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authorJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
committerJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
commit7dfced21a2e5aac7195e0e1ad76468e30306766b (patch)
treebd671b639d3d911460b767caabad8fc8a759a6bf /Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp
parentc25be031fc1031d795157d8344b87b7841145197 (diff)
parent7b0a65e295c784f9d573f2ef52d4e2a7b9bb2889 (diff)
Merge branch 'master' into stable
Diffstat (limited to 'Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp')
-rw-r--r--Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp210
1 files changed, 210 insertions, 0 deletions
diff --git a/Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp b/Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp
new file mode 100644
index 0000000000..d83e473abe
--- /dev/null
+++ b/Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp
@@ -0,0 +1,210 @@
+// Copyright 2008 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <wx/bitmap.h>
+#include <wx/image.h>
+#include <wx/listbase.h>
+#include <wx/panel.h>
+#include <wx/aui/auibar.h>
+#include <wx/aui/framemanager.h>
+
+#include "Common/BreakPoints.h"
+#include "Common/CommonTypes.h"
+#include "Common/FileUtil.h"
+#include "Common/IniFile.h"
+#include "Core/ConfigManager.h"
+#include "Core/HW/Memmap.h"
+#include "Core/PowerPC/PowerPC.h"
+#include "DolphinWX/WxUtils.h"
+#include "DolphinWX/Debugger/BreakpointDlg.h"
+#include "DolphinWX/Debugger/BreakpointView.h"
+#include "DolphinWX/Debugger/BreakpointWindow.h"
+#include "DolphinWX/Debugger/CodeWindow.h"
+#include "DolphinWX/Debugger/MemoryCheckDlg.h"
+
+extern "C" {
+#include "DolphinWX/resources/toolbar_add_breakpoint.c"
+#include "DolphinWX/resources/toolbar_add_memorycheck.c"
+#include "DolphinWX/resources/toolbar_debugger_delete.c"
+}
+
+class CBreakPointBar : public wxAuiToolBar
+{
+public:
+ CBreakPointBar(CBreakPointWindow* parent, const wxWindowID id)
+ : wxAuiToolBar(parent, id, wxDefaultPosition, wxDefaultSize,
+ wxAUI_TB_DEFAULT_STYLE | wxAUI_TB_TEXT)
+ {
+ SetToolBitmapSize(wxSize(24, 24));
+
+ m_Bitmaps[Toolbar_Delete] = wxBitmap(wxGetBitmapFromMemory(toolbar_delete_png).ConvertToImage().Rescale(16, 16));
+ m_Bitmaps[Toolbar_Add_BP] = wxBitmap(wxGetBitmapFromMemory(toolbar_add_breakpoint_png).ConvertToImage().Rescale(16, 16));
+ m_Bitmaps[Toolbar_Add_MC] = wxBitmap(wxGetBitmapFromMemory(toolbar_add_memcheck_png).ConvertToImage().Rescale(16, 16));
+
+ AddTool(ID_DELETE, _("Delete"), m_Bitmaps[Toolbar_Delete]);
+ Bind(wxEVT_TOOL, &CBreakPointWindow::OnDelete, parent, ID_DELETE);
+
+ AddTool(ID_CLEAR, _("Clear"), m_Bitmaps[Toolbar_Delete]);
+ Bind(wxEVT_TOOL, &CBreakPointWindow::OnClear, parent, ID_CLEAR);
+
+ AddTool(ID_ADDBP, "+BP", m_Bitmaps[Toolbar_Add_BP]);
+ Bind(wxEVT_TOOL, &CBreakPointWindow::OnAddBreakPoint, parent, ID_ADDBP);
+
+ // Add memory breakpoints if you can use them
+ if (Memory::AreMemoryBreakpointsActivated())
+ {
+ AddTool(ID_ADDMC, "+MC", m_Bitmaps[Toolbar_Add_MC]);
+ Bind(wxEVT_TOOL, &CBreakPointWindow::OnAddMemoryCheck, parent, ID_ADDMC);
+ }
+
+ AddTool(ID_LOAD, _("Load"), m_Bitmaps[Toolbar_Delete]);
+ Bind(wxEVT_TOOL, &CBreakPointWindow::Event_LoadAll, parent, ID_LOAD);
+
+ AddTool(ID_SAVE, _("Save"), m_Bitmaps[Toolbar_Delete]);
+ Bind(wxEVT_TOOL, &CBreakPointWindow::Event_SaveAll, parent, ID_SAVE);
+ }
+
+private:
+
+ enum
+ {
+ Toolbar_Delete,
+ Toolbar_Add_BP,
+ Toolbar_Add_MC,
+ Num_Bitmaps
+ };
+
+ enum
+ {
+ ID_DELETE = 2000,
+ ID_CLEAR,
+ ID_ADDBP,
+ ID_ADDMC,
+ ID_LOAD,
+ ID_SAVE
+ };
+
+ wxBitmap m_Bitmaps[Num_Bitmaps];
+};
+
+CBreakPointWindow::CBreakPointWindow(CCodeWindow* _pCodeWindow, wxWindow* parent,
+ wxWindowID id, const wxString& title, const wxPoint& position,
+ const wxSize& size, long style)
+ : wxPanel(parent, id, position, size, style, title)
+ , m_pCodeWindow(_pCodeWindow)
+{
+ Bind(wxEVT_CLOSE_WINDOW, &CBreakPointWindow::OnClose, this);
+
+ m_mgr.SetManagedWindow(this);
+ m_mgr.SetFlags(wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
+
+ m_BreakPointListView = new CBreakPointView(this, wxID_ANY);
+ m_BreakPointListView->Bind(wxEVT_LIST_ITEM_SELECTED, &CBreakPointWindow::OnSelectBP, this);
+
+ m_mgr.AddPane(new CBreakPointBar(this, wxID_ANY), wxAuiPaneInfo().ToolbarPane().Top().
