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| author | LillyJadeKatrin <lilly.kitty.1988@gmail.com> | 2024-10-03 09:01:00 -0400 |
|---|---|---|
| committer | LillyJadeKatrin <lilly.kitty.1988@gmail.com> | 2024-10-03 09:01:00 -0400 |
| commit | a36746a79a603a5b1ae96aadd52fa2492a760d58 (patch) | |
| tree | c68e4b040e373f7dcfaaacf795072e6dcf97a4b0 /Source/Core/DolphinQt/MainWindow.cpp | |
| parent | 72f682ab13edc49e40cd5e52f24a16feb60f5de8 (diff) | |
Turn off debug mode if hardcore is active on emulator start
Found this bug while testing; if I manually edit the config files while Dolphin is closed I was able to get debug and hardcore on at the same time, this resolves that.
Diffstat (limited to 'Source/Core/DolphinQt/MainWindow.cpp')
| -rw-r--r-- | Source/Core/DolphinQt/MainWindow.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/DolphinQt/MainWindow.cpp b/Source/Core/DolphinQt/MainWindow.cpp index 5c3ca31d5a..1268d215d3 100644 --- a/Source/Core/DolphinQt/MainWindow.cpp +++ b/Source/Core/DolphinQt/MainWindow.cpp @@ -269,6 +269,8 @@ MainWindow::MainWindow(std::unique_ptr<BootParameters> boot_parameters, #ifdef USE_RETRO_ACHIEVEMENTS AchievementManager::GetInstance().Init(); + if (AchievementManager::GetInstance().IsHardcoreModeActive()) + Settings::Instance().SetDebugModeEnabled(false); #endif // USE_RETRO_ACHIEVEMENTS #if defined(__unix__) || defined(__unix) || defined(__APPLE__) |
