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authorEmptyChaos <EmptyChaos@users.noreply.github.com>2016-07-23 01:05:04 +0000
committerEmptyChaos <EmptyChaos@users.noreply.github.com>2016-08-31 14:32:12 +1000
commit00a4404045d28beef129d027dc9eaae33ab44703 (patch)
tree053dc2a16c1027e358fe4ae089854c72d25fb799 /Source/Core/DolphinWX/Cheats/CheatsWindow.cpp
parentdef0b42fb7002dc14340fa54562dd878c115557e (diff)
CheatManager/ISOProperties: Refactor ActionReplay tabs as a class
Refactor Action Replay code into its own class like Gecko Codes.
Diffstat (limited to 'Source/Core/DolphinWX/Cheats/CheatsWindow.cpp')
-rw-r--r--Source/Core/DolphinWX/Cheats/CheatsWindow.cpp118
1 files changed, 43 insertions, 75 deletions
diff --git a/Source/Core/DolphinWX/Cheats/CheatsWindow.cpp b/Source/Core/DolphinWX/Cheats/CheatsWindow.cpp
index ef96aaa601..a6c6bad730 100644
--- a/Source/Core/DolphinWX/Cheats/CheatsWindow.cpp
+++ b/Source/Core/DolphinWX/Cheats/CheatsWindow.cpp
@@ -32,6 +32,7 @@
#include "Core/Core.h"
#include "Core/GeckoCode.h"
#include "Core/GeckoCodeConfig.h"
+#include "DolphinWX/Cheats/ActionReplayCodesPanel.h"
#include "DolphinWX/Cheats/CheatSearchTab.h"
#include "DolphinWX/Cheats/CheatsWindow.h"
#include "DolphinWX/Cheats/CreateCodeDialog.h"
@@ -58,7 +59,7 @@ wxCheatsWindow::wxCheatsWindow(wxWindow* const parent)
// load codes
UpdateGUI();
- wxTheApp->Bind(DOLPHIN_EVT_LOCAL_INI_CHANGED, &wxCheatsWindow::OnEvent_CheatsList_Update, this);
+ wxTheApp->Bind(DOLPHIN_EVT_LOCAL_INI_CHANGED, &wxCheatsWindow::OnLocalGameIniModified, this);
SetSize(wxSize(-1, 600));
Center();
@@ -77,31 +78,16 @@ void wxCheatsWindow::Init_ChildControls()
// --- Tabs ---
// Cheats List Tab
- m_tab_cheats = new wxPanel(m_notebook_main, wxID_ANY);
+ wxPanel* tab_cheats = new wxPanel(m_notebook_main, wxID_ANY);
- m_checklistbox_cheats_list = new wxCheckListBox(m_tab_cheats, wxID_ANY, wxDefaultPosition,
- wxSize(300, 0), 0, nullptr, wxLB_HSCROLL);
- m_checklistbox_cheats_list->Bind(wxEVT_LISTBOX, &wxCheatsWindow::OnEvent_CheatsList_ItemSelected,
- this);
-
- m_label_code_name = new wxStaticText(m_tab_cheats, wxID_ANY, _("Name: "), wxDefaultPosition,
- wxDefaultSize, wxST_NO_AUTORESIZE);
- m_groupbox_info = new wxStaticBox(m_tab_cheats, wxID_ANY, _("Code Info"));
-
- m_label_num_codes = new wxStaticText(m_tab_cheats, wxID_ANY, _("Number Of Codes: "));
- m_listbox_codes_list = new wxListBox(m_tab_cheats, wxID_ANY, wxDefaultPosition, wxSize(120, 150),
- 0, nullptr, wxLB_HSCROLL);
-
- wxStaticBoxSizer* sGroupBoxInfo = new wxStaticBoxSizer(m_groupbox_info, wxVERTICAL);
- sGroupBoxInfo->Add(m_label_code_name, 0, wxEXPAND | wxALL, 5);
- sGroupBoxInfo->Add(m_label_num_codes, 0, wxALL, 5);
- sGroupBoxInfo->Add(m_listbox_codes_list, 1, wxALL, 5);
+ m_ar_codes_panel =
+ new ActionReplayCodesPanel(tab_cheats, ActionReplayCodesPanel::STYLE_SIDE_PANEL |
+ ActionReplayCodesPanel::STYLE_MODIFY_BUTTONS);
