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authorRyan Houdek <Sonicadvance1@gmail.com>2013-12-31 19:18:30 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2013-12-31 19:18:30 -0600
commit1118226f270d2b44d10dd3cebd9f89fd38042680 (patch)
tree9dd80995633c70581443d40f58d6ac35837e0bd4 /Source/Core/DolphinWX/Debugger/CodeWindow.cpp
parent8d8b0fc884367bc4d433d698a790ef5badee6957 (diff)
parent16824d5fd17b43b156706bf02a8063b389604766 (diff)
Merge branch 'master' into buffer_storage
Diffstat (limited to 'Source/Core/DolphinWX/Debugger/CodeWindow.cpp')
-rw-r--r--Source/Core/DolphinWX/Debugger/CodeWindow.cpp660
1 files changed, 660 insertions, 0 deletions
diff --git a/Source/Core/DolphinWX/Debugger/CodeWindow.cpp b/Source/Core/DolphinWX/Debugger/CodeWindow.cpp
new file mode 100644
index 0000000000..2094455cec
--- /dev/null
+++ b/Source/Core/DolphinWX/Debugger/CodeWindow.cpp
@@ -0,0 +1,660 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+// Include
+#include "Common.h"
+
+#include <wx/wx.h>
+
+#include "Host.h"
+
+#include "RegisterWindow.h"
+#include "BreakpointWindow.h"
+#include "MemoryWindow.h"
+#include "JitWindow.h"
+
+#include "CodeWindow.h"
+#include "CodeView.h"
+
+#include "../WxUtils.h"
+#include "FileUtil.h"
+#include "Core.h"
+#include "HW/Memmap.h"
+#include "HLE/HLE.h"
+#include "Boot/Boot.h"
+#include "LogManager.h"
+#include "HW/CPU.h"
+#include "PowerPC/PowerPC.h"
+#include "PowerPC/JitInterface.h"
+#include "Debugger/PPCDebugInterface.h"
+#include "Debugger/Debugger_SymbolMap.h"
+#include "PowerPC/PPCAnalyst.h"
+#include "PowerPC/PPCSymbolDB.h"
+#include "PowerPC/SignatureDB.h"
+#include "PowerPC/PPCTables.h"
+
+#include "ConfigManager.h"
+
+extern "C" // Bitmaps
+{
+ #include "../resources/toolbar_add_memorycheck.c"
+ #include "../resources/toolbar_add_breakpoint.c"
+}
+
+// -------
+// Main
+
+BEGIN_EVENT_TABLE(CCodeWindow, wxPanel)
+
+ // Menu bar
+ EVT_MENU_RANGE(IDM_INTERPRETER, IDM_JITSROFF, CCodeWindow::OnCPUMode)
+ EVT_MENU(IDM_FONTPICKER, CCodeWindow::OnChangeFont)
+ EVT_MENU_RANGE(IDM_CLEARCODECACHE, IDM_SEARCHINSTRUCTION, CCodeWindow::OnJitMenu)
+ EVT_MENU_RANGE(IDM_CLEARSYMBOLS, IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
+ EVT_MENU_RANGE(IDM_PROFILEBLOCKS, IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
+
+ // Toolbar
+ EVT_MENU_RANGE(IDM_STEP, IDM_GOTOPC, CCodeWindow::OnCodeStep)
+ EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
+
+ // Other
+ EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
+ EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
+ EVT_LISTBOX(ID_CALLERSLIST, CCodeWindow::OnCallersListChange)
+ EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange)
+
+ EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
+
+END_EVENT_TABLE()
+
+// Class
+CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
+ wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
+ : wxPanel((wxWindow*)parent, id, position, size, style, name)
+ , Parent(parent)
+ , m_RegisterWindow(NULL)
+ , m_BreakpointWindow(NULL)
+ , m_MemoryWindow(NULL)
+ , m_JitWindow(NULL)
+ , m_SoundWindow(NULL)
+ , m_VideoWindow(NULL)
+ , codeview(NULL)
+{
+ InitBitmaps();
+
+ wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
+ wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
+
+ DebugInterface* di = &PowerPC::debug_interface;
+
+ codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW);
+ sizerBig->Add(sizerLeft, 2, wxEXPAND);
+ sizerBig->Add(codeview, 5, wxEXPAND);
+
+ sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST,
+ wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
+ sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST,
+ wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
+ sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition,
+ wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
+ sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition,
+ wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
+
+ SetSizer(sizerBig);
+
+ sizerLeft->Fit(this);
+ sizerBig->Fit(this);
+}
+
+wxMenuBar *CCodeWindow::GetMenuBar()
+{
+ return Parent->GetMenuBar();
+}
+
+wxAuiToolBar *CCodeWindow::GetToolBar()
+{
+ return Parent->m_ToolBarDebug;
+}
+
+// ----------
+// Events
+
+void CCodeWindow::OnHostMessage(wxCommandEvent& event)
+{
+ switch (event.GetId())
+ {
+ case IDM_NOTIFYMAPLOADED:
+ NotifyMapLoaded();
+ if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
+ break;
+
+ case IDM_UPDATEDISASMDIALOG:
+ Update();
+ if (codeview) codeview->Center(PC);
+ if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
+ break;
+
+ case IDM_UPDATEBREAKPOINTS:
+ Update();
+ if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
+ break;
+ }
+}
+
+// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
+void CCodeWindow::OnCodeStep(wxCommandEvent& event)
+{
+ switch (event.GetId())
+ {
+ case IDM_STEP:
+ SingleStep();
+ break;
+
+ case IDM_STEPOVER:
+ StepOver();
+ break;
+
+ case IDM_TOGGLE_BREAKPOINT:
+ ToggleBreakpoint();
+ break;
+
+ case IDM_SKIP:
+ PC += 4;
+ Update();
+ break;
+
+ case IDM_SETPC:
+ PC = codeview->GetSelection();
+ Update();
+ break;
+
+ case IDM_GOTOPC:
+ JumpToAddress(PC);
+ break;
+ }
+
+ UpdateButtonStates();
+ // Update all toolbars in the aui manager
+ Parent->UpdateGUI();
+}
+
+void CCodeWindow::JumpToAddress(u32 _Address)
+{
+ codeview->Center(_Address);
+ UpdateLists();
+}
+
+void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
+{
+ UpdateLists();
+}
+
+void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
+{
+ if (!GetToolBar()) return;
+
+ wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
+ wxString txt = pAddrCtrl->GetValue();
+
+ std::string text(WxStrToStr(txt));
+ text = StripSpaces(text);
+ if (text.size() == 8)
+ {
+ u32 addr;
+ sscanf(text.c_str(), "%08x", &addr);
+ JumpToAddress(addr);
+ }
+
+ event.Skip(1);
+}
+
+void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
+{
+ int index = callstack->GetSelection();
+ if (index >= 0)
+ {
+ u32 address = (u32)(u64)(callstack->GetClientData(index));
+ if (address)
+ JumpToAddress(address);
+ }
+}
+
+void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
+{
+ int index = callers->GetSelection();
+ if (index >= 0)
+ {
+ u32 address = (u32)(u64)(callers->GetClientData(index));
+ if (address)
+ JumpToAddress(address);
+ }
+}
+
+void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
+{
+ int index = calls->GetSelection();
+ if (index >= 0)
+ {
+ u32 address = (u32)(u64)(calls->GetClientData(index));
+ if (address)
+ JumpToAddress(address);
+ }
+}
+
+void CCodeWindow::SingleStep()
+{
+ if (CCPU::IsStepping())
+ {
+ JitInterface::InvalidateICache(PC, 4);
+ CCPU::StepOpcode(&sync_event);
+ wxThread::Sleep(20);
+ // need a short wait here
+ JumpToAddress(PC);
+ Update();
+ Host_UpdateLogDisplay();
+ }
+}
+
+void CCodeWindow::StepOver()
+{
+ if (CCPU::IsStepping())
+ {
+ UGeckoInstruction inst = Memory::Read_Instruction(PC);
+ if (inst.LK)
+ {
+ PowerPC::breakpoints.Add(PC + 4, true);
+ CCPU::EnableStepping(false);
+ JumpToAddress(PC);
+ Update();
+ }
+ else
+ {
+ SingleStep();
+ }
+
+ UpdateButtonStates();
+ // Update all toolbars in the aui manager
+ Parent->UpdateGUI();
+ }
+}
+
+void CCodeWindow::ToggleBreakpoint()
+{
+ if (CCPU::IsStepping())
