diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2016-06-24 10:43:46 +0200 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2016-06-24 10:43:46 +0200 |
| commit | 3570c7f03a2aa90aa634f96c0af1969af610f14d (patch) | |
| tree | 4252e03c0e853ba7cffe022937698c854ad0eaa9 /Source/Core/DolphinQt2/Config/PathDialog.cpp | |
| parent | 2115e8a4a6814e32107b5205ff5c95bbd3c6e99c (diff) | |
Reformat all the things. Have fun with merge conflicts.
Diffstat (limited to 'Source/Core/DolphinQt2/Config/PathDialog.cpp')
| -rw-r--r-- | Source/Core/DolphinQt2/Config/PathDialog.cpp | 240 |
1 files changed, 116 insertions, 124 deletions
diff --git a/Source/Core/DolphinQt2/Config/PathDialog.cpp b/Source/Core/DolphinQt2/Config/PathDialog.cpp index 112baaf0b0..1f0a73a635 100644 --- a/Source/Core/DolphinQt2/Config/PathDialog.cpp +++ b/Source/Core/DolphinQt2/Config/PathDialog.cpp @@ -14,171 +14,163 @@ #include <QSize> #include <QVBoxLayout> -#include "DolphinQt2/Settings.h" #include "DolphinQt2/Config/PathDialog.h" +#include "DolphinQt2/Settings.h" -PathDialog::PathDialog(QWidget* parent) - : QDialog(parent) +PathDialog::PathDialog(QWidget* parent) : QDialog(parent) { - setWindowTitle(tr("Paths")); + setWindowTitle(tr("Paths")); - QVBoxLayout* layout = new QVBoxLayout; - layout->addWidget(MakeGameFolderBox()); - layout->addLayout(MakePathsLayout()); + QVBoxLayout* layout = new QVBoxLayout; + layout->addWidget(MakeGameFolderBox()); + layout->addLayout(MakePathsLayout()); - QDialogButtonBox* ok_box = new QDialogButtonBox(QDialogButtonBox::Ok); - connect(ok_box, &QDialogButtonBox::accepted, this, &PathDialog::accept); - layout->addWidget(ok_box); + QDialogButtonBox* ok_box = new QDialogButtonBox(QDialogButtonBox::Ok); + connect(ok_box, &QDialogButtonBox::accepted, this, &PathDialog::accept); + layout->addWidget(ok_box); - setLayout(layout); + setLayout(layout); } void PathDialog::Browse() { - QString dir = QFileDialog::getExistingDirectory(this, - tr("Select a Directory"), - QDir::currentPath()); - if (!dir.isEmpty()) - { - Settings settings; - QStringList game_folders = settings.GetPaths(); - if (!game_folders.contains(dir)) - { - game_folders << dir; - settings.SetPaths(game_folders); - m_path_list->addItem(dir); - emit PathAdded(dir); - } - } + QString dir = + QFileDialog::getExistingDirectory(this, tr("Select a Directory"), QDir::currentPath()); + if (!dir.isEmpty()) + { + Settings settings; + QStringList game_folders = settings.GetPaths(); + if (!game_folders.contains(dir)) + { + game_folders << dir; + settings.SetPaths(game_folders); + m_path_list->addItem(dir); + emit PathAdded(dir); + } + } } void PathDialog::BrowseDefaultGame() { - QString file = QFileDialog::getOpenFileName(this, - tr("Select a Game"), - QDir::currentPath(), - tr("All GC/Wii files (*.elf *.dol *.gcm *.iso *.wbfs *.ciso *.gcz *.wad);;" - "All Files (*)")); - if (!file.isEmpty()) - { - m_game_edit->setText(file); - Settings().SetDefaultGame(file); - } + QString file = QFileDialog::getOpenFileName( + this, tr("Select a Game"), QDir::currentPath(), + tr("All GC/Wii files (*.elf *.dol *.gcm *.iso *.wbfs *.ciso *.gcz *.wad);;" + "All Files (*)")); + if (!file.isEmpty()) + { + m_game_edit->setText(file); + Settings().SetDefaultGame(file); + } } void PathDialog::BrowseDVDRoot() { - QString dir = QFileDialog::getExistingDirectory(this, - tr("Select DVD