diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2015-01-04 22:45:30 +0100 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2015-01-04 22:45:30 +0100 |
| commit | 1b4b8367312aed04505a15e44cc66f784bed71da (patch) | |
| tree | f344a670af3ded8aefe59cb68ec17de23343c63e /Source/Core/DolphinWX/Frame.cpp | |
| parent | 192c69f59580757b3c408843e1599164484933b0 (diff) | |
| parent | 6ad5e54970b7889b15991c15f6363fd965a3c826 (diff) | |
Merge pull request #1743 from Stevoisiak/variableNamingConsistency
Globals.h: Variable naming consistency
Diffstat (limited to 'Source/Core/DolphinWX/Frame.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Frame.cpp | 236 |
1 files changed, 118 insertions, 118 deletions
diff --git a/Source/Core/DolphinWX/Frame.cpp b/Source/Core/DolphinWX/Frame.cpp index 6799fd31eb..427ef26012 100644 --- a/Source/Core/DolphinWX/Frame.cpp +++ b/Source/Core/DolphinWX/Frame.cpp @@ -121,7 +121,7 @@ void CRenderFrame::OnDropFiles(wxDropFilesEvent& event) { // let's make the read-only flag consistent at the start of a movie. Movie::SetReadOnly(true); - main_frame->GetMenuBar()->FindItem(IDM_RECORDREADONLY)->Check(true); + main_frame->GetMenuBar()->FindItem(IDM_RECORD_READ_ONLY)->Check(true); } if (Movie::PlayInput(filepath)) @@ -236,27 +236,27 @@ BEGIN_EVENT_TABLE(CFrame, CRenderFrame) // Menu bar EVT_MENU(wxID_OPEN, CFrame::OnOpen) EVT_MENU(wxID_EXIT, CFrame::OnQuit) -EVT_MENU(IDM_HELPWEBSITE, CFrame::OnHelp) -EVT_MENU(IDM_HELPONLINEDOCS, CFrame::OnHelp) -EVT_MENU(IDM_HELPGITHUB, CFrame::OnHelp) +EVT_MENU(IDM_HELP_WEBSITE, CFrame::OnHelp) +EVT_MENU(IDM_HELP_ONLINE_DOCS, CFrame::OnHelp) +EVT_MENU(IDM_HELP_GITHUB, CFrame::OnHelp) EVT_MENU(wxID_ABOUT, CFrame::OnHelp) EVT_MENU(wxID_REFRESH, CFrame::OnRefresh) EVT_MENU(IDM_PLAY, CFrame::OnPlay) EVT_MENU(IDM_STOP, CFrame::OnStop) EVT_MENU(IDM_RESET, CFrame::OnReset) EVT_MENU(IDM_RECORD, CFrame::OnRecord) -EVT_MENU(IDM_PLAYRECORD, CFrame::OnPlayRecording) -EVT_MENU(IDM_RECORDEXPORT, CFrame::OnRecordExport) -EVT_MENU(IDM_RECORDREADONLY, CFrame::OnRecordReadOnly) -EVT_MENU(IDM_TASINPUT, CFrame::OnTASInput) -EVT_MENU(IDM_TOGGLE_PAUSEMOVIE, CFrame::OnTogglePauseMovie) -EVT_MENU(IDM_SHOWLAG, CFrame::OnShowLag) -EVT_MENU(IDM_SHOWFRAMECOUNT, CFrame::OnShowFrameCount) -EVT_MENU(IDM_SHOWINPUTDISPLAY, CFrame::OnShowInputDisplay) +EVT_MENU(IDM_PLAY_RECORD, CFrame::OnPlayRecording) +EVT_MENU(IDM_RECORD_EXPORT, CFrame::OnRecordExport) +EVT_MENU(IDM_RECORD_READ_ONLY, CFrame::OnRecordReadOnly) +EVT_MENU(IDM_TAS_INPUT, CFrame::OnTASInput) +EVT_MENU(IDM_TOGGLE_PAUSE_MOVIE, CFrame::OnTogglePauseMovie) +EVT_MENU(IDM_SHOW_LAG, CFrame::OnShowLag) +EVT_MENU(IDM_SHOW_FRAME_COUNT, CFrame::OnShowFrameCount) +EVT_MENU(IDM_SHOW_INPUT_DISPLAY, CFrame::OnShowInputDisplay) EVT_MENU(IDM_FRAMESTEP, CFrame::OnFrameStep) EVT_MENU(IDM_SCREENSHOT, CFrame::OnScreenshot) -EVT_MENU(IDM_TOGGLE_DUMPFRAMES, CFrame::OnToggleDumpFrames) -EVT_MENU(IDM_TOGGLE_DUMPAUDIO, CFrame::OnToggleDumpAudio) +EVT_MENU(IDM_TOGGLE_DUMP_FRAMES, CFrame::OnToggleDumpFrames) +EVT_MENU(IDM_TOGGLE_DUMP_AUDIO, CFrame::OnToggleDumpAudio) EVT_MENU(wxID_PREFERENCES, CFrame::OnConfigMain) EVT_MENU(IDM_CONFIG_GFX_BACKEND, CFrame::OnConfigGFX) EVT_MENU(IDM_CONFIG_AUDIO, CFrame::OnConfigAudio) @@ -272,46 +272,46 @@ EVT_MENU(IDM_ADD_PERSPECTIVE, CFrame::OnPerspectiveMenu) EVT_MENU(IDM_TAB_SPLIT, CFrame::OnPerspectiveMenu) EVT_MENU(IDM_NO_DOCKING, CFrame::OnPerspectiveMenu) // Drop down float -EVT_MENU_RANGE(IDM_FLOAT_LOGWINDOW, IDM_FLOAT_CODEWINDOW, CFrame::OnFloatWindow) +EVT_MENU_RANGE(IDM_FLOAT_LOG_WINDOW, IDM_FLOAT_CODE_WINDOW, CFrame::OnFloatWindow) EVT_MENU(IDM_NETPLAY, CFrame::OnNetPlay) EVT_MENU(IDM_BROWSE, CFrame::OnBrowse) EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard) -EVT_MENU(IDM_IMPORTSAVE, CFrame::OnImportSave) -EVT_MENU(IDM_EXPORTALLSAVE, CFrame::OnExportAllSaves) +EVT_MENU(IDM_IMPORT_SAVE, CFrame::OnImportSave) +EVT_MENU(IDM_EXPORT_ALL_SAVE, CFrame::OnExportAllSaves) EVT_MENU(IDM_CHEATS, CFrame::OnShow_CheatsWindow) -EVT_MENU(IDM_CHANGEDISC, CFrame::OnChangeDisc) -EVT_MENU(IDM_MENU_INSTALLWAD, CFrame::OnInstallWAD) -EVT_MENU(IDM_LIST_INSTALLWAD, CFrame::OnInstallWAD) +EVT_MENU(IDM_CHANGE_DISC, CFrame::OnChangeDisc) +EVT_MENU(IDM_MENU_INSTALL_WAD, CFrame::OnInstallWAD) +EVT_MENU(IDM_LIST_INSTALL_WAD, CFrame::OnInstallWAD) EVT_MENU(IDM_LOAD_WII_MENU, CFrame::OnLoadWiiMenu) EVT_MENU(IDM_FIFOPLAYER, CFrame::OnFifoPlayer) EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen) -EVT_MENU(IDM_TOGGLE_DUALCORE, CFrame::OnToggleDualCore) -EVT_MENU(IDM_TOGGLE_SKIPIDLE, CFrame::OnToggleSkipIdle) +EVT_MENU(IDM_TOGGLE_DUAL_CORE, CFrame::OnToggleDualCore) +EVT_MENU(IDM_TOGGLE_SKIP_IDLE, CFrame::OnToggleSkipIdle) EVT_MENU(IDM_TOGGLE_TOOLBAR, CFrame::OnToggleToolbar) EVT_MENU(IDM_TOGGLE_STATUSBAR, CFrame::OnToggleStatusbar) -EVT_MENU_RANGE(IDM_LOGWINDOW, IDM_VIDEOWINDOW, CFrame::OnToggleWindow) +EVT_MENU_RANGE(IDM_LOG_WINDOW, IDM_VIDEO_WINDOW, CFrame::OnToggleWindow) EVT_MENU_RANGE(IDM_SHOW_SYSTEM, IDM_SHOW_STATE, CFrame::OnChangeColumnsVisible) -EVT_MENU(IDM_