diff options
| author | Anthony <Helios747@users.noreply.github.com> | 2018-04-19 21:47:54 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-04-19 21:47:54 +0100 |
| commit | 71c659ea29ea3f054b1188dc2662373e44e389c7 (patch) | |
| tree | eeefe6d5af5548c44982a09bc91e18c90c0f7af2 /Source/Core/DolphinQt2/Config/ARCodeWidget.cpp | |
| parent | 396204248daa3946e7db8f5a733b82f64d4a160d (diff) | |
| parent | c09075209f15d3b48922c148fb8a6878239cd93f (diff) | |
Merge pull request #6650 from spycrab/qt_cheatmanager
Qt: Implement Cheats Manager
Diffstat (limited to 'Source/Core/DolphinQt2/Config/ARCodeWidget.cpp')
| -rw-r--r-- | Source/Core/DolphinQt2/Config/ARCodeWidget.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/Source/Core/DolphinQt2/Config/ARCodeWidget.cpp b/Source/Core/DolphinQt2/Config/ARCodeWidget.cpp index 9bb29338e2..76776c6539 100644 --- a/Source/Core/DolphinQt2/Config/ARCodeWidget.cpp +++ b/Source/Core/DolphinQt2/Config/ARCodeWidget.cpp @@ -18,8 +18,9 @@ #include "DolphinQt2/Config/CheatWarningWidget.h" #include "UICommon/GameFile.h" -ARCodeWidget::ARCodeWidget(const UICommon::GameFile& game) - : m_game(game), m_game_id(game.GetGameID()), m_game_revision(game.GetRevision()) +ARCodeWidget::ARCodeWidget(const UICommon::GameFile& game, bool restart_required) + : m_game(game), m_game_id(game.GetGameID()), m_game_revision(game.GetRevision()), + m_restart_required(restart_required) { CreateWidgets(); ConnectWidgets(); @@ -39,7 +40,7 @@ ARCodeWidget::ARCodeWidget(const UICommon::GameFile& game) void ARCodeWidget::CreateWidgets() { - m_warning = new CheatWarningWidget(m_game_id); + m_warning = new CheatWarningWidget(m_game_id, m_restart_required); m_code_list = new QListWidget; m_code_add = new QPushButton(tr("&Add New Code...")); m_code_edit = new QPushButton(tr("&Edit Code...")); @@ -75,6 +76,10 @@ void ARCodeWidget::ConnectWidgets() void ARCodeWidget::OnItemChanged(QListWidgetItem* item) { m_ar_codes[m_code_list->row(item)].active = (item->checkState() == Qt::Checked); + + if (!m_restart_required) + ActionReplay::ApplyCodes(m_ar_codes); + SaveCodes(); } @@ -119,6 +124,14 @@ void ARCodeWidget::SaveCodes() game_ini_local.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini"); } +void ARCodeWidget::AddCode(ActionReplay::ARCode code) +{ + m_ar_codes.push_back(std::move(code)); + + UpdateList(); + SaveCodes(); +} + void ARCodeWidget::OnCodeAddPressed() { ActionReplay::ARCode ar; |
