diff options
| author | JosJuice <josjuice@gmail.com> | 2017-04-12 21:03:36 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2017-04-12 21:03:36 +0200 |
| commit | 7d41b5874ca38289e0864a0707b3ab4ae8b004bc (patch) | |
| tree | e77d90d27935a255e3a6559009b294c922f9730b /Source/Core/DolphinWX/Config/AudioConfigPane.cpp | |
| parent | 2151858fb10adcd37c67c814c4675ca5ab3ac607 (diff) | |
Remove audio backend tooltip
The audio backend option automatically gets disabled when
emulation is running, so it's pointless to tell people what
would (not) happen if they changed the audio backend while
emulation is running.
Diffstat (limited to 'Source/Core/DolphinWX/Config/AudioConfigPane.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Config/AudioConfigPane.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/DolphinWX/Config/AudioConfigPane.cpp b/Source/Core/DolphinWX/Config/AudioConfigPane.cpp index ec83542d15..70e76e3392 100644 --- a/Source/Core/DolphinWX/Config/AudioConfigPane.cpp +++ b/Source/Core/DolphinWX/Config/AudioConfigPane.cpp @@ -54,8 +54,6 @@ void AudioConfigPane::InitializeGUI() new DolphinSlider(this, wxID_ANY, 80, 5, 300, wxDefaultPosition, wxDefaultSize); m_stretch_text = new wxStaticText(this, wxID_ANY, ""); - m_audio_backend_choice->SetToolTip( - _("Changing this will have no effect while the emulator is running.")); m_audio_latency_spinctrl->SetToolTip(_("Sets the latency (in ms). Higher values may reduce audio " "crackling. Certain backends only.")); m_dpl2_decoder_checkbox->SetToolTip( |
