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authorAdmiral H. Curtiss <pikachu025@gmail.com>2024-05-04 05:15:35 +0200
committerGitHub <noreply@github.com>2024-05-04 05:15:35 +0200
commitc23562b7b5f43d27dab62ce6e3a25a2c3c35aed4 (patch)
tree6d5c4a791536291fb105f60a6a37603fc76d9996 /Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
parente2dc6f3225c732f3896a9adf1f3ffc60d2b4f28f (diff)
parent0df401b164bbe2b0314b74f1fd6385e852bbe098 (diff)
Merge pull request #12695 from mitaclaw/core-global-system-4
Core::IsRunning: Avoid Global System Accessor
Diffstat (limited to 'Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp')
-rw-r--r--Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
index d7323b59e3..4ae4b5f315 100644
--- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
+++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
@@ -43,6 +43,7 @@
#include "Core/IOS/FS/FileSystem.h"
#include "Core/NetPlayServer.h"
#include "Core/SyncIdentifier.h"
+#include "Core/System.h"
#include "DolphinQt/NetPlay/ChunkedProgressDialog.h"
#include "DolphinQt/NetPlay/GameDigestDialog.h"
@@ -578,7 +579,7 @@ void NetPlayDialog::UpdateDiscordPresence()
m_current_game_name);
};
- if (Core::IsRunning())
+ if (Core::IsRunning(Core::System::GetInstance()))
return use_default();
if (IsHosting())
@@ -802,7 +803,7 @@ void NetPlayDialog::DisplayMessage(const QString& msg, const std::string& color,
QColor c(color.empty() ? QStringLiteral("white") : QString::fromStdString(color));
- if (g_ActiveConfig.bShowNetPlayMessages && Core::IsRunning())
+ if (g_ActiveConfig.bShowNetPlayMessages && Core::IsRunning(Core::System::GetInstance()))
g_netplay_chat_ui->AppendChat(msg.toStdString(),
{static_cast<float>(c.redF()), static_cast<float>(c.greenF()),
static_cast<float>(c.blueF())});
@@ -902,7 +903,7 @@ void NetPlayDialog::OnMsgStopGame()
void NetPlayDialog::OnMsgPowerButton()
{
- if (!Core::IsRunning())
+ if (!Core::IsRunning(Core::System::GetInstance()))
return;
QueueOnObject(this, [] { UICommon::TriggerSTMPowerEvent(); });
}