diff options
| author | Lioncash <mathew1800@gmail.com> | 2014-11-11 09:50:11 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2014-11-11 09:50:16 -0500 |
| commit | 892bbdade669def297b0469509dd648fef6478bd (patch) | |
| tree | 7398436a807d1f1f19c45e30c3722ef58abedd0e /Source/Core/DolphinWX/Debugger/WatchView.cpp | |
| parent | 71d8165a8649cde73663b1534bbdd6094faecf2d (diff) | |
DolphinWX: Eliminate some memory leaks
Since the menus aren't actually assigned a parent, they would not be freed by wx. Plus, these should have initially been constructed on the stack in the first place.
Technically any time someone right-clicked the game list they would be leaking memory.
Diffstat (limited to 'Source/Core/DolphinWX/Debugger/WatchView.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Debugger/WatchView.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/DolphinWX/Debugger/WatchView.cpp b/Source/Core/DolphinWX/Debugger/WatchView.cpp index 8bf1d0b14b..d5d6913a66 100644 --- a/Source/Core/DolphinWX/Debugger/WatchView.cpp +++ b/Source/Core/DolphinWX/Debugger/WatchView.cpp @@ -247,18 +247,18 @@ void CWatchView::OnMouseDownR(wxGridEvent& event) TryParse("0x" + WxStrToStr(strNewVal), &m_selectedAddress); } - wxMenu* menu = new wxMenu; + wxMenu menu; if (row != 0 && row != (int)(PowerPC::watches.GetWatches().size() + 1)) - menu->Append(IDM_DELETEWATCH, _("&Delete watch")); + menu.Append(IDM_DELETEWATCH, _("&Delete watch")); if (row != 0 && row != (int)(PowerPC::watches.GetWatches().size() + 1) && (col == 1 || col == 2)) { #ifdef ENABLE_MEM_CHECK - menu->Append(IDM_ADDMEMCHECK, _("Add memory &breakpoint")); + menu.Append(IDM_ADDMEMCHECK, _("Add memory &breakpoint")); #endif - menu->Append(IDM_VIEWMEMORY, _("View &memory")); + menu.Append(IDM_VIEWMEMORY, _("View &memory")); } - PopupMenu(menu); + PopupMenu(&menu); } void CWatchView::OnPopupMenu(wxCommandEvent& event) |
