summaryrefslogtreecommitdiff
path: root/Source/Core/DolphinQt/NetPlay
diff options
context:
space:
mode:
authorTechjar <tecknojar@gmail.com>2018-07-12 20:37:12 -0400
committerTechjar <tecknojar@gmail.com>2018-07-21 00:04:14 -0400
commitcfeffdcf4208686d64d509f559272d64bbd5da70 (patch)
tree661c18a10d3ca134441d4082ddde1231a74cf7ad /Source/Core/DolphinQt/NetPlay
parenta21d536f99ae75f6f8f23870043ed1c8ab19c34d (diff)
Fix more segfaults on NetPlay quit
Basically everything here was race conditions in Qt callbacks, so I changed the client/server instances to std::shared_ptr and added null checks. It checks that the object exists in the callback, and the shared_ptr ensures it doesn't get destroyed until we're done with it. MD5 check would also cause a segfault if you quit without cancelling it first, which was pretty silly.
Diffstat (limited to 'Source/Core/DolphinQt/NetPlay')
-rw-r--r--Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp17
-rw-r--r--Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp23
-rw-r--r--Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp4
3 files changed, 29 insertions, 15 deletions
diff --git a/Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp b/Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp
index b86b1e782e..ec8db64fc1 100644
--- a/Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp
+++ b/Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp
@@ -21,7 +21,11 @@
static QString GetPlayerNameFromPID(int pid)
{
QString player_name = QObject::tr("Invalid Player ID");
- for (const auto* player : Settings::Instance().GetNetPlayClient()->GetPlayers())
+ auto client = Settings::Instance().GetNetPlayClient();
+ if (!client)
+ return player_name;
+
+ for (const auto* player : client->GetPlayers())
{
if (player->pid == pid)
{
@@ -82,7 +86,11 @@ void MD5Dialog::show(const QString& title)
m_results.clear();
m_check_label->setText(QString::fromStdString(""));
- for (const auto* player : Settings::Instance().GetNetPlayClient()->GetPlayers())
+ auto client = Settings::Instance().GetNetPlayClient();
+ if (!client)
+ return;
+
+ for (const auto* player : client->GetPlayers())
{
m_progress_bars[player->pid] = new QProgressBar;
m_status_labels[player->pid] = new QLabel;
@@ -118,7 +126,8 @@ void MD5Dialog::SetResult(int pid, const std::string& result)
m_results.push_back(result);
- if (m_results.size() >= Settings::Instance().GetNetPlayClient()->GetPlayers().size())
+ auto client = Settings::Instance().GetNetPlayClient();
+ if (client && m_results.size() >= client->GetPlayers().size())
{
if (std::adjacent_find(m_results.begin(), m_results.end(), std::not_equal_to<>()) ==
m_results.end())
@@ -134,7 +143,7 @@ void MD5Dialog::SetResult(int pid, const std::string& result)
void MD5Dialog::reject()
{
- auto* server = Settings::Instance().GetNetPlayServer();
+ auto server = Settings::Instance().GetNetPlayServer();
if (server)
server->AbortMD5();
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
index ce296acef8..5e3d757eeb 100644
--- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
+++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
@@ -240,8 +240,9 @@ void NetPlayDialog::ConnectWidgets()
if (value == m_buffer_size)
return;
- if (Settings::Instance().GetNetPlayServer() != nullptr)
- Settings::Instance().GetNetPlayServer()->AdjustPadBufferSize(value);
+ auto server = Settings::Instance().GetNetPlayServer();
+ if (server)
+ server->AdjustPadBufferSize(value);
});
connect(m_start_button, &QPushButton::clicked, this, &NetPlayDialog::OnStart);
@@ -371,7 +372,10 @@ void NetPlayDialog::show(std::string nickname, bool use_traversal)
void NetPlayDialog::UpdateGUI()
{
- auto* client = Settings::Instance().GetNetPlayClient();
+ auto client = Settings::Instance().GetNetPlayClient();
+ auto server = Settings::Instance().GetNetPlayServer();
+ if (!client)
+ return;
// Update Player List
const auto players = client->GetPlayers();
@@ -466,11 +470,10 @@ void NetPlayDialog::UpdateGUI()
break;
}
}
- else if (Settings::Instance().GetNetPlayServer())
+ else if (server)
{
- m_hostcode_label->setText(
- QString::fromStdString(Settings::Instance().GetNetPlayServer()->GetInterfaceHost(
- m_room_box->currentData().toString().toStdString())));
+ m_hostcode_label->setText(QString::fromStdString(
+ server->GetInterfaceHost(m_room_box->currentData().toString().toStdString())));
m_hostcode_action_button->setText(tr("Copy"));
m_hostcode_action_button->setEnabled(true);
}
@@ -555,7 +558,7 @@ void NetPlayDialog::GameStatusChanged(bool running)
void NetPlayDialog::SetOptionsEnabled(bool enabled)
{
- if (Settings::Instance().GetNetPlayServer() != nullptr)
+ if (Settings::Instance().GetNetPlayServer())
{
m_start_button->setEnabled(enabled);
m_game_button->setEnabled(enabled);
@@ -574,7 +577,9 @@ void NetPlayDialog::OnMsgStartGame()
DisplayMessage(tr("Started game"), "green");
QueueOnObject(this, [this] {
- Settings::Instance().GetNetPlayClient()->StartGame(FindGame(m_current_game));
+ auto client = Settings::Instance().GetNetPlayClient();
+ if (client)
+ client->StartGame(FindGame(m_current_game));
});
}
diff --git a/Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp b/Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp
index fbfe64e538..d1b7c97ee4 100644
--- a/Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp
+++ b/Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp
@@ -59,8 +59,8 @@ void PadMappingDialog::ConnectWidgets()
int PadMappingDialog::exec()
{
- auto* client = Settings::Instance().GetNetPlayClient();
- auto* server = Settings::Instance().GetNetPlayServer();
+ auto client = Settings::Instance().GetNetPlayClient();
+ auto server = Settings::Instance().GetNetPlayServer();
// Load Settings
m_players = client->GetPlayers();
m_pad_mapping = server->GetPadMapping();