diff options
| author | JosJuice <josjuice@gmail.com> | 2016-11-02 17:58:59 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-11-02 17:58:59 +0100 |
| commit | 25070d149e46f4371f2b7ea46a10a510da6eb5c8 (patch) | |
| tree | c7f0fa98a3a7f4d26f7c8a63de942c9690300c8f /Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp | |
| parent | 342c053bf5fbd6775822467b48b548b9e458e2a5 (diff) | |
| parent | 3c6742f66f4a165edc0e6e03e132aed4cce29cec (diff) | |
Merge pull request #4412 from JosJuice/more-debug-text
More debug text fixes
Diffstat (limited to 'Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp b/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp index 0503d778a9..5326212275 100644 --- a/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp +++ b/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp @@ -116,15 +116,17 @@ void GFXDebuggerPanel::CreateGUIControls() m_pButtonClearTextureCache->Bind(wxEVT_BUTTON, &GFXDebuggerPanel::OnClearTextureCacheButton, this); + const wxString clear_vertex_shaders = _("Clear Vertex Shaders"); m_pButtonClearVertexShaderCache = - new wxButton(this, wxID_ANY, _("Clear V Shaders"), wxDefaultPosition, wxDefaultSize, 0, - wxDefaultValidator, _("Clear V Shaders")); + new wxButton(this, wxID_ANY, clear_vertex_shaders, wxDefaultPosition, wxDefaultSize, 0, + wxDefaultValidator, clear_vertex_shaders); m_pButtonClearVertexShaderCache->Bind(wxEVT_BUTTON, &GFXDebuggerPanel::OnClearVertexShaderCacheButton, this); + const wxString clear_pixel_shaders = _("Clear Pixel Shaders"); m_pButtonClearPixelShaderCache = - new wxButton(this, wxID_ANY, _("Clear P Shaders"), wxDefaultPosition, wxDefaultSize, 0, - wxDefaultValidator, _("Clear P Shaders")); + new wxButton(this, wxID_ANY, clear_pixel_shaders, wxDefaultPosition, wxDefaultSize, 0, + wxDefaultValidator, clear_pixel_shaders); m_pButtonClearPixelShaderCache->Bind(wxEVT_BUTTON, &GFXDebuggerPanel::OnClearPixelShaderCacheButton, this); |
