diff options
| author | spycrab <spycrab@users.noreply.github.com> | 2017-07-21 22:48:21 +0200 |
|---|---|---|
| committer | spycrab <spycrab@users.noreply.github.com> | 2017-08-10 06:49:57 +0200 |
| commit | 13fac93a29dc8ef204150f9bfb26b5710193ff2b (patch) | |
| tree | c34e90426493a55ea0095ec424a8bef5d0302e53 /Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp | |
| parent | d5629017b91a712d037d560951f207ac6f526e03 (diff) | |
Qt: Implement NetPlay
Diffstat (limited to 'Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp')
| -rw-r--r-- | Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp | 575 |
1 files changed, 575 insertions, 0 deletions
diff --git a/Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp new file mode 100644 index 0000000000..e0c16eedd3 --- /dev/null +++ b/Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp @@ -0,0 +1,575 @@ +// Copyright 2017 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include "DolphinQt2/NetPlay/NetPlayDialog.h" + +#include <QApplication> +#include <QCheckBox> +#include <QClipboard> +#include <QComboBox> +#include <QGridLayout> +#include <QGroupBox> +#include <QHBoxLayout> +#include <QLabel> +#include <QLineEdit> +#include <QListWidget> +#include <QMessageBox> +#include <QProgressDialog> +#include <QPushButton> +#include <QSpinBox> +#include <QTextEdit> + +#include <sstream> + +#include "Common/CommonPaths.h" +#include "Common/TraversalClient.h" +#include "Core/ConfigManager.h" +#include "Core/Core.h" +#include "Core/NetPlayServer.h" +#include "DolphinQt2/GameList/GameList.h" +#include "DolphinQt2/NetPlay/GameListDialog.h" +#include "DolphinQt2/NetPlay/MD5Dialog.h" +#include "DolphinQt2/NetPlay/PadMappingDialog.h" +#include "DolphinQt2/QtUtils/QueueOnObject.h" +#include "DolphinQt2/QtUtils/RunOnObject.h" +#include "DolphinQt2/Settings.h" +#include "VideoCommon/VideoConfig.h" + +NetPlayDialog::NetPlayDialog(QWidget* parent) + : QDialog(parent), m_game_list_model(Settings::Instance().GetGameListModel()) +{ + setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); + + setWindowTitle(tr("Dolphin NetPlay")); + + m_pad_mapping = new PadMappingDialog(this); + m_md5_dialog = new MD5Dialog(this); + + CreateChatLayout(); + CreatePlayersLayout(); + CreateMainLayout(); + ConnectWidgets(); +} + +void NetPlayDialog::CreateMainLayout() +{ + m_main_layout = new QGridLayout; + m_game_button = new QPushButton; + m_md5_box = new QComboBox; + m_start_button = new QPushButton(tr("Start")); + m_buffer_size_box = new QSpinBox; + m_save_sd_box = new QCheckBox(tr("Write save / SD-Card data")); + m_load_wii_box = new QCheckBox(tr("Load Wii Save")); + m_record_input_box = new QCheckBox(tr("Record inputs")); + m_buffer_label = new QLabel(tr("Buffer:")); + m_quit_button = new QPushButton(tr("Quit")); + + m_game_button->setDefault(false); + m_game_button->setAutoDefault(false); + + for (const QString& text : + {tr("MD5 Check:"), tr("Current game"), tr("Other game"), tr("SD card")}) + m_md5_box->addItem(text); + + m_main_layout->addWidget(m_game_button, 0, 0); + m_main_layout->addWidget(m_md5_box, 0, 1); + m_main_layout->addWidget(m_chat_box, 1, 0); + m_main_layout->addWidget(m_players_box, 1, 1); + + auto* options_widget = new QHBoxLayout; + + options_widget->addWidget(m_start_button); + options_widget->addWidget(m_buffer_label); + options_widget->addWidget(m_buffer_size_box); + options_widget->addWidget(m_save_sd_box); + options_widget->addWidget(m_load_wii_box); + options_widget->addWidget(m_record_input_box); + options_widget->addWidget(m_quit_button); + m_main_layout->addLayout(options_widget, 