wxBoxSizer* sizer_tab_cheats = new wxBoxSizer(wxHORIZONTAL);
- sizer_tab_cheats->Add(m_checklistbox_cheats_list, 1, wxEXPAND | wxTOP | wxBOTTOM | wxLEFT, 10);
- sizer_tab_cheats->Add(sGroupBoxInfo, 0, wxALIGN_LEFT | wxEXPAND | wxALL, 5);
+ sizer_tab_cheats->Add(m_ar_codes_panel, 1, wxEXPAND | wxALL, 5);
- m_tab_cheats->SetSizerAndFit(sizer_tab_cheats);
+ tab_cheats->SetSizerAndFit(sizer_tab_cheats);
// Cheat Search Tab
wxPanel* const tab_cheat_search = new CheatSearchTab(m_notebook_main);
@@ -134,7 +120,7 @@ void wxCheatsWindow::Init_ChildControls()
m_tab_log->SetSizerAndFit(sTabLog);
// Add Tabs to Notebook
- m_notebook_main->AddPage(m_tab_cheats, _("AR Codes"));
+ m_notebook_main->AddPage(tab_cheats, _("AR Codes"));
m_geckocode_panel = new Gecko::CodeConfigPanel(m_notebook_main);
m_notebook_main->AddPage(m_geckocode_panel, _("Gecko Codes"));
m_notebook_main->AddPage(tab_cheat_search, _("Cheat Search"));
@@ -193,21 +179,17 @@ void wxCheatsWindow::UpdateGUI()
void wxCheatsWindow::Load_ARCodes()
{
- m_checklistbox_cheats_list->Clear();
-
if (!Core::IsRunning())
+ {
+ m_ar_codes_panel->Clear();
+ m_ar_codes_panel->Disable();
return;
-
- m_checklistbox_cheats_list->Freeze();
- for (auto& code : ActionReplay::LoadCodes(m_gameini_default, m_gameini_local))
+ }
+ else if (!m_ar_codes_panel->IsEnabled())
{
- CodeData* cd = new CodeData();
- cd->code = std::move(code);
- int index = m_checklistbox_cheats_list->Append(
- wxCheckListBox::EscapeMnemonics(StrToWxStr(cd->code.name)), cd);
- m_checklistbox_cheats_list->Check(index, cd->code.active);
+ m_ar_codes_panel->Enable();
}
- m_checklistbox_cheats_list->Thaw();
+ m_ar_codes_panel->LoadCodes(m_gameini_default, m_gameini_local);
}
void wxCheatsWindow::Load_GeckoCodes()
@@ -220,36 +202,10 @@ void wxCheatsWindow::OnNewARCodeCreated(wxCommandEvent& ev)
{
auto code = static_cast<ActionReplay::ARCode*>(ev.GetClientData());
ActionReplay::AddCode(*code);
-
- CodeData* cd = new CodeData();
- cd->code = *code;
- int idx = m_checklistbox_cheats_list->Append(
- wxCheckListBox::EscapeMnemonics(StrToWxStr(code->name)), cd);
- m_checklistbox_cheats_list->Check(idx, code->active);
+ m_ar_codes_panel->AppendNewCode(*code);
}
-void wxCheatsWindow::OnEvent_CheatsList_ItemSelected(wxCommandEvent& event)
-{
- CodeData* cd = static_cast<CodeData*>(event.GetClientObject());
-
- m_label_code_name->SetLabelText(_("Name: ") + StrToWxStr(cd->code.name));
- m_label_code_name->Wrap(m_label_code_name->GetSize().GetWidth());
- m_label_code_name->InvalidateBestSize();
- m_label_num_codes->SetLabelText(
- wxString::Format("%s%zu", _("Number Of Codes: "), cd->code.ops.size()));
-
- m_listbox_codes_list->Freeze();
- m_listbox_codes_list->Clear();
- for (const ActionReplay::AREntry& entry : cd->code.ops)
- {
- m_listbox_codes_list->Append(wxString::Format("%08x %08x", entry.cmd_addr, entry.value));
- }
- m_listbox_codes_list->Thaw();
