summaryrefslogtreecommitdiff
path: root/Source/Core/DolphinWX/ControllerConfigDiag.cpp
diff options
context:
space:
mode:
authoraldelaro5 <aldelaro5@gmail.com>2016-11-18 02:03:06 -0500
committeraldelaro5 <aldelaro5@gmail.com>2016-11-28 08:26:27 -0500
commit00f680b8307a301bceb920aeb57e19b6ab02a0ca (patch)
treead86793a1c3fed84b6471ead405f74455ba68635 /Source/Core/DolphinWX/ControllerConfigDiag.cpp
parent7e99d03b7f2d8553ab43f3d960e9e2677255c215 (diff)
Add flexibility to InputConfigDialog
Removed the unecessary forced tabbed layout, removed the layout part of the constructor and remade some method in preparation for tabbed styled input dialog such as the new hotkey configuration one. It breaks every inputconfigDialog, but this will get fixed in the next commits. Also moved to a folder since there will be many more files created in the next commits so it gives better separation.
Diffstat (limited to 'Source/Core/DolphinWX/ControllerConfigDiag.cpp')
-rw-r--r--Source/Core/DolphinWX/ControllerConfigDiag.cpp27
1 files changed, 17 insertions, 10 deletions
diff --git a/Source/Core/DolphinWX/ControllerConfigDiag.cpp b/Source/Core/DolphinWX/ControllerConfigDiag.cpp
index 62655252e7..06b6dccd74 100644
--- a/Source/Core/DolphinWX/ControllerConfigDiag.cpp
+++ b/Source/Core/DolphinWX/ControllerConfigDiag.cpp
@@ -33,7 +33,7 @@
#include "DolphinWX/Config/GCAdapterConfigDiag.h"
#include "DolphinWX/ControllerConfigDiag.h"
#include "DolphinWX/DolphinSlider.h"
-#include "DolphinWX/InputConfigDiag.h"
+#include "DolphinWX/Input/InputConfigDiag.h"
#include "DolphinWX/WxUtils.h"
#include "InputCommon/GCAdapter.h"
@@ -447,20 +447,24 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_GC_KEYBOARD)
{
- InputConfigDialog config_diag(this, *key_plugin, _("GameCube Keyboard Configuration"),
- port_num);
+ InputConfigDialog config_diag(
+ this, *key_plugin,
+ wxString::Format("GameCube Keyboard Configuration Port %i", port_num + 1), port_num);
config_diag.ShowModal();
}
else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER)
{
- GCAdapterConfigDiag config_diag(this, _("Wii U GameCube Controller Adapter Configuration"),
- port_num);
+ GCAdapterConfigDiag config_diag(
+ this,
+ wxString::Format("Wii U GameCube Controller Adapter Configuration Port %i", port_num + 1),
+ port_num);
config_diag.ShowModal();
}
else
{
- InputConfigDialog config_diag(this, *pad_plugin, _("GameCube Controller Configuration"),
- port_num);
+ InputConfigDialog config_diag(
+ this, *pad_plugin,
+ wxString::Format("GameCube Controller Configuration Port %i", port_num + 1), port_num);
config_diag.ShowModal();
}
@@ -494,9 +498,12 @@ void ControllerConfigDiag::OnWiimoteConfigButton(wxCommandEvent& ev)
HotkeyManagerEmu::Enable(false);
- InputConfigDialog m_ConfigFrame(this, *wiimote_plugin,
- _("Dolphin Emulated Wii Remote Configuration"),
- m_wiimote_index_from_config_id[ev.GetId()]);
+ int port_num = m_wiimote_index_from_config_id[ev.GetId()];
+
+ InputConfigDialog m_ConfigFrame(
+ this, *wiimote_plugin,
+ wxString::Format("Dolphin Emulated Wii Remote Configuration Port %i", port_num + 1),
+ port_num);
m_ConfigFrame.ShowModal();
HotkeyManagerEmu::Enable(true);