+ {
+ if (codeview) codeview->ToggleBreakpoint(codeview->GetSelection());
+ Update();
+ }
+}
+
+void CCodeWindow::UpdateLists()
+{
+ callers->Clear();
+ u32 addr = codeview->GetSelection();
+ Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
+ if (!symbol)
+ return;
+
+ for (auto& call : symbol->callers)
+ {
+ u32 caller_addr = call.callAddress;
+ Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
+ if (caller_symbol)
+ {
+ int idx = callers->Append(StrToWxStr(StringFromFormat
+ ("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
+ callers->SetClientData(idx, (void*)(u64)caller_addr);
+ }
+ }
+
+ calls->Clear();
+ for (auto& call : symbol->calls)
+ {
+ u32 call_addr = call.function;
+ Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
+ if (call_symbol)
+ {
+ int idx = calls->Append(StrToWxStr(StringFromFormat
+ ("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
+ calls->SetClientData(idx, (void*)(u64)call_addr);
+ }
+ }
+}
+
+void CCodeWindow::UpdateCallstack()
+{
+ if (Core::GetState() == Core::CORE_STOPPING) return;
+
+ callstack->Clear();
+
+ std::vector<Dolphin_Debugger::CallstackEntry> stack;
+
+ bool ret = Dolphin_Debugger::GetCallstack(stack);
+
+ for (auto& frame : stack)
+ {
+ int idx = callstack->Append(StrToWxStr(frame.Name));
+ callstack->SetClientData(idx, (void*)(u64)frame.vAddress);
+ }
+
+ if (!ret)
+ callstack->Append(StrToWxStr("invalid callstack"));
+}
+
+// Create CPU Mode menus
+void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar *pMenuBar)
+{
+ // CPU Mode
+ wxMenu* pCoreMenu = new wxMenu;
+
+ wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _("&Interpreter core"),
+ StrToWxStr("This is necessary to get break points"
+ " and stepping to work as explained in the Developer Documentation. But it can be very"
+ " slow, perhaps slower than 1 fps."),
+ wxITEM_CHECK);
+ interpreter->Check(_LocalCoreStartupParameter.iCPUCore == 0);
+ pCoreMenu->AppendSeparator();
+
+ pCoreMenu->Append(IDM_JITBLOCKLINKING, _("&JIT Block Linking off"),
+ _("Provide safer execution by not linking the JIT blocks."),
+ wxITEM_CHECK);
+
+ pCoreMenu->Append(IDM_JITNOBLOCKCACHE, _("&Disable JIT Cache"),
+ _("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.\n[This option must be selected before a game is started.]"),
+ wxITEM_CHECK);
+ pCoreMenu->Append(IDM_CLEARCODECACHE, _("&Clear JIT cache"));
+
+ pCoreMenu->AppendSeparator();
+ pCoreMenu->Append(IDM_LOGINSTRUCTIONS, _("&Log JIT instruction coverage"));
+ pCoreMenu->Append(IDM_SEARCHINSTRUCTION, _("&Search for an op"));
+
+ pCoreMenu->AppendSeparator();
+ pCoreMenu->Append(IDM_JITOFF, _("&JIT off (JIT core)"),
+ _("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
+ wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITLSOFF, _("&JIT LoadStore off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITLSLBZXOFF, _(" &JIT LoadStore lbzx off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITLSLXZOFF, _(" &JIT LoadStore lXz off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITLSLWZOFF, _("&JIT LoadStore lwz off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITLSFOFF, _("&JIT LoadStore Floating off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITLSPOFF, _("&JIT LoadStore Paired off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITFPOFF, _("&JIT FloatingPoint off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITIOFF, _("&JIT Integer off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITPOFF, _("&JIT Paired off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JITSROFF, _("&JIT SystemRegisters off"),
+ wxEmptyString, wxITEM_CHECK);