2, 0, 1, -1, Qt::AlignRight); + + setLayout(m_main_layout); +} + +void NetPlayDialog::CreateChatLayout() +{ + m_chat_box = new QGroupBox(tr("Chat")); + m_chat_edit = new QTextEdit; + m_chat_type_edit = new QLineEdit; + m_chat_send_button = new QPushButton(tr("Send")); + + m_chat_send_button->setDefault(false); + m_chat_send_button->setAutoDefault(false); + + m_chat_edit->setReadOnly(true); + + auto* layout = new QGridLayout; + + layout->addWidget(m_chat_edit, 0, 0, 1, -1); + layout->addWidget(m_chat_type_edit, 1, 0); + layout->addWidget(m_chat_send_button, 1, 1); + + m_chat_box->setLayout(layout); +} + +void NetPlayDialog::CreatePlayersLayout() +{ + m_players_box = new QGroupBox(tr("Players")); + m_room_box = new QComboBox; + m_hostcode_label = new QLabel; + m_hostcode_action_button = new QPushButton(tr("Copy")); + m_players_list = new QListWidget; + m_kick_button = new QPushButton(tr("Kick Player")); + m_assign_ports_button = new QPushButton(tr("Assign Controller Ports")); + + auto* layout = new QGridLayout; + + layout->addWidget(m_room_box, 0, 0); + layout->addWidget(m_hostcode_label, 0, 1); + layout->addWidget(m_hostcode_action_button, 0, 2); + layout->addWidget(m_players_list, 1, 0, 1, -1); + layout->addWidget(m_kick_button, 2, 0, 1, -1); + layout->addWidget(m_assign_ports_button, 3, 0, 1, -1); + + m_players_box->setLayout(layout); +} + +void NetPlayDialog::ConnectWidgets() +{ + // Players + connect(m_room_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, + &NetPlayDialog::UpdateGUI); + connect(m_hostcode_action_button, &QPushButton::clicked, [this] { + if (m_is_copy_button_retry && m_room_box->currentIndex() == 0) + g_TraversalClient->ReconnectToServer(); + else + QApplication::clipboard()->setText(m_hostcode_label->text()); + }); + connect(m_players_list, &QListWidget::itemSelectionChanged, [this] { + int row = m_players_list->currentRow(); + m_kick_button->setEnabled(row > 0 && + !m_players_list->currentItem()->data(Qt::UserRole).isNull()); + }); + connect(m_kick_button, &QPushButton::clicked, [this] { + auto id = m_players_list->currentItem()->data(Qt::UserRole).toInt(); + Settings::Instance().GetNetPlayServer()->KickPlayer(id); + }); + connect(m_assign_ports_button, &QPushButton::clicked, [this] { + m_pad_mapping->exec(); + + Settings::Instance().GetNetPlayServer()->SetPadMapping(m_pad_mapping->GetGCPadArray()); + Settings::Instance().GetNetPlayServer()->SetWiimoteMapping(m_pad_mapping->GetWiimoteArray()); + }); + + // Chat + connect(m_chat_send_button, &QPushButton::clicked, this, &NetPlayDialog::OnChat); + connect(m_chat_type_edit, &QLineEdit::returnPressed, this, &NetPlayDialog::OnChat); + + // Other + connect(m_buffer_size_box, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), + [this](int value) { + if (Settings::Instance().GetNetPlayServer() != nullptr) + Settings::Instance().GetNetPlayServer()->AdjustPadBufferSize(value); + }); + + connect(m_start_button, &QPushButton::clicked, this, &NetPlayDialog::OnStart); + connect(m_quit_button, &QPushButton::clicked, this, &NetPlayDialog::reject); + connect(m_md5_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, + &NetPlayDialog::OnMD5Combo); + + connect(m_game_button, &QPushButton::clicked, [this] { + GameListDialog gld(this); + if (gld.exec() == QDialog::Accepted) + { + auto