PURGECACHE, CFrame::GameListChanged) - -EVT_MENU(IDM_SAVEFIRSTSTATE, CFrame::OnSaveFirstState) -EVT_MENU(IDM_UNDOLOADSTATE, CFrame::OnUndoLoadState) -EVT_MENU(IDM_UNDOSAVESTATE, CFrame::OnUndoSaveState) -EVT_MENU(IDM_LOADSTATEFILE, CFrame::OnLoadStateFromFile) -EVT_MENU(IDM_SAVESTATEFILE, CFrame::OnSaveStateToFile) -EVT_MENU(IDM_SAVESELECTEDSLOT, CFrame::OnSaveCurrentSlot) -EVT_MENU(IDM_LOADSELECTEDSLOT, CFrame::OnLoadCurrentSlot) - -EVT_MENU_RANGE(IDM_LOADSLOT1, IDM_LOADSLOT10, CFrame::OnLoadState) -EVT_MENU_RANGE(IDM_LOADLAST1, IDM_LOADLAST8, CFrame::OnLoadLastState) -EVT_MENU_RANGE(IDM_SAVESLOT1, IDM_SAVESLOT10, CFrame::OnSaveState) -EVT_MENU_RANGE(IDM_SELECTSLOT1, IDM_SELECTSLOT10, CFrame::OnSelectSlot) -EVT_MENU_RANGE(IDM_FRAMESKIP0, IDM_FRAMESKIP9, CFrame::OnFrameSkip) +EVT_MENU(IDM_PURGE_CACHE, CFrame::GameListChanged) + +EVT_MENU(IDM_SAVE_FIRST_STATE, CFrame::OnSaveFirstState) +EVT_MENU(IDM_UNDO_LOAD_STATE, CFrame::OnUndoLoadState) +EVT_MENU(IDM_UNDO_SAVE_STATE, CFrame::OnUndoSaveState) +EVT_MENU(IDM_LOAD_STATE_FILE, CFrame::OnLoadStateFromFile) +EVT_MENU(IDM_SAVE_STATE_FILE, CFrame::OnSaveStateToFile) +EVT_MENU(IDM_SAVE_SELECTED_SLOT, CFrame::OnSaveCurrentSlot) +EVT_MENU(IDM_LOAD_SELECTED_SLOT, CFrame::OnLoadCurrentSlot) + +EVT_MENU_RANGE(IDM_LOAD_SLOT_1, IDM_LOAD_SLOT_10, CFrame::OnLoadState) +EVT_MENU_RANGE(IDM_LOAD_LAST_1, IDM_LOAD_LAST_8, CFrame::OnLoadLastState) +EVT_MENU_RANGE(IDM_SAVE_SLOT_1, IDM_SAVE_SLOT_10, CFrame::OnSaveState) +EVT_MENU_RANGE(IDM_SELECT_SLOT_1, IDM_SELECT_SLOT_10, CFrame::OnSelectSlot) +EVT_MENU_RANGE(IDM_FRAME_SKIP_0, IDM_FRAME_SKIP_9, CFrame::OnFrameSkip) EVT_MENU_RANGE(IDM_DRIVE1, IDM_DRIVE24, CFrame::OnBootDrive) EVT_MENU_RANGE(IDM_CONNECT_WIIMOTE1, IDM_CONNECT_BALANCEBOARD, CFrame::OnConnectWiimote) -EVT_MENU_RANGE(IDM_LISTWAD, IDM_LISTDRIVES, CFrame::GameListChanged) +EVT_MENU_RANGE(IDM_LIST_WAD, IDM_LIST_DRIVES, CFrame::GameListChanged) // Other EVT_ACTIVATE(CFrame::OnActive) @@ -354,7 +354,7 @@ CFrame::CFrame(wxFrame* parent, , m_bBatchMode(_BatchMode), m_bEdit(false), m_bTabSplit(false), m_bNoDocking(false) , m_bGameLoading(false), m_bClosing(false), m_confirmStop(false), m_menubar_shadow(nullptr) { - for (int i = 0; i <= IDM_CODEWINDOW - IDM_LOGWINDOW; i++) + for (int i = 0; i <= IDM_CODE_WINDOW - IDM_LOG_WINDOW; i++) bFloatWindow[i] = false; if (ShowLogWindow) @@ -367,7 +367,7 @@ CFrame::CFrame(wxFrame* parent, // Debugger class if (UseDebugger) { - g_pCodeWindow = new CCodeWindow(SConfig::GetInstance().m_LocalCoreStartupParameter, this, IDM_CODEWINDOW); + g_pCodeWindow = new CCodeWindow(SConfig::GetInstance().m_LocalCoreStartupParameter, this, IDM_CODE_WINDOW); LoadIniPerspectives(); g_pCodeWindow->Load(); } @@ -417,7 +417,7 @@ CFrame::CFrame(wxFrame* parent, RecreateToolbar(); if (!SConfig::GetInstance().m_InterfaceToolbar) DoToggleToolbar(false); - m_LogWindow = new CLogWindow(this, IDM_LOGWINDOW); + m_LogWindow = new CLogWindow(this, IDM_LOG_WINDOW); m_LogWindow->Hide(); m_LogWindow->Disable(); @@ -685,20 +685,20 @@ void CFrame::OnHostMessage(wxCommandEvent& event) { switch (event.GetId()) { - case IDM_UPDATEGUI: + case IDM_UPDATE_GUI: UpdateGUI(); break; - case IDM_UPDATESTATUSBAR: + case IDM_UPDATE_STATUS_BAR: if (GetStatusBar() != nullptr) GetStatusBar()->SetStatusText(event.GetString(), event.GetInt()); break; - case IDM_UPDATETITLE: + case IDM_UPDATE_TITLE: UpdateTitle(WxStrToStr(event.GetString())); break; - case IDM_WINDOWSIZEREQUEST: + case IDM_WINDOW_SIZE_REQUEST: { std::pair<int, int> *win_size = (std::pair<int, int> *)(event.GetClientData()); OnRenderWindowSizeRequest(win_size->first, win_size->second); @@ -706,7 +706,7 @@ void CFrame::OnHostMessage(wxCommandEvent& event) } break; - case IDM_FULLSCREENREQUEST: + case IDM_FULLSCREEN_REQUEST: { bool enable_fullscreen = event.GetInt() == 0 ? false : true; ToggleDisplayMode(enable_fullscreen); @@ -864,22 +864,22 @@ void CFrame::OnGameListCtrl_ItemActivated(wxListEvent& WXUNUSED (event)) SConfig::GetInstance().m_ListTaiwan = SConfig::GetInstance().m_ListUnknown = true; - GetMenuBar()->FindItem(IDM_LISTGC)->Check(true); - GetMenuBar()->FindItem(IDM_LISTWII)->Check(true); - GetMenuBar()->FindItem(IDM_LISTWAD)->Check(true); - GetMenuBar()->FindItem(IDM_LISTJAP)->Check(true); - GetMenuBar()->FindItem(IDM_LISTUSA)->Check(true); - GetMenuBar()->FindItem(IDM_LISTPAL)->Check(true); - GetMenuBar()->FindItem(IDM_LISTAUSTRALIA)->Check(true); - GetMenuBar()->FindItem(IDM_LISTFRANCE)->Check(true); - GetMenuBar()->FindItem(IDM_LISTGERMANY)->Check(true); - GetMenuBar()->FindItem(IDM_LISTITALY)->Check(true); - GetMenuBar()->FindItem(IDM_LISTKOREA)->Check(true); - GetMenuBar()->FindItem(IDM_LISTNETHERLANDS)->Check(true); - GetMenuBar()->FindItem(IDM_LISTRUSSIA)->Check(true); - GetMenuBar()->FindItem(IDM_LISTSPAIN)->Check(true); - GetMenuBar()->FindItem(IDM_LISTTAIWAN)->Check(true); - GetMenuBar()->FindItem(IDM_LIST_UNK)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_GC)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_WII)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