diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-07-26 16:54:45 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-07-26 16:54:45 -0500 |
| commit | e805e05ff5f5979b42b69fbf460a09ae902306b7 (patch) | |
| tree | 8faf0b85870761e46d9b9bd7f688bdf7d44aaf30 /Source/Core/DolphinWX/Android/ButtonManager.cpp | |
| parent | 0ba970008f8b18153c1cb8376f316f9ae28b83e3 (diff) | |
| parent | a8aa19f1fa146fbe6682dd70ab549fd1e5597a56 (diff) | |
Merge pull request #2773 from sigmabeta/android_wiimote_main
Android: Add Wiimote support, including configuration UI.
Diffstat (limited to 'Source/Core/DolphinWX/Android/ButtonManager.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Android/ButtonManager.cpp | 48 |
1 files changed, 44 insertions, 4 deletions
diff --git a/Source/Core/DolphinWX/Android/ButtonManager.cpp b/Source/Core/DolphinWX/Android/ButtonManager.cpp index c48ecc11a1..5b5d8242fa 100644 --- a/Source/Core/DolphinWX/Android/ButtonManager.cpp +++ b/Source/Core/DolphinWX/Android/ButtonManager.cpp @@ -14,6 +14,7 @@ namespace ButtonManager const std::string touchScreenKey = "Touchscreen"; std::unordered_map<std::string, InputDevice*> m_controllers; std::vector<std::string> configStrings = { + // GC "InputA", "InputB", "InputStart", @@ -33,9 +34,22 @@ namespace ButtonManager "CStickLeft", "CStickRight", "InputL", - "InputR" + "InputR", + // Wiimote + "WiimoteA", + "WiimoteB", + "WiimoteMinus", + "WiimotePlus", + "WiimoteHome", + "Wiimote1", + "Wiimote2", + "WiimoteUp", + "WiimoteDown", + "WiimoteLeft", + "WiimoteRight", }; std::vector<ButtonType> configTypes = { + // GC BUTTON_A, BUTTON_B, BUTTON_START, @@ -55,7 +69,19 @@ namespace ButtonManager STICK_C_LEFT, STICK_C_RIGHT, TRIGGER_L, - TRIGGER_R + TRIGGER_R, + // Wiimote + WIIMOTE_BUTTON_A, + WIIMOTE_BUTTON_B, + WIIMOTE_BUTTON_MINUS, + WIIMOTE_BUTTON_PLUS, + WIIMOTE_BUTTON_HOME, + WIIMOTE_BUTTON_1, + WIIMOTE_BUTTON_2, + WIIMOTE_UP, + WIIMOTE_DOWN, + WIIMOTE_LEFT, + WIIMOTE_RIGHT, }; static void AddBind(const std::string& dev, sBind *bind) @@ -73,8 +99,9 @@ namespace ButtonManager void Init() { // Initialize our touchScreenKey buttons - for (int a = 0; a < 4; ++a) + for (int a = 0; a < 8; ++a) { + // GC AddBind(touchScreenKey, new sBind(a, BUTTON_A, BIND_BUTTON, BUTTON_A, 1.0f)); AddBind(touchScreenKey, new sBind(a, BUTTON_B, BIND_BUTTON, BUTTON_B, 1.0f)); AddBind(touchScreenKey, new sBind(a, BUTTON_START, BIND_BUTTON, BUTTON_START, 1.0f)); @@ -96,13 +123,26 @@ namespace ButtonManager AddBind(touchScreenKey, new sBind(a, STICK_C_RIGHT, BIND_AXIS, STICK_C_RIGHT, 1.0f)); AddBind(touchScreenKey, new sBind(a, TRIGGER_L, BIND_AXIS, TRIGGER_L, 1.0f)); AddBind(touchScreenKey, new sBind(a, TRIGGER_R, BIND_AXIS, TRIGGER_R, 1.0f)); + + // Wiimote + AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_A, BIND_BUTTON, WIIMOTE_BUTTON_A, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_B, BIND_BUTTON, WIIMOTE_BUTTON_B, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_MINUS, BIND_BUTTON, WIIMOTE_BUTTON_MINUS, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_PLUS, BIND_BUTTON, WIIMOTE_BUTTON_PLUS, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_HOME, BIND_BUTTON, WIIMOTE_BUTTON_HOME, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_1, BIND_BUTTON, WIIMOTE_BUTTON_1, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_BUTTON_2, BIND_BUTTON, WIIMOTE_BUTTON_2, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_UP, BIND_BUTTON, WIIMOTE_UP, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_DOWN, BIND_BUTTON, WIIMOTE_DOWN, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_LEFT, BIND_BUTTON, WIIMOTE_LEFT, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_RIGHT, BIND_BUTTON, WIIMOTE_RIGHT, 1.0f)); } // Init our controller bindings IniFile ini; ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string("Dolphin.ini")); for (u32 a = 0; a < configStrings.size(); ++a) { - for (int padID = 0; padID < 4; ++padID) + for (int padID = 0; padID < 8; ++padID) { std::ostringstream config; config << configStrings[a] << "_" << padID; |
