summaryrefslogtreecommitdiff
path: root/Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp
diff options
context:
space:
mode:
authorMarkus Wick <markus@selfnet.de>2015-06-12 22:42:45 +0200
committerMarkus Wick <markus@selfnet.de>2015-06-12 22:42:45 +0200
commit740e34484704c64bf95b2143e9601a8834cbe8db (patch)
tree4008bc8648422c51521a65b5209d0b641e9aea07 /Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp
parent5ae1c07cd4a06f3738e461785bc364667dfd9129 (diff)
parentc375111076235313669e71953c877c9512cebd16 (diff)
Merge pull request #2594 from degasus/master
Options: merge SCoreStartupParameter into SConfig
Diffstat (limited to 'Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp')
-rw-r--r--Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp b/Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp
index d83e473abe..657eab73e0 100644
--- a/Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp
+++ b/Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp
@@ -171,10 +171,10 @@ void CBreakPointWindow::SaveAll()
{
// simply dump all to bp/mc files in a way we can read again
IniFile ini;
- ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini", false);
+ ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetUniqueID() + ".ini", false);
ini.SetLines("BreakPoints", PowerPC::breakpoints.GetStrings());
ini.SetLines("MemoryChecks", PowerPC::memchecks.GetStrings());
- ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini");
+ ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetUniqueID() + ".ini");
}
void CBreakPointWindow::Event_LoadAll(wxCommandEvent& WXUNUSED(event))
@@ -189,7 +189,7 @@ void CBreakPointWindow::LoadAll()
BreakPoints::TBreakPointsStr newbps;
MemChecks::TMemChecksStr newmcs;
- if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini", false))
+ if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetUniqueID() + ".ini", false))
{
return;
}