_WAD)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_JAP)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_USA)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_PAL)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_AUSTRALIA)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_FRANCE)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_GERMANY)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_ITALY)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_KOREA)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_NETHERLANDS)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_RUSSIA)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_SPAIN)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_TAIWAN)->Check(true); + GetMenuBar()->FindItem(IDM_LIST_UNKNOWN)->Check(true); m_GameListCtrl->Update(); } @@ -906,16 +906,16 @@ int GetCmdForHotkey(unsigned int key) switch (key) { case HK_OPEN: return wxID_OPEN; - case HK_CHANGE_DISC: return IDM_CHANGEDISC; + case HK_CHANGE_DISC: return IDM_CHANGE_DISC; case HK_REFRESH_LIST: return wxID_REFRESH; case HK_PLAY_PAUSE: return IDM_PLAY; case HK_STOP: return IDM_STOP; case HK_RESET: return IDM_RESET; case HK_FRAME_ADVANCE: return IDM_FRAMESTEP; case HK_START_RECORDING: return IDM_RECORD; - case HK_PLAY_RECORDING: return IDM_PLAYRECORD; - case HK_EXPORT_RECORDING: return IDM_RECORDEXPORT; - case HK_READ_ONLY_MODE: return IDM_RECORDREADONLY; + case HK_PLAY_RECORDING: return IDM_PLAY_RECORD; + case HK_EXPORT_RECORDING: return IDM_RECORD_EXPORT; + case HK_READ_ONLY_MODE: return IDM_RECORD_READ_ONLY; case HK_FULLSCREEN: return IDM_TOGGLE_FULLSCREEN; case HK_SCREENSHOT: return IDM_SCREENSHOT; case HK_EXIT: return wxID_EXIT; @@ -926,55 +926,55 @@ int GetCmdForHotkey(unsigned int key) case HK_WIIMOTE4_CONNECT: return IDM_CONNECT_WIIMOTE4; case HK_BALANCEBOARD_CONNECT: return IDM_CONNECT_BALANCEBOARD; - case HK_LOAD_STATE_SLOT_1: return IDM_LOADSLOT1; - case HK_LOAD_STATE_SLOT_2: return IDM_LOADSLOT2; - case HK_LOAD_STATE_SLOT_3: return IDM_LOADSLOT3; - case HK_LOAD_STATE_SLOT_4: return IDM_LOADSLOT4; - case HK_LOAD_STATE_SLOT_5: return IDM_LOADSLOT5; - case HK_LOAD_STATE_SLOT_6: return IDM_LOADSLOT6; - case HK_LOAD_STATE_SLOT_7: return IDM_LOADSLOT7; - case HK_LOAD_STATE_SLOT_8: return IDM_LOADSLOT8; - case HK_LOAD_STATE_SLOT_9: return IDM_LOADSLOT9; - case HK_LOAD_STATE_SLOT_10: return IDM_LOADSLOT10; - - case HK_SAVE_STATE_SLOT_1: return IDM_SAVESLOT1; - case HK_SAVE_STATE_SLOT_2: return IDM_SAVESLOT2; - case