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authorLioncash <mathew1800@gmail.com>2014-11-11 09:50:11 -0500
committerLioncash <mathew1800@gmail.com>2014-11-11 09:50:16 -0500
commit892bbdade669def297b0469509dd648fef6478bd (patch)
tree7398436a807d1f1f19c45e30c3722ef58abedd0e /Source/Core/DolphinWX/Debugger/RegisterView.cpp
parent71d8165a8649cde73663b1534bbdd6094faecf2d (diff)
DolphinWX: Eliminate some memory leaks
Since the menus aren't actually assigned a parent, they would not be freed by wx. Plus, these should have initially been constructed on the stack in the first place. Technically any time someone right-clicked the game list they would be leaking memory.
Diffstat (limited to 'Source/Core/DolphinWX/Debugger/RegisterView.cpp')
-rw-r--r--Source/Core/DolphinWX/Debugger/RegisterView.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/DolphinWX/Debugger/RegisterView.cpp b/Source/Core/DolphinWX/Debugger/RegisterView.cpp
index ca7cdc70ec..f7a268cad0 100644
--- a/Source/Core/DolphinWX/Debugger/RegisterView.cpp
+++ b/Source/Core/DolphinWX/Debugger/RegisterView.cpp
@@ -274,10 +274,10 @@ void CRegisterView::OnMouseDownR(wxGridEvent& event)
wxString strNewVal = GetValueByRowCol(row, col);
TryParse("0x" + WxStrToStr(strNewVal), &m_selectedAddress);
- wxMenu* menu = new wxMenu;
- menu->Append(IDM_WATCHADDRESS, _("Add to &watch"));
- menu->Append(IDM_VIEWMEMORY, _("View &memory"));
- PopupMenu(menu);
+ wxMenu menu;
+ menu.Append(IDM_WATCHADDRESS, _("Add to &watch"));
+ menu.Append(IDM_VIEWMEMORY, _("View &memory"));
+ PopupMenu(&menu);
}
void CRegisterView::OnPopupMenu(wxCommandEvent& event)