Root"), - QDir::currentPath()); - if (!dir.isEmpty()) - { - m_dvd_edit->setText(dir); - Settings().SetDVDRoot(dir); - } + QString dir = QFileDialog::getExistingDirectory(this, tr("Select DVD Root"), QDir::currentPath()); + if (!dir.isEmpty()) + { + m_dvd_edit->setText(dir); + Settings().SetDVDRoot(dir); + } } void PathDialog::BrowseApploader() { - QString file = QFileDialog::getOpenFileName(this, - tr("Select an Apploader"), - QDir::currentPath(), - tr("Apploaders (*.img)")); - if (!file.isEmpty()) - { - m_app_edit->setText(file); - Settings().SetApploader(file); - } + QString file = QFileDialog::getOpenFileName(this, tr("Select an Apploader"), QDir::currentPath(), + tr("Apploaders (*.img)")); + if (!file.isEmpty()) + { + m_app_edit->setText(file); + Settings().SetApploader(file); + } } void PathDialog::BrowseWiiNAND() { - QString dir = QFileDialog::getExistingDirectory(this, - tr("Select Wii NAND Root"), - QDir::currentPath()); - if (!dir.isEmpty()) - { - m_nand_edit->setText(dir); - Settings().SetWiiNAND(dir); - } + QString dir = + QFileDialog::getExistingDirectory(this, tr("Select Wii NAND Root"), QDir::currentPath()); + if (!dir.isEmpty()) + { + m_nand_edit->setText(dir); + Settings().SetWiiNAND(dir); + } } QGroupBox* PathDialog::MakeGameFolderBox() { - QGroupBox* game_box = new QGroupBox(tr("Game Folders")); - game_box->setMinimumSize(QSize(400, 250)); - QVBoxLayout* vlayout = new QVBoxLayout; + QGroupBox* game_box = new QGroupBox(tr("Game Folders")); + game_box->setMinimumSize(QSize(400, 250)); + QVBoxLayout* vlayout = new QVBoxLayout; - m_path_list = new QListWidget; - m_path_list->insertItems(0, Settings().GetPaths()); - m_path_list->setSpacing(1); - vlayout->addWidget(m_path_list); + m_path_list = new QListWidget; + m_path_list->insertItems(0, Settings().GetPaths()); + m_path_list->setSpacing(1); + vlayout->addWidget(m_path_list); - QHBoxLayout* hlayout = new QHBoxLayout; + QHBoxLayout* hlayout = new QHBoxLayout; - hlayout->addStretch(); - QPushButton* add = new QPushButton(tr("Add")); - QPushButton* remove = new QPushButton(tr("Remove")); - hlayout->addWidget(add); - hlayout->addWidget(remove); - vlayout->addLayout(hlayout); + hlayout->addStretch(); + QPushButton* add = new QPushButton(tr("Add")); + QPushButton* remove = new QPushButton(tr("Remove")); + hlayout->addWidget(add); + hlayout->addWidget(remove); + vlayout->addLayout(hlayout); - connect(add, &QPushButton::clicked, this, &PathDialog::Browse); - connect(remove, &QPushButton::clicked, this, &PathDialog::RemovePath); + connect(add, &QPushButton::clicked, this, &PathDialog::Browse); + connect(remove, &QPushButton::clicked, this, &PathDialog::RemovePath); - game_box->setLayout(vlayout); - return game_box; + game_box->setLayout(vlayout); + return game_box; } QGridLayout* PathDialog::MakePathsLayout() { - QGridLayout* layout = new QGridLayout; - layout->setColumnStretch(1, 1); - - m_game_edit = new QLineEdit(Settings().GetDefaultGame()); - connect(m_game_edit, &QLineEdit::editingFinished, - [=]{ Settings().SetDefaultGame(m_game_edit->text()); }); - QPushButton* game_open = new QPushButton; - connect(game_open, &QPushButton::clicked, this, &PathDialog::BrowseDefaultGame); - layout->addWidget(new QLabel(tr("Default Game")), 0, 0); - layout->addWidget(m_game_edit, 0, 1); - layout->addWidget(game_open, 0, 2); - - m_dvd_edit = new