unique_id = gld.GetSelectedUniqueID(); + Settings::Instance().GetNetPlayServer()->ChangeGame(unique_id.toStdString()); + } + }); + + connect(this, &NetPlayDialog::EmulationStopped, this, [this] { + if (isVisible()) + GameStatusChanged(false); + }); +} + +void NetPlayDialog::OnChat() +{ + QueueOnObject(this, [this] { + auto msg = m_chat_type_edit->text().toStdString(); + Settings::Instance().GetNetPlayClient()->SendChatMessage(msg); + m_chat_type_edit->clear(); + + DisplayMessage(QStringLiteral("%1: %2").arg(QString::fromStdString(m_nickname), + QString::fromStdString(msg)), + "blue"); + }); +} + +void NetPlayDialog::OnStart() +{ + if (!Settings::Instance().GetNetPlayClient()->DoAllPlayersHaveGame()) + { + if (QMessageBox::question(this, tr("Warning"), + tr("Not all players have the game. Do you really want to start?")) == + QMessageBox::No) + return; + } + + NetSettings settings; + + // Copy all relevant settings + SConfig& instance = SConfig::GetInstance(); + settings.m_CPUthread = instance.bCPUThread; + settings.m_CPUcore = instance.iCPUCore; + settings.m_EnableCheats = instance.bEnableCheats; + settings.m_SelectedLanguage = instance.SelectedLanguage; + settings.m_OverrideGCLanguage = instance.bOverrideGCLanguage; + settings.m_ProgressiveScan = instance.bProgressive; + settings.m_PAL60 = instance.bPAL60; + settings.m_DSPHLE = instance.bDSPHLE; + settings.m_DSPEnableJIT = instance.m_DSPEnableJIT; + settings.m_WriteToMemcard = m_save_sd_box->isChecked(); + settings.m_CopyWiiSave = m_load_wii_box->isChecked(); + settings.m_OCEnable = instance.m_OCEnable; + settings.m_OCFactor = instance.m_OCFactor; + settings.m_EXIDevice[0] = instance.m_EXIDevice[0]; + settings.m_EXIDevice[1] = instance.m_EXIDevice[1]; + + Settings::Instance().GetNetPlayServer()->SetNetSettings(settings); + Settings::Instance().GetNetPlayServer()->StartGame(); +} + +void NetPlayDialog::OnMD5Combo(int index) +{ + std::string identifier; + + switch (index) + { + case 0: + return; + case 1: // Current game + identifier = m_current_game; + break; + case 2: // Other game + { + GameListDialog gld(this); + + if (gld.exec() == QDialog::Accepted) + { + identifier = gld.GetSelectedUniqueID().toStdString(); + break; + } + else + { + m_md5_box->setCurrentIndex(0); + return; + } + } + case 3: // SD Card + identifier = WII_SDCARD; + break; + } + + Settings::Instance().GetNetPlayServer()->ComputeMD5(identifier); +} + +void NetPlayDialog::reject() +{ + if (QMessageBox::question(this, tr("Confirmation"), + tr("Are you sure you want to quit NetPlay?")) == QMessageBox::Yes) + { + QDialog::reject(); + } +} + +void NetPlayDialog::show(std::string nickname, bool use_traversal) +{ + m_nickname = nickname; + m_use_traversal = use_traversal; + + m_room_box->clear(); + m_chat_edit->clear(); + m_chat_type_edit->clear(); + + bool is_hosting = Settings::Instance().GetNetPlayServer() != nullptr; + + if (is_hosting) + { + if (use_traversal) + m_room_box->addItem(tr("Room ID")); + + for (const auto& iface : Settings::Instance().GetNetPlayServer()->GetInterfaceSet()) + m_room_box->addItem(QString::fromStdString(iface)); + } + + m_start_button->setHidden(!is_hosting); + m_save_sd_box->setHidden(!is_hosting); + m_load_wii_box->setHidden(!is_hosting); + m_buffer_size_box->setHidden(!is_hosting); + m_buffer_label->setHidden(!is_hosting); + m_kick_button->setHidden(!is_hosting); + m_assign_ports_button->setHidden(!is_hosting); + m_md5_box->setHidden(!is_hosting); + m_room_box->setHidden(!is_hosting); + m_hostcode_label->setHidden(!is_hosting); + m_hostcode_action_button->setHidden(!is_hosting); + m_game_button->setEnabled(is_hosting); + m_kick_button->setEnabled(false); + + QDialog::show(); + UpdateGUI(); +} + +void