+ LeftDockable(true).RightDockable(true).BottomDockable(false).Floatable(false));
+ m_mgr.AddPane(m_BreakPointListView, wxAuiPaneInfo().CenterPane());
+ m_mgr.Update();
+}
+
+CBreakPointWindow::~CBreakPointWindow()
+{
+ m_mgr.UnInit();
+}
+
+void CBreakPointWindow::OnClose(wxCloseEvent& event)
+{
+ SaveAll();
+ event.Skip();
+}
+
+void CBreakPointWindow::NotifyUpdate()
+{
+ m_BreakPointListView->Update();
+}
+
+void CBreakPointWindow::OnDelete(wxCommandEvent& WXUNUSED(event))
+{
+ m_BreakPointListView->DeleteCurrentSelection();
+}
+
+// jump to begin addr
+void CBreakPointWindow::OnSelectBP(wxListEvent& event)
+{
+ long Index = event.GetIndex();
+ if (Index >= 0)
+ {
+ u32 Address = (u32)m_BreakPointListView->GetItemData(Index);
+ if (m_pCodeWindow)
+ m_pCodeWindow->JumpToAddress(Address);
+ }
+}
+
+// Clear all breakpoints and memchecks
+void CBreakPointWindow::OnClear(wxCommandEvent& WXUNUSED(event))
+{
+ PowerPC::debug_interface.ClearAllBreakpoints();
+ PowerPC::debug_interface.ClearAllMemChecks();
+
+ NotifyUpdate();
+}
+
+void CBreakPointWindow::OnAddBreakPoint(wxCommandEvent& WXUNUSED(event))
+{
+ BreakPointDlg bpDlg(this);
+ bpDlg.ShowModal();
+}
+
+void CBreakPointWindow::OnAddMemoryCheck(wxCommandEvent& WXUNUSED(event))
+{
+ MemoryCheckDlg memDlg(this);
+ memDlg.ShowModal();
+}
+
+void CBreakPointWindow::Event_SaveAll(wxCommandEvent& WXUNUSED(event))
+{
+ SaveAll();
+}
+
+void CBreakPointWindow::SaveAll()
+{
+ // simply dump all to bp/mc files in a way we can read again
+ IniFile ini;
+ ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini", false);
+ ini.SetLines("BreakPoints", PowerPC::breakpoints.GetStrings());
+ ini.SetLines("MemoryChecks", PowerPC::memchecks.GetStrings());
+ ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini");
+}
+
+void CBreakPointWindow::Event_LoadAll(wxCommandEvent& WXUNUSED(event))
+{
+ LoadAll();
+ return;
+}
+
+void CBreakPointWindow::LoadAll()
+{
+ IniFile ini;
+ BreakPoints::TBreakPointsStr newbps;
+ MemChecks::TMemChecksStr newmcs;
+
+ if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini", false))
+ {
+ return;
+ }
+
+ if (ini.GetLines("BreakPoints", &newbps, false))
+ {
+ PowerPC::breakpoints.Clear();
+ PowerPC::breakpoints.AddFromStrings(newbps);
+ }
+
+ if (ini.GetLines("MemoryChecks", &newmcs, false))
+ {
+ PowerPC::memchecks.Clear();
+ PowerPC::memchecks.AddFromStrings(newmcs);
+ }
+
+ NotifyUpdate();
+}