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authorJosJuice <josjuice@gmail.com>2017-07-23 12:58:32 +0200
committerJosJuice <josjuice@gmail.com>2017-07-26 08:04:10 +0200
commitce11b34e743cba42886a7d3a9d5c8123580808e5 (patch)
treed160cd2114310208d05e6ef2113b5b5fd409fe6f /Source/Core/DolphinQt2/Config/ControllersWindow.cpp
parentfb80c5398ac9a20f2ea277e781d1f347982dfb42 (diff)
Make DolphinQt2 strings more like DolphinWX strings
Without this, we would be pushing a lot of extra strings onto translators now that 55fb6ef is merged.
Diffstat (limited to 'Source/Core/DolphinQt2/Config/ControllersWindow.cpp')
-rw-r--r--Source/Core/DolphinQt2/Config/ControllersWindow.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/DolphinQt2/Config/ControllersWindow.cpp b/Source/Core/DolphinQt2/Config/ControllersWindow.cpp
index 4eac34d78d..91b9ee7a8c 100644
--- a/Source/Core/DolphinQt2/Config/ControllersWindow.cpp
+++ b/Source/Core/DolphinQt2/Config/ControllersWindow.cpp
@@ -94,7 +94,7 @@ void ControllersWindow::CreateGamecubeLayout()
for (size_t i = 0; i < m_gc_groups.size(); i++)
{
- auto* gc_label = new QLabel(tr("Controller %1").arg(i + 1));
+ auto* gc_label = new QLabel(tr("Port %1").arg(i + 1));
auto* gc_box = m_gc_controller_boxes[i] = new QComboBox();
auto* gc_button = m_gc_buttons[i] = new QPushButton(tr("Configure"));
@@ -156,13 +156,13 @@ void ControllersWindow::CreateWiimoteLayout()
m_wiimote_box = new QGroupBox(tr("Wii Remotes"));
m_wiimote_box->setLayout(m_wiimote_layout);
- m_wiimote_passthrough = new QRadioButton(tr("Use Bluetooth Passthrough"));
+ m_wiimote_passthrough = new QRadioButton(tr("Passthrough a Bluetooth adapter"));
m_wiimote_sync = new QPushButton(tr("Sync"));
m_wiimote_reset = new QPushButton(tr("Reset"));
m_wiimote_refresh = new QPushButton(tr("Refresh"));
m_wiimote_pt_labels[0] = new QLabel(tr("Sync real Wii Remotes and pair them"));
m_wiimote_pt_labels[1] = new QLabel(tr("Reset all saved Wii Remote pairings"));
- m_wiimote_emu = new QRadioButton(tr("Emulate the Wii Bluetooth Adapter"));
+ m_wiimote_emu = new QRadioButton(tr("Emulate the Wii's Bluetooth Adapter"));
m_wiimote_continuous_scanning = new QCheckBox(tr("Continuous Scanning"));
m_wiimote_real_balance_board = new QCheckBox(tr("Real Balance Board"));
m_wiimote_speaker_data = new QCheckBox(tr("Enable Speaker Data"));
@@ -358,7 +358,7 @@ void ControllersWindow::OnBluetoothPassthroughSyncPressed()
{
QMessageBox error(this);
error.setIcon(QMessageBox::Warning);
- error.setText(tr("A sync can only be triggered when a Wii game is running"));
+ error.setText(tr("A sync can only be triggered when a Wii game is running."));
error.exec();
return;
}