NetPlayDialog::UpdateGUI() +{ + // Update player list + std::vector<int> player_ids; + std::string tmp; + + Settings::Instance().GetNetPlayClient()->GetPlayerList(tmp, player_ids); + + std::istringstream ss(tmp); + + int row = m_players_list->currentRow(); + unsigned int i = 0; + + m_players_list->clear(); + + while (std::getline(ss, tmp)) + { + auto text = QString::fromStdString(tmp); + if (!text.isEmpty()) + { + QListWidgetItem* item = new QListWidgetItem(text); + + if (player_ids.size() > i && !text.startsWith(QStringLiteral("Ping:")) && + !text.startsWith(QStringLiteral("Status:"))) + { + item->setData(Qt::UserRole, player_ids[i]); + i++; + } + m_players_list->addItem(item); + } + } + + if (row != -1) + m_players_list->setCurrentRow(row, QItemSelectionModel::SelectCurrent); + + // Update Room ID / IP label + if (m_use_traversal && m_room_box->currentIndex() == 0) + { + switch (g_TraversalClient->m_State) + { + case TraversalClient::Connecting: + m_hostcode_label->setText(tr("...")); + m_hostcode_action_button->setEnabled(false); + break; + case TraversalClient::Connected: + m_hostcode_label->setText(QString::fromStdString( + std::string(g_TraversalClient->m_HostId.data(), g_TraversalClient->m_HostId.size()))); + m_hostcode_action_button->setEnabled(true); + m_hostcode_action_button->setText(tr("Copy")); + m_is_copy_button_retry = false; + break; + case TraversalClient::Failure: + m_hostcode_label->setText(tr("Error")); + m_hostcode_action_button->setText(tr("Retry")); + m_hostcode_action_button->setEnabled(true); + m_is_copy_button_retry = true; + break; + } + } + else if (Settings::Instance().GetNetPlayServer()) + { + m_hostcode_label->setText( + QString::fromStdString(Settings::Instance().GetNetPlayServer()->GetInterfaceHost( + m_room_box->currentText().toStdString()))); + m_hostcode_action_button->setText(tr("Copy")); + m_hostcode_action_button->setEnabled(true); + } +} + +// NetPlayUI methods + +void NetPlayDialog::BootGame(const std::string& filename) +{ + emit Boot(QString::fromStdString(filename)); +} + +void NetPlayDialog::StopGame() +{ + emit Stop(); +} + +void NetPlayDialog::Update() +{ + QueueOnObject(this, [this] { UpdateGUI(); }); +} + +void NetPlayDialog::DisplayMessage(const QString& msg, const std::string& color, int duration) +{ + QueueOnObject(m_chat_edit, [this, color, msg] { + m_chat_edit->append( + QStringLiteral("<font color='%1'>%2</font>").arg(QString::fromStdString(color), msg)); + }); + + if (g_ActiveConfig.bShowNetPlayMessages && Core::IsRunning()) + { + u32 osd_color; + + // Convert the color string to a OSD color + if (color == "red") + osd_color = OSD::Color::RED; + else if (color == "cyan") + osd_color = OSD::Color::CYAN; + else if (color == "green") + osd_color = OSD::Color::GREEN; + else + osd_color = OSD::Color::YELLOW; + + OSD::AddTypedMessage(OSD::MessageType::NetPlayBuffer, msg.toStdString(), OSD::Duration::NORMAL, + osd_color); + } +} + +void NetPlayDialog::AppendChat(const std::string& msg) +{ + DisplayMessage(QString::fromStdString(msg), ""); +} + +void NetPlayDialog::OnMsgChangeGame(const std::string& title) +{ + QString qtitle = QString::fromStdString(title); + QueueOnObject(this, [this, qtitle, title] { + m_game_button->setText(qtitle); + m_current_game = title; + }); + DisplayMessage(tr("Game changed to \"%1\"").arg(qtitle), "pink"); +} + +void NetPlayDialog::GameStatusChanged(bool running) +{ + QueueOnObject(this, [this, running] { + if (Settings::Instance().GetNetPlayServer() != nullptr) + { + m_start_button->setEnabled(!running); + m_game_button->setEnabled(!running); + m_load_wii_box->setEnabled(!running); + m_save_sd_box->setEnabled(!running); + m_assign_ports_button->setEnabled(!running); + } + + m_record_input_box->setEnabled(!running); + }); +} + +void NetPlayDialog::OnMsgStartGame() +{ + DisplayMessage(tr("Started game"), "green"); + GameStatusChanged(true); + + QueueOnObject(this, [this] { + Settings::Instance().GetNetPlayClient()->StartGame(FindGame(m_current_game)); + }); +} + +void NetPlayDialog::OnMsgStopGame() +{ + DisplayMessage(tr("Stopped game"), "red"); + GameStatusChanged(false); +} + +void NetPlayDialog::OnPadBufferChanged(u32 buffer) +{ + QueueOnObject(this, [this, buffer] { m_buffer_size_box->setValue(buffer); }); + DisplayMessage(tr("Pad size changed to %1").arg(buffer), "gray"); +} + +void NetPlayDialog::OnDesync(u32 frame, const std::string& player) +{ + DisplayMessage(tr("Possible desync detected: %1 might have desynced at frame %2") + .arg(QString::fromStdString(player), QString::number(frame)), + "red", OSD::Duration::VERY_LONG); +} + +void NetPlayDialog::OnConnectionLost() +{ + DisplayMessage(tr("Lost connection to NetPlay server..."), "red"); +} + +void NetPlayDialog::OnTraversalError(int error) +{ + QueueOnObject(this, [this, error] { + switch (error) + { + case TraversalClient::BadHost: + QMessageBox::critical(this, tr("Traversal Error"), tr("Couldn't look up central server")); + QDialog::reject(); + break; + case TraversalClient::VersionTooOld: + QMessageBox::critical(this, tr("Traversal Error"), + tr("Dolphin is too old for traversal server")); + QDialog::reject(); + break; + case TraversalClient::ServerForgotAboutUs: + case TraversalClient::SocketSendError: + case TraversalClient::ResendTimeout: + UpdateGUI(); + break; + } + }); +} + +bool NetPlayDialog::IsRecording() +{ + return RunOnObject(this, [this] { return m_record_input_box->isChecked(); }); +} + +std::string NetPlayDialog::FindGame(const std::string& game) +{ + return RunOnObject(this, [this, game] { + for (int i = 0; i < m_game_list_model->rowCount(QModelIndex()); i++) + { + if (m_game_list_model->GetUniqueID(i).toStdString() == game) + return m_game_list_model->GetPath(i).toStdString(); + } + return std::string(""); + }); +} + +void NetPlayDialog::ShowMD5Dialog(const std::string& file_identifier) +{ + QueueOnObject(this, [this, file_identifier] { + m_md5_box->setEnabled(false); + m_md5_box->setCurrentIndex(0); + + if (m_md5_dialog->isVisible()) + m_md5_dialog->close(); + + m_md5_dialog->show(QString::fromStdString(file_identifier)); + }); +} + +void NetPlayDialog::SetMD5Progress(int pid, int progress) +{ + QueueOnObject(this, [this, pid, progress] { + if (m_md5_dialog->isVisible()) + m_md5_dialog->SetProgress(pid, progress); + }); +} + +void NetPlayDialog::SetMD5Result(int pid, const std::string& result) +{ + QueueOnObject(this, [this, pid, result] { + m_md5_dialog->SetResult(pid, result); + m_md5_box->setEnabled(true); + }); +} + +void NetPlayDialog::AbortMD5() +{ + QueueOnObject(this, [this] { + m_md5_dialog->close(); + m_md5_box->setEnabled(true); + }); +} |
