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authormitaclaw <140017135+mitaclaw@users.noreply.github.com>2024-03-16 23:05:56 -0700
committermitaclaw <140017135+mitaclaw@users.noreply.github.com>2024-03-28 09:57:22 -0700
commitb52a08d5332949c3b22f8434155cc8095d94df3a (patch)
tree7c62fcc63540d0c1bce670b43f96ffe10ef6ca5f /Source/Core/DolphinQt/MainWindow.cpp
parent1efda863e47b690f460f069502a4391b3c7d87c4 (diff)
DolphinQt: A Ubiquitous Signal For When Symbols Change
There were three distinct mechanisms for signaling symbol changes in DolphinQt: `Host::NotifyMapLoaded`, `MenuBar::NotifySymbolsUpdated`, and `CodeViewWidget::SymbolsChanged`. The behavior of these signals has been consolidated into the new `Host::PPCSymbolsUpdated` signal, which can be emitted from anywhere in DolphinQt to properly update symbols everywhere in DolphinQt.
Diffstat (limited to 'Source/Core/DolphinQt/MainWindow.cpp')
-rw-r--r--Source/Core/DolphinQt/MainWindow.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/Core/DolphinQt/MainWindow.cpp b/Source/Core/DolphinQt/MainWindow.cpp
index 576759bd52..d5260c47f3 100644
--- a/Source/Core/DolphinQt/MainWindow.cpp
+++ b/Source/Core/DolphinQt/MainWindow.cpp
@@ -591,12 +591,6 @@ void MainWindow::ConnectMenuBar()
connect(m_game_list, &GameList::SelectionChanged, m_menu_bar, &MenuBar::SelectionChanged);
connect(this, &MainWindow::ReadOnlyModeChanged, m_menu_bar, &MenuBar::ReadOnlyModeChanged);
connect(this, &MainWindow::RecordingStatusChanged, m_menu_bar, &MenuBar::RecordingStatusChanged);
-
- // Symbols
- connect(m_menu_bar, &MenuBar::NotifySymbolsUpdated, [this] {
- m_code_widget->UpdateSymbols();
- m_code_widget->Update();
- });
}
void MainWindow::ConnectHotkeys()