diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2025-05-16 14:29:44 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-16 14:29:44 -0500 |
| commit | 3b3bf6a04c4f2e3431b2cd321dfa35c9a49844a2 (patch) | |
| tree | 2a92da0ec53a8febecedfd999e3b249f2225df54 /Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp | |
| parent | f1ffcf2b0064fe828294ffb1c35a9c73071841e7 (diff) | |
| parent | cb30862cfb808107f58087ca06fae41744d75e6c (diff) | |
Merge pull request #13459 from tygyh/Make-parameters-constants-DolphinQt-Netplay
DolphinQt/NetPlay: Make variables constant
Diffstat (limited to 'Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp')
| -rw-r--r-- | Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp index 2661b7ac94..ad9b5acf86 100644 --- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp +++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp @@ -113,7 +113,7 @@ NetPlayDialog::NetPlayDialog(const GameListModel& game_list_model, LoadSettings(); ConnectWidgets(); - auto& settings = Settings::Instance().GetQSettings(); + const auto& settings = Settings::Instance().GetQSettings(); restoreGeometry(settings.value(QStringLiteral("netplaydialog/geometry")).toByteArray()); m_splitter->restoreState(settings.value(QStringLiteral("netplaydialog/splitter")).toByteArray()); @@ -330,12 +330,12 @@ void NetPlayDialog::ConnectWidgets() QApplication::clipboard()->setText(m_hostcode_label->text()); }); connect(m_players_list, &QTableWidget::itemSelectionChanged, [this] { - int row = m_players_list->currentRow(); + const int row = m_players_list->currentRow(); m_kick_button->setEnabled(row > 0 && !m_players_list->currentItem()->data(Qt::UserRole).isNull()); }); connect(m_kick_button, &QPushButton::clicked, [this] { - auto id = m_players_list->currentItem()->data(Qt::UserRole).toInt(); + const auto id = m_players_list->currentItem()->data(Qt::UserRole).toInt(); Settings::Instance().GetNetPlayServer()->KickPlayer(id); }); connect(m_assign_ports_button, &QPushButton::clicked, [this] { @@ -358,8 +358,8 @@ void NetPlayDialog::ConnectWidgets() if (value == m_buffer_size) return; - auto client = Settings::Instance().GetNetPlayClient(); - auto server = Settings::Instance().GetNetPlayServer(); + const auto client = Settings::Instance().GetNetPlayClient(); + const auto server = Settings::Instance().GetNetPlayServer(); if (server && !m_host_input_authority) server->AdjustPadBufferSize(value); else @@ -369,7 +369,7 @@ void NetPlayDialog::ConnectWidgets() const auto hia_function = [this](bool enable) { if (m_host_input_authority != enable) { - auto server = Settings::Instance().GetNetPlayServer(); + const auto server = Settings::Instance().GetNetPlayServer(); if (server) server->SetHostInputAuthority(enable); } @@ -442,7 +442,7 @@ void NetPlayDialog::SendMessage(const std::string& msg) void NetPlayDialog::OnChat() { QueueOnObject(this, [this] { - auto msg = m_chat_type_edit->text().toStdString(); + const auto msg = m_chat_type_edit->text().toStdString(); if (msg.empty()) return; @@ -516,7 +516,7 @@ void NetPlayDialog::show(std::string nickname, bool use_traversal) m_chat_edit->clear(); m_chat_type_edit->clear(); - bool is_hosting = Settings::Instance().GetNetPlayServer() != nullptr; + const bool is_hosting = Settings::Instance().GetNetPlayServer() != nullptr; if (is_hosting) { @@ -616,8 +616,8 @@ void NetPlayDialog::UpdateDiscordPresence() void NetPlayDialog::UpdateGUI() { - auto client = Settings::Instance().GetNetPlayClient(); - auto server = Settings::Instance().GetNetPlayServer(); + const auto client = Settings::Instance().GetNetPlayClient(); + const auto server = Settings::Instance().GetNetPlayServer(); if (!client) return; @@ -629,9 +629,9 @@ void NetPlayDialog::UpdateGUI() m_player_count = static_cast<int>(players.size()); - int selection_pid = m_players_list->currentItem() ? - m_players_list->currentItem()->data(Qt::UserRole).toInt() : - -1; + const int selection_pid = m_players_list->currentItem() ? + m_players_list->currentItem()->data(Qt::UserRole).toInt() : + -1; m_players_list->clear(); m_players_list->setHorizontalHeaderLabels( @@ -803,7 +803,7 @@ void NetPlayDialog::DisplayMessage(const QString& msg, const std::string& color, .arg(QString::fromStdString(color), msg.toHtmlEscaped())); }); - QColor c(color.empty() ? QStringLiteral("white") : QString::fromStdString(color)); + const QColor c(color.empty() ? QStringLiteral("white") : QString::fromStdString(color)); if (Config::Get(Config::GFX_SHOW_NETPLAY_MESSAGES) && Core::IsRunning(Core::System::GetInstance())) @@ -886,11 +886,11 @@ void NetPlayDialog::OnMsgStartGame() } QueueOnObject(this, [this] { - auto client = Settings::Instance().GetNetPlayClient(); + const auto client = Settings::Instance().GetNetPlayClient(); if (client) { - if (auto game = FindGameFile(m_current_game_identifier)) + if (const auto game = FindGameFile(m_current_game_identifier)) client->StartGame(game->GetFilePath()); else PanicAlertFmtT("Selected game doesn't exist in game list!"); @@ -1052,7 +1052,7 @@ void NetPlayDialog::OnTtlDetermined(u8 ttl) bool NetPlayDialog::IsRecording() { - std::optional<bool> is_recording = RunOnObject(m_record_input_action, &QAction::isChecked); + const std::optional<bool> is_recording = RunOnObject(m_record_input_action, &QAction::isChecked); if (is_recording) return *is_recording; return false; @@ -1068,7 +1068,7 @@ NetPlayDialog::FindGameFile(const NetPlay::SyncIdentifier& sync_identifier, *found = NetPlay::SyncIdentifierComparison::DifferentGame; - std::optional<std::shared_ptr<const UICommon::GameFile>> game_file = + const std::optional<std::shared_ptr<const UICommon::GameFile>> game_file = RunOnObject(this, [this, &sync_identifier, found] { for (int i = 0; i < m_game_list_model.rowCount(QModelIndex()); i++) { @@ -1088,7 +1088,7 @@ std::string NetPlayDialog::FindGBARomPath(const std::array<u8, 20>& hash, std::s int device_number) { #ifdef HAS_LIBMGBA - auto result = RunOnObject(this, [&, this] { + const auto result = RunOnObject(this, [&, this] { std::string rom_path; std::array<u8, 20> rom_hash; std::string rom_title; @@ -1279,7 +1279,7 @@ void NetPlayDialog::SetChunkedProgress(const int pid, const u64 progress) void NetPlayDialog::SetHostWiiSyncData(std::vector<u64> titles, std::string redirect_folder) { - auto client = Settings::Instance().GetNetPlayClient(); + const auto client = Settings::Instance().GetNetPlayClient(); if (client) client->SetWiiSyncData(nullptr, std::move(titles), std::move(redirect_folder)); } |
