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authorTechjar <tecknojar@gmail.com>2018-07-08 03:40:00 -0400
committerTechjar <tecknojar@gmail.com>2018-07-08 06:14:13 -0400
commit38e67c053045959e54bd4bf35e24e26636b0083c (patch)
tree131f65d154d2511ea39880fb347e64355f729b86 /Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
parent7b986c1b54eac4aac972e24bd4a9d81b8ee746a1 (diff)
NetPlay: Change "Reduce Polling Rate" to poll twice per frame
Some games don't play nice when we poll only once per frame, so we'll poll twice instead.
Diffstat (limited to 'Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp')
-rw-r--r--Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
index c61adc081b..25e0ccf0c6 100644
--- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
+++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
@@ -123,8 +123,8 @@ void NetPlayDialog::CreateMainLayout()
m_md5_button->setMenu(menu);
m_reduce_polling_rate_box->setToolTip(
- tr("This will reduce bandwidth usage, but may add up to one frame of additional latency, as "
- "controllers will be polled only once per frame."));
+ tr("This will reduce bandwidth usage by polling GameCube controllers only twice per frame. "
+ "Does not affect Wii Remotes."));
m_main_layout->addWidget(m_game_button, 0, 0);
m_main_layout->addWidget(m_md5_button, 0, 1);