diff options
| author | shuffle2 <godisgovernment@gmail.com> | 2014-05-21 21:54:00 -0700 |
|---|---|---|
| committer | shuffle2 <godisgovernment@gmail.com> | 2014-05-21 21:54:00 -0700 |
| commit | c3086577798c81cacb39133a666fafd1f52160ce (patch) | |
| tree | cd80c68ebef6ab7ea8db0a66bfd13504df82108c /Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp | |
| parent | 7a7aa8c5a3909727ad3bd1b3d5300b0c6ad47e46 (diff) | |
| parent | 554207a87c2e47f61d584c55ca01be3a0424606f (diff) | |
Merge pull request #376 from lioncash/wx
Wx cleanup
Diffstat (limited to 'Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp b/Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp index 698265613d..1236dd84fe 100644 --- a/Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp +++ b/Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp @@ -152,7 +152,7 @@ void CCodeWindow::CreateMenuSymbols(wxMenuBar *pMenuBar) pSymbolsMenu->Append(IDM_SAVEMAPFILE, _("&Save symbol map")); pSymbolsMenu->AppendSeparator(); pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _("Save code"), - StrToWxStr("Save the entire disassembled code. This may take a several seconds" + _("Save the entire disassembled code. This may take a several seconds" " and may require between 50 and 100 MB of hard drive space. It will only save code" " that are in the first 4 MB of memory, if you are debugging a game that load .rel" " files with code to memory you may want to increase that to perhaps 8 MB, you can do" @@ -198,10 +198,10 @@ void CCodeWindow::OnProfilerMenu(wxCommandEvent& event) Profiler::WriteProfileResults(filename); wxFileType* filetype = nullptr; - if (!(filetype = wxTheMimeTypesManager->GetFileTypeFromExtension(_T("txt")))) + if (!(filetype = wxTheMimeTypesManager->GetFileTypeFromExtension("txt"))) { // From extension failed, trying with MIME type now - if (!(filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType(_T("text/plain")))) + if (!(filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType("text/plain"))) // MIME type failed, aborting mission break; } @@ -227,7 +227,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event) switch (event.GetId()) { case IDM_CLEARSYMBOLS: - if (!AskYesNo("Do you want to clear the list of symbol names?")) return; + if (!AskYesNoT("Do you want to clear the list of symbol names?")) return; g_symbolDB.Clear(); Host_NotifyMapLoaded(); break; @@ -279,7 +279,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event) const wxString path = wxFileSelector( _("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString, - _T("Dolphin Symbol Rename File (*.sym)|*.sym"), + "Dolphin Symbol Rename File (*.sym)|*.sym", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this); if (!path.IsEmpty()) @@ -313,7 +313,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event) { wxTextEntryDialog input_prefix( this, - StrToWxStr("Only export symbols with prefix:\n(Blank for all symbols)"), + _("Only export symbols with prefix:\n(Blank for all symbols)"), wxGetTextFromUserPromptStr, wxEmptyString); @@ -322,8 +322,8 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event) std::string prefix(WxStrToStr(input_prefix.GetValue())); wxString path = wxFileSelector( - _T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString, - _T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE, + _("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString, + "Dolphin Signature File (*.dsy)|*.dsy;", wxFD_SAVE, this); if (!path.IsEmpty()) { @@ -337,8 +337,8 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event) case IDM_USESIGNATUREFILE: { wxString path = wxFileSelector( - _T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString, - _T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST, + _("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString, + "Dolphin Signature File (*.dsy)|*.dsy;", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this); if (!path.IsEmpty()) { |
