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authorspxtr <spextear@gmail.com>2015-12-21 19:46:03 -0800
committerspxtr <spextear@gmail.com>2015-12-21 19:46:03 -0800
commit21032d76a88936a94d25da1ee749731616de209e (patch)
tree9324674873dac96cd05252fac692fd79ce20685e /Source/Core/DolphinQt2/MainWindow.cpp
parentce6de78854f6d22a1d7b0b4a7c7ef170eba2789d (diff)
Use const reference, explicit, final, and override in DQt2.
Diffstat (limited to 'Source/Core/DolphinQt2/MainWindow.cpp')
-rw-r--r--Source/Core/DolphinQt2/MainWindow.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/Source/Core/DolphinQt2/MainWindow.cpp b/Source/Core/DolphinQt2/MainWindow.cpp
index 9431d02218..aa5ed5e8d4 100644
--- a/Source/Core/DolphinQt2/MainWindow.cpp
+++ b/Source/Core/DolphinQt2/MainWindow.cpp
@@ -2,13 +2,10 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
-#include <QAction>
#include <QDir>
#include <QFile>
#include <QFileDialog>
#include <QIcon>
-#include <QLineEdit>
-#include <QMenu>
#include <QMessageBox>
#include "Core/BootManager.h"
@@ -194,7 +191,7 @@ void MainWindow::ScreenShot()
Core::SaveScreenShot();
}
-void MainWindow::StartGame(QString path)
+void MainWindow::StartGame(const QString& path)
{
// If we're running, only start a new game once we've stopped the last.
if (Core::GetState() != Core::CORE_UNINITIALIZED)