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| author | Pierre Bourdon <delroth@gmail.com> | 2014-03-10 23:40:16 +0100 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2014-03-10 23:40:16 +0100 |
| commit | ede46556d9b5043113e19359fee97eb09f9c872c (patch) | |
| tree | 54442e504fc06d44e80a7351be46a1fead5ad356 /Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp | |
| parent | 52ed10213d085caec6007ae3b3856e50f282c756 (diff) | |
| parent | 31cfc73a09a8685cbab20502b4bc132e98e2feb5 (diff) | |
Merge pull request #155 from Parlane/codestyle_fixes
Fixes spacing for "for", "while", "switch" and "if"
Diffstat (limited to 'Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp b/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp index 2b16e4baf3..333438773d 100644 --- a/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp +++ b/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp @@ -83,9 +83,10 @@ void GFXDebuggerPanel::SaveSettings() const // weird values, perhaps because of some conflict with the rendering window // TODO: get the screen resolution and make limits from that - if (GetPosition().x < 1000 && GetPosition().y < 1000 - && GetSize().GetWidth() < 1000 - && GetSize().GetHeight() < 1000) + if (GetPosition().x < 1000 && + GetPosition().y < 1000 && + GetSize().GetWidth() < 1000 && + GetSize().GetHeight() < 1000) { file.Set("VideoWindow", "x", GetPosition().x); file.Set("VideoWindow", "y", GetPosition().y); |
