diff options
| author | JosJuice <josjuice@gmail.com> | 2017-03-09 09:47:43 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2017-03-09 15:34:14 +0100 |
| commit | ced1614cacab2adda6997091a8a3eebf6cf3334a (patch) | |
| tree | da55c70e4e3dcf1c2cfcebf987a66c8af804f143 /Source/Core/DolphinWX/Cheats/CheatsWindow.cpp | |
| parent | 883bec873fd1e74e090331d437a84af43126bcbe (diff) | |
Unify the way of setting game ID, title ID, revision
The existing code from ConfigManager, ES and MIOS is merged
into a new set of functions called SetRunningGameMetadata.
Diffstat (limited to 'Source/Core/DolphinWX/Cheats/CheatsWindow.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Cheats/CheatsWindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/Cheats/CheatsWindow.cpp b/Source/Core/DolphinWX/Cheats/CheatsWindow.cpp index c8d26fb736..27983cc23f 100644 --- a/Source/Core/DolphinWX/Cheats/CheatsWindow.cpp +++ b/Source/Core/DolphinWX/Cheats/CheatsWindow.cpp @@ -177,7 +177,7 @@ void wxCheatsWindow::UpdateGUI() m_gameini_default = parameters.LoadDefaultGameIni(); m_gameini_local = parameters.LoadLocalGameIni(); m_game_id = parameters.GetGameID(); - m_game_revision = parameters.m_revision; + m_game_revision = parameters.GetRevision(); m_gameini_local_path = File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini"; Load_ARCodes(); Load_GeckoCodes(); |
