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authorRyan Houdek <Sonicadvance1@gmail.com>2015-01-21 13:46:53 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2015-01-21 13:46:53 -0600
commit80e6367e46f0323417e131940f59d5e6bc91eff0 (patch)
tree29d7ec2d9ad4f9a6b7b59c34e76c4aa53d056b7c /Source/Core/DolphinWX/Frame.cpp
parentf9fc9d47c0ac7692afcdc06582803776e109e0c0 (diff)
parentf31b688cf56725e70d9c31371ad828a701c86aad (diff)
Merge pull request #1869 from Stevoisiak/GeneralConsistency
Minor consistency changes
Diffstat (limited to 'Source/Core/DolphinWX/Frame.cpp')
-rw-r--r--Source/Core/DolphinWX/Frame.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/DolphinWX/Frame.cpp b/Source/Core/DolphinWX/Frame.cpp
index ace92d9de7..e2728c9604 100644
--- a/Source/Core/DolphinWX/Frame.cpp
+++ b/Source/Core/DolphinWX/Frame.cpp
@@ -1195,7 +1195,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
// On OS X, we claim all keyboard events while
// emulation is running to avoid wxWidgets sounding
// the system beep for unhandled key events when
- // receiving pad/wiimote keypresses which take an
+ // receiving pad/Wiimote keypresses which take an
// entirely different path through the HID subsystem.
#ifndef __APPLE__
// On other platforms, we leave the key event alone
@@ -1205,7 +1205,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
#endif
}
- // Actually perform the wiimote connection or disconnection
+ // Actually perform the Wiimote connection or disconnection
if (WiimoteId >= 0)
{
wxCommandEvent evt;