HK_SAVE_STATE_SLOT_3: return IDM_SAVESLOT3; - case HK_SAVE_STATE_SLOT_4: return IDM_SAVESLOT4; - case HK_SAVE_STATE_SLOT_5: return IDM_SAVESLOT5; - case HK_SAVE_STATE_SLOT_6: return IDM_SAVESLOT6; - case HK_SAVE_STATE_SLOT_7: return IDM_SAVESLOT7; - case HK_SAVE_STATE_SLOT_8: return IDM_SAVESLOT8; - case HK_SAVE_STATE_SLOT_9: return IDM_SAVESLOT9; - case HK_SAVE_STATE_SLOT_10: return IDM_SAVESLOT10; - - case HK_LOAD_LAST_STATE_1: return IDM_LOADLAST1; - case HK_LOAD_LAST_STATE_2: return IDM_LOADLAST2; - case HK_LOAD_LAST_STATE_3: return IDM_LOADLAST3; - case HK_LOAD_LAST_STATE_4: return IDM_LOADLAST4; - case HK_LOAD_LAST_STATE_5: return IDM_LOADLAST5; - case HK_LOAD_LAST_STATE_6: return IDM_LOADLAST6; - case HK_LOAD_LAST_STATE_7: return IDM_LOADLAST7; - case HK_LOAD_LAST_STATE_8: return IDM_LOADLAST8; - - case HK_SAVE_FIRST_STATE: return IDM_SAVEFIRSTSTATE; - case HK_UNDO_LOAD_STATE: return IDM_UNDOLOADSTATE; - case HK_UNDO_SAVE_STATE: return IDM_UNDOSAVESTATE; - case HK_LOAD_STATE_FILE: return IDM_LOADSTATEFILE; - case HK_SAVE_STATE_FILE: return IDM_SAVESTATEFILE; - - case HK_SELECT_STATE_SLOT_1: return IDM_SELECTSLOT1; - case HK_SELECT_STATE_SLOT_2: return IDM_SELECTSLOT2; - case HK_SELECT_STATE_SLOT_3: return IDM_SELECTSLOT3; - case HK_SELECT_STATE_SLOT_4: return IDM_SELECTSLOT4; - case HK_SELECT_STATE_SLOT_5: return IDM_SELECTSLOT5; - case HK_SELECT_STATE_SLOT_6: return IDM_SELECTSLOT6; - case HK_SELECT_STATE_SLOT_7: return IDM_SELECTSLOT7; - case HK_SELECT_STATE_SLOT_8: return IDM_SELECTSLOT8; - case HK_SELECT_STATE_SLOT_9: return IDM_SELECTSLOT9; - case HK_SELECT_STATE_SLOT_10: return IDM_SELECTSLOT10; - case HK_SAVE_STATE_SLOT_SELECTED: return IDM_SAVESELECTEDSLOT; - case HK_LOAD_STATE_SLOT_SELECTED: return IDM_LOADSELECTEDSLOT; + case HK_LOAD_STATE_SLOT_1: return IDM_LOAD_SLOT_1; + case HK_LOAD_STATE_SLOT_2: return IDM_LOAD_SLOT_2; + case HK_LOAD_STATE_SLOT_3: return IDM_LOAD_SLOT_3; + case HK_LOAD_STATE_SLOT_4: return IDM_LOAD_SLOT_4; + case HK_LOAD_STATE_SLOT_5: return IDM_LOAD_SLOT_5; + case HK_LOAD_STATE_SLOT_6: return IDM_LOAD_SLOT_6; + case HK_LOAD_STATE_SLOT_7: return IDM_LOAD_SLOT_7; + case HK_LOAD_STATE_SLOT_8: return IDM_LOAD_SLOT_8; + case HK_LOAD_STATE_SLOT_9: return IDM_LOAD_SLOT_9; + case HK_LOAD_STATE_SLOT_10: return IDM_LOAD_SLOT_10; + + case HK_SAVE_STATE_SLOT_1: return IDM_SAVE_SLOT_1; + case HK_SAVE_STATE_SLOT_2: return IDM_SAVE_SLOT_2; + case HK_SAVE_STATE_SLOT_3: return IDM_SAVE_SLOT_3; + case HK_SAVE_STATE_SLOT_4: return IDM_SAVE_SLOT_4; + case