diff options
| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2021-11-20 21:03:34 +0100 |
|---|---|---|
| committer | Admiral H. Curtiss <pikachu025@gmail.com> | 2021-11-22 01:33:46 +0100 |
| commit | 6350c93ae15ebead036cbadbea5fae5c67b846f4 (patch) | |
| tree | 176df055f0519cff54fd83d12f6179f5e0d6d23e /Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp | |
| parent | 894773f6079d1c5a38838e77f9eec789059c925a (diff) | |
NetPlay: Pass Wii FS sync data directly to game boot logic instead of indirectly through globals.
Diffstat (limited to 'Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp')
| -rw-r--r-- | Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp index 7e05a51add..bcf5704a29 100644 --- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp +++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp @@ -40,6 +40,7 @@ #ifdef HAS_LIBMGBA #include "Core/HW/GBACore.h" #endif +#include "Core/IOS/FS/FileSystem.h" #include "Core/NetPlayServer.h" #include "Core/SyncIdentifier.h" @@ -1177,3 +1178,10 @@ void NetPlayDialog::SetChunkedProgress(const int pid, const u64 progress) m_chunked_progress_dialog->SetProgress(pid, progress); }); } + +void NetPlayDialog::SetHostWiiSyncTitles(std::vector<u64> titles) +{ + auto client = Settings::Instance().GetNetPlayClient(); + if (client) + client->SetWiiSyncData(nullptr, std::move(titles)); +} |
