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authorLioncash <mathew1800@gmail.com>2014-10-18 21:28:36 -0400
committerLioncash <mathew1800@gmail.com>2014-10-18 21:36:39 -0400
commite7939a6b4422e55844642d9382ad1aac7e952f6d (patch)
tree9017280722cec222a0928ee21e0ad654b662a7aa /Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp
parent90eaf9519cdac1b0411249aaefaf34dd20edf4a7 (diff)
DolphinWX: Reimplement cheat listbox updating, but without a global
Just use event handling.
Diffstat (limited to 'Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp')
-rw-r--r--Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp b/Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp
index b266e9d7ab..aa4c0edbcc 100644
--- a/Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp
+++ b/Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp
@@ -17,6 +17,9 @@
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Cheats/CreateCodeDialog.h"
+// Fired when an ActionReplay code is created.
+wxDEFINE_EVENT(UPDATE_CHEAT_LIST_EVENT, wxCommandEvent);
+
CreateCodeDialog::CreateCodeDialog(wxWindow* const parent, const u32 address)
: wxDialog(parent, -1, _("Create AR Code"))
, m_code_address(address)
@@ -95,6 +98,9 @@ void CreateCodeDialog::PressOK(wxCommandEvent& ev)
//ActionReplay::UpdateActiveList();
}
+ // Propagate back to the parent frame to update the cheat list.
+ GetEventHandler()->AddPendingEvent(wxCommandEvent(UPDATE_CHEAT_LIST_EVENT));
+
Close();
}