HK_SAVE_STATE_SLOT_5: return IDM_SAVE_SLOT_5; + case HK_SAVE_STATE_SLOT_6: return IDM_SAVE_SLOT_6; + case HK_SAVE_STATE_SLOT_7: return IDM_SAVE_SLOT_7; + case HK_SAVE_STATE_SLOT_8: return IDM_SAVE_SLOT_8; + case HK_SAVE_STATE_SLOT_9: return IDM_SAVE_SLOT_9; + case HK_SAVE_STATE_SLOT_10: return IDM_SAVE_SLOT_10; + + case HK_LOAD_LAST_STATE_1: return IDM_LOAD_LAST_1; + case HK_LOAD_LAST_STATE_2: return IDM_LOAD_LAST_2; + case HK_LOAD_LAST_STATE_3: return IDM_LOAD_LAST_3; + case HK_LOAD_LAST_STATE_4: return IDM_LOAD_LAST_4; + case HK_LOAD_LAST_STATE_5: return IDM_LOAD_LAST_5; + case HK_LOAD_LAST_STATE_6: return IDM_LOAD_LAST_6; + case HK_LOAD_LAST_STATE_7: return IDM_LOAD_LAST_7; + case HK_LOAD_LAST_STATE_8: return IDM_LOAD_LAST_8; + + case HK_SAVE_FIRST_STATE: return IDM_SAVE_FIRST_STATE; + case HK_UNDO_LOAD_STATE: return IDM_UNDO_LOAD_STATE; + case HK_UNDO_SAVE_STATE: return IDM_UNDO_SAVE_STATE; + case HK_LOAD_STATE_FILE: return IDM_LOAD_STATE_FILE; + case HK_SAVE_STATE_FILE: return IDM_SAVE_STATE_FILE; + + case HK_SELECT_STATE_SLOT_1: return IDM_SELECT_SLOT_1; + case HK_SELECT_STATE_SLOT_2: return IDM_SELECT_SLOT_2; + case HK_SELECT_STATE_SLOT_3: return IDM_SELECT_SLOT_3; + case HK_SELECT_STATE_SLOT_4: return IDM_SELECT_SLOT_4; + case HK_SELECT_STATE_SLOT_5: return IDM_SELECT_SLOT_5; + case HK_SELECT_STATE_SLOT_6: return IDM_SELECT_SLOT_6; + case HK_SELECT_STATE_SLOT_7: return IDM_SELECT_SLOT_7; + case HK_SELECT_STATE_SLOT_8: return IDM_SELECT_SLOT_8; + case HK_SELECT_STATE_SLOT_9: return IDM_SELECT_SLOT_9; + case HK_SELECT_STATE_SLOT_10: return IDM_SELECT_SLOT_10; + case HK_SAVE_STATE_SLOT_SELECTED: return IDM_SAVE_SELECTED_SLOT; + case HK_LOAD_STATE_SLOT_SELECTED: return IDM_LOAD_SELECTED_SLOT; case HK_FREELOOK_INCREASE_SPEED: return IDM_FREELOOK_INCREASE_SPEED; case HK_FREELOOK_DECREASE_SPEED: return IDM_FREELOOK_DECREASE_SPEED; @@ -996,7 +996,7 @@ void OnAfterLoadCallback() // warning: this gets called from the CPU thread, so we should only queue things to do on the proper thread if (main_frame) { - wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI); + wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_GUI); main_frame->GetEventHandler()->AddPendingEvent(event); } } @@ -1151,7 +1151,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event) if (IsHotkey (event, i)) { wxCommandEvent slot_event; - slot_event.SetId(i + IDM_SELECTSLOT1 - HK_SELECT_STATE_SLOT_1); + slot_event.SetId(i + IDM_SELECT_SLOT_1 - HK_SELECT_STATE_SLOT_1); CFrame::OnSelectSlot(slot_event); } } |