+
+ pMenuBar->Append(pCoreMenu, _("&JIT"));
+
+
+ // Debug Menu
+ wxMenu* pDebugMenu = new wxMenu;
+
+ pDebugMenu->Append(IDM_STEP, _("Step &Into\tF11"));
+ pDebugMenu->Append(IDM_STEPOVER, _("Step &Over\tF10"));
+ pDebugMenu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9"));
+
+ pMenuBar->Append(pDebugMenu, _("&Debug"));
+
+ CreateMenuSymbols(pMenuBar);
+}
+
+void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
+{
+ wxMenuItem* boottopause = pMenu->Append(IDM_BOOTTOPAUSE, _("Boot to pause"),
+ _("Start the game directly instead of booting to pause"),
+ wxITEM_CHECK);
+ boottopause->Check(bBootToPause);
+
+ wxMenuItem* automaticstart = pMenu->Append(IDM_AUTOMATICSTART, _("&Automatic start"),
+ StrToWxStr(
+ "Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
+ " if you have not given it an elf file with the --elf command line. [This can be"
+ " convenient if you are bug-testing with a certain game and want to rebuild"
+ " and retry it several times, either with changes to Dolphin or if you are"
+ " developing a homebrew game.]"),
+ wxITEM_CHECK);
+ automaticstart->Check(bAutomaticStart);
+
+ pMenu->Append(IDM_FONTPICKER, _("&Font..."), wxEmptyString, wxITEM_NORMAL);
+}
+
+// CPU Mode and JIT Menu
+void CCodeWindow::OnCPUMode(wxCommandEvent& event)
+{
+ switch (event.GetId())
+ {
+ case IDM_INTERPRETER:
+ PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
+ break;
+ case IDM_BOOTTOPAUSE:
+ bBootToPause = !bBootToPause;
+ return;
+ case IDM_AUTOMATICSTART:
+ bAutomaticStart = !bAutomaticStart;
+ return;
+ case IDM_JITOFF:
+ Core::g_CoreStartupParameter.bJITOff = event.IsChecked();
+ break;
+ case IDM_JITLSOFF:
+ Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked();
+ break;
+ case IDM_JITLSLXZOFF:
+ Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked();
+ break;
+ case IDM_JITLSLWZOFF:
+ Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked();
+ break;
+ case IDM_JITLSLBZXOFF:
+ Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked();
+ break;
+ case IDM_JITLSFOFF:
+ Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked();
+ break;
+ case IDM_JITLSPOFF:
+ Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked();
+ break;
+ case IDM_JITFPOFF:
+ Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked();
+ break;
+ case IDM_JITIOFF:
+ Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked();
+ break;
+ case IDM_JITPOFF:
+ Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked();
+ break;
+ case IDM_JITSROFF:
+ Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked();
+ break;
+ }
+
+ // Clear the JIT cache to enable these changes
+ JitInterface::ClearCache();
+
+ // Update
+ UpdateButtonStates();
+}
+
+void CCodeWindow::OnJitMenu(wxCommandEvent& event)
+{
+ switch (event.GetId())
+ {
+ case IDM_LOGINSTRUCTIONS:
+ PPCTables::LogCompiledInstructions();
+ break;
+
+ case IDM_CLEARCODECACHE:
+ JitInterface::ClearCache();
+ break;
+
+ case IDM_SEARCHINSTRUCTION:
+ {
+ wxString str;
+ str = wxGetTextFromUser(_T(""), wxT("Op?"), wxEmptyString, this);
+ for (u32 addr = 0x80000000; addr < 0x80100000; addr += 4)
+ {
+ const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
+ auto const wx_name = WxStrToStr(str);
+ if (name && (wx_name == name))
+ {
+ NOTICE_LOG(POWERPC, "Found %s at %08x", wx_name.c_str(), addr);
+ }
+ }
+ break;
+ }
+ }
+}
+
+// Shortcuts
+bool CCodeWindow::UseInterpreter()
+{
+ return GetMenuBar()->IsChecked(IDM_INTERPRETER);
+}
+
+bool CCodeWindow::BootToPause()
+{
+ return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
+}
+
+bool CCodeWindow::AutomaticStart()
+{
