diff options
| author | Lioncash <mathew1800@gmail.com> | 2018-06-21 11:31:26 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-06-21 11:36:02 -0400 |
| commit | 25e3ec23f837ecf131ff1ef8c559bdc877656532 (patch) | |
| tree | 33dea49d818bd4a7187363e5d718f06ed6f68954 /Source/Core/DolphinQt2/MainWindow.cpp | |
| parent | 56b8d1803e3e3d8f8c8e3430da86014a3f7e3e2b (diff) | |
BTEmu: Rename AccessWiiMote to AccessWiimote
Everywhere else throughout the codebase we use "Wiimote" when referring
to the Wii Remote as a shorthand. This makes the casing consistent.
Diffstat (limited to 'Source/Core/DolphinQt2/MainWindow.cpp')
| -rw-r--r-- | Source/Core/DolphinQt2/MainWindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinQt2/MainWindow.cpp b/Source/Core/DolphinQt2/MainWindow.cpp index 389040ae01..fabe0c0f34 100644 --- a/Source/Core/DolphinQt2/MainWindow.cpp +++ b/Source/Core/DolphinQt2/MainWindow.cpp @@ -1401,7 +1401,7 @@ void MainWindow::OnConnectWiiRemote(int id) Core::RunAsCPUThread([&] { const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>( ios->GetDeviceByName("/dev/usb/oh1/57e/305")); - const bool is_connected = bt && bt->AccessWiiMoteByIndex(id)->IsConnected(); + const bool is_connected = bt && bt->AccessWiimoteByIndex(id)->IsConnected(); Wiimote::Connect(id, !is_connected); }); } |
