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authorAnthony <Helios747@users.noreply.github.com>2018-05-07 09:58:15 -0700
committerGitHub <noreply@github.com>2018-05-07 09:58:15 -0700
commit46236920efa3cccb08a0d5ed7f2e4eec6aadb82b (patch)
treed3dee1152485e5c126617447bddbbb8d3f579fab /Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp
parent8212b6e9cf87ed36db162cea9f7641108d986d96 (diff)
parent7cd30810a3018655db0c3e0b0868f2c1f5db0414 (diff)
Merge pull request #6767 from spycrab/qt_whatsthis2
Qt: Make dialogues more consistent
Diffstat (limited to 'Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp')
-rw-r--r--Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp b/Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp
index 00c5a36ea4..52ce85b345 100644
--- a/Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp
+++ b/Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp
@@ -14,6 +14,7 @@
GameListDialog::GameListDialog(QWidget* parent) : QDialog(parent)
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+ setWindowTitle(tr("Select a game"));
CreateWidgets();
ConnectWidgets();