QLineEdit(Settings().GetDVDRoot()); - connect(m_dvd_edit, &QLineEdit::editingFinished, - [=]{ Settings().SetDVDRoot(m_dvd_edit->text()); }); - QPushButton* dvd_open = new QPushButton; - connect(dvd_open, &QPushButton::clicked, this, &PathDialog::BrowseDVDRoot); - layout->addWidget(new QLabel(tr("DVD Root")), 1, 0); - layout->addWidget(m_dvd_edit, 1, 1); - layout->addWidget(dvd_open, 1, 2); - - m_app_edit = new QLineEdit(Settings().GetApploader()); - connect(m_app_edit, &QLineEdit::editingFinished, - [=]{ Settings().SetApploader(m_app_edit->text()); }); - QPushButton* app_open = new QPushButton; - connect(app_open, &QPushButton::clicked, this, &PathDialog::BrowseApploader); - layout->addWidget(new QLabel(tr("Apploader")), 2, 0); - layout->addWidget(m_app_edit, 2, 1); - layout->addWidget(app_open, 2, 2); - - m_nand_edit = new QLineEdit(Settings().GetWiiNAND()); - connect(m_nand_edit, &QLineEdit::editingFinished, - [=]{ Settings().SetWiiNAND(m_nand_edit->text()); }); - QPushButton* nand_open = new QPushButton; - connect(nand_open, &QPushButton::clicked, this, &PathDialog::BrowseWiiNAND); - layout->addWidget(new QLabel(tr("Wii NAND Root")), 3, 0); - layout->addWidget(m_nand_edit, 3, 1); - layout->addWidget(nand_open, 3, 2); - - return layout; + QGridLayout* layout = new QGridLayout; + layout->setColumnStretch(1, 1); + + m_game_edit = new QLineEdit(Settings().GetDefaultGame()); + connect(m_game_edit, &QLineEdit::editingFinished, + [=] { Settings().SetDefaultGame(m_game_edit->text()); }); + QPushButton* game_open = new QPushButton; + connect(game_open, &QPushButton::clicked, this, &PathDialog::BrowseDefaultGame); + layout->addWidget(new QLabel(tr("Default Game")), 0, 0); + layout->addWidget(m_game_edit, 0, 1); + layout->addWidget(game_open, 0, 2); + + m_dvd_edit = new QLineEdit(Settings().GetDVDRoot()); + connect(m_dvd_edit, &QLineEdit::editingFinished, + [=] { Settings().SetDVDRoot(m_dvd_edit->text()); }); + QPushButton* dvd_open = new QPushButton; + connect(dvd_open, &QPushButton::clicked, this, &PathDialog::BrowseDVDRoot); + layout->addWidget(new QLabel(tr("DVD Root")), 1, 0); + layout->addWidget(m_dvd_edit, 1, 1); + layout->addWidget(dvd_open, 1, 2); + + m_app_edit = new QLineEdit(Settings().GetApploader()); + connect(m_app_edit, &QLineEdit::editingFinished, + [=] { Settings().SetApploader(m_app_edit->text()); }); + QPushButton* app_open = new QPushButton; + connect(app_open, &QPushButton::clicked, this, &PathDialog::BrowseApploader); + layout->addWidget(new QLabel(tr("Apploader")), 2, 0); + layout->addWidget(m_app_edit, 2, 1); + layout->addWidget(app_open, 2, 2); + + m_nand_edit = new QLineEdit(Settings().GetWiiNAND()); + connect(m_nand_edit, &QLineEdit::editingFinished, + [=] { Settings().SetWiiNAND(m_nand_edit->text()); }); + QPushButton* nand_open = new QPushButton; + connect(nand_open, &QPushButton::clicked, this, &PathDialog::BrowseWiiNAND); + layout->addWidget(new QLabel(tr("Wii NAND Root")), 3, 0); + layout->addWidget(m_nand_edit, 3, 1); + layout->addWidget(nand_open, 3, 2); + + return layout; } void PathDialog::RemovePath() { - int row = m_path_list->currentRow(); - if (row < 0) - return; - emit PathRemoved(m_path_list->takeItem(row)->text()); - Settings().RemovePath(row); + int row = m_path_list->currentRow(); + if (row < 0) + return; + emit PathRemoved(m_path_list->takeItem(row)->text()); + Settings().RemovePath(row); } |