+ return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
+}
+
+bool CCodeWindow::JITNoBlockCache()
+{
+ return GetMenuBar()->IsChecked(IDM_JITNOBLOCKCACHE);
+}
+
+bool CCodeWindow::JITBlockLinking()
+{
+ return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
+}
+
+// Toolbar
+void CCodeWindow::InitBitmaps()
+{
+ // load original size 48x48
+ m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
+ m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
+ m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
+ m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
+ m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
+
+ // scale to 24x24 for toolbar
+ for (auto& bitmap : m_Bitmaps)
+ bitmap = wxBitmap(bitmap.ConvertToImage().Scale(24, 24));
+}
+
+void CCodeWindow::PopulateToolbar(wxAuiToolBar* toolBar)
+{
+ int w = m_Bitmaps[0].GetWidth(),
+ h = m_Bitmaps[0].GetHeight();
+
+ toolBar->SetToolBitmapSize(wxSize(w, h));
+ toolBar->AddTool(IDM_STEP, _("Step"), m_Bitmaps[Toolbar_Step]);
+ toolBar->AddTool(IDM_STEPOVER, _("Step Over"), m_Bitmaps[Toolbar_StepOver]);
+ toolBar->AddTool(IDM_SKIP, _("Skip"), m_Bitmaps[Toolbar_Skip]);
+ toolBar->AddSeparator();
+ toolBar->AddTool(IDM_GOTOPC, _("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
+ toolBar->AddTool(IDM_SETPC, _("Set PC"), m_Bitmaps[Toolbar_SetPC]);
+ toolBar->AddSeparator();
+ toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
+
+ toolBar->Realize();
+}
+
+// Update GUI
+void CCodeWindow::Update()
+{
+ if (!codeview) return;
+
+ codeview->Refresh();
+ UpdateCallstack();
+ UpdateButtonStates();
+
+ // Do not automatically show the current PC position when a breakpoint is hit or
+ // when we pause since this can be called at other times too.
+ //codeview->Center(PC);
+}
+
+void CCodeWindow::UpdateButtonStates()
+{
+ bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
+ bool Pause = (Core::GetState() == Core::CORE_PAUSE);
+ bool Stepping = CCPU::IsStepping();
+ wxAuiToolBar* ToolBar = GetToolBar();
+
+ // Toolbar
+ if (!ToolBar) return;
+
+ if (!Initialized)
+ {
+ ToolBar->EnableTool(IDM_STEPOVER, false);
+ ToolBar->EnableTool(IDM_SKIP, false);
+ }
+ else
+ {
+ if (!Stepping)
+ {
+ ToolBar->EnableTool(IDM_STEPOVER, false);
+ ToolBar->EnableTool(IDM_SKIP, false);
+ }
+ else
+ {
+ ToolBar->EnableTool(IDM_STEPOVER, true);
+ ToolBar->EnableTool(IDM_SKIP, true);
+ }
+ }
+
+ ToolBar->EnableTool(IDM_STEP, Initialized && Stepping);
+
+ if (ToolBar) ToolBar->Realize();
+
+ // Menu bar
+ // ------------------
+ GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
+
+ GetMenuBar()->Enable(IDM_JITNOBLOCKCACHE, !Initialized);
+
+ GetMenuBar()->Enable(IDM_JITOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITIOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITPOFF, Pause);
+ GetMenuBar()->Enable(IDM_JITSROFF, Pause);
+
+ GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
+ GetMenuBar()->Enable(IDM_SEARCHINSTRUCTION, Initialized);
+
+ GetMenuBar()->Enable(IDM_CLEARSYMBOLS, Initialized); // Symbols menu
+ GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
+ GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
+ GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
+ GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
+ GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
+ GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
+ GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
+ GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
+
+ // Update Fonts
+ callstack->SetFont(DebuggerFont);
+ symbols->SetFont(DebuggerFont);
+ callers->SetFont(DebuggerFont);
+ calls->SetFont(DebuggerFont);
+}