-
- m_tab_cheats->Layout();
-}
-
-void wxCheatsWindow::OnEvent_CheatsList_Update(wxCommandEvent& ev)
+void wxCheatsWindow::OnLocalGameIniModified(wxCommandEvent& ev)
{
ev.Skip();
if (WxStrToStr(ev.GetString()) != m_game_id)
@@ -264,18 +220,8 @@ void wxCheatsWindow::OnEvent_CheatsList_Update(wxCommandEvent& ev)
void wxCheatsWindow::OnEvent_ApplyChanges_Press(wxCommandEvent& ev)
{
- // Convert embedded metadata back into ARCode vector and update active states
- std::vector<ActionReplay::ARCode> code_vec;
- code_vec.reserve(m_checklistbox_cheats_list->GetCount());
- for (unsigned int i = 0; i < m_checklistbox_cheats_list->GetCount(); ++i)
- {
- CodeData* cd = static_cast<CodeData*>(m_checklistbox_cheats_list->GetClientObject(i));
- cd->code.active = m_checklistbox_cheats_list->IsChecked(i);
- code_vec.push_back(cd->code);
- }
-
// Apply Action Replay code changes
- ActionReplay::ApplyCodes(code_vec);
+ ActionReplay::ApplyCodes(m_ar_codes_panel->GetCodes());
// Apply Gecko Code changes
Gecko::SetActiveCodes(m_geckocode_panel->GetCodes());
@@ -283,7 +229,7 @@ void wxCheatsWindow::OnEvent_ApplyChanges_Press(wxCommandEvent& ev)
// Save gameini, with changed codes
if (m_gameini_local_path.size())
{
- ActionReplay::SaveCodes(&m_gameini_local, code_vec);
+ m_ar_codes_panel->SaveCodes(&m_gameini_local);
Gecko::SaveCodes(m_gameini_local, m_geckocode_panel->GetCodes());
m_gameini_local.Save(m_gameini_local_path);
@@ -302,9 +248,31 @@ void wxCheatsWindow::OnEvent_ButtonUpdateLog_Press(wxCommandEvent& WXUNUSED(even
wxBeginBusyCursor();
m_textctrl_log->Freeze();
m_textctrl_log->Clear();
+ // This horrible mess is because the Windows Textbox Widget suffers from
+ // a Shlemiel The Painter problem where it keeps allocating new memory each
+ // time some text is appended then memcpys to the new buffer. This happens
+ // for every single line resulting in the operation taking minutes instead of
+ // seconds.
+ // Why not just append all of the text all at once? Microsoft decided that it
+ // would be clever to accept as much text as will fit in the internal buffer
+ // then silently discard the rest. We have to iteratively append the text over
+ // and over until the internal buffer becomes big enough to hold all of it.
+ // (wxWidgets should have hidden this platform detail but it sucks)
+ wxString super_string;
+ super_string.reserve(1024 * 1024);
for (const std::string& text : ActionReplay::GetSelfLog())
{
- m_textctrl_log->AppendText(StrToWxStr(text));
+ super_string.append(StrToWxStr(text));
+ }
+ while (!super_string.empty())
+ {
+ // Read "GetLastPosition" as "Size", there's no size function.
+ wxTextPos start = m_textctrl_log->GetLastPosition();
+ m_textctrl_log->AppendText(super_string);
+ wxTextPos end = m_textctrl_log->GetLastPosition();
+ if (start == end)
+ break;
+ super_string.erase(0, end - start);
}
m_textctrl_log->Thaw();
wxEndBusyCursor();