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authorLioncash <mathew1800@gmail.com>2014-02-16 00:52:20 -0500
committerLioncash <mathew1800@gmail.com>2014-02-16 20:40:33 -0500
commitca7bdf1d5d2534805738dd9a7e86cba732e981bc (patch)
tree81f516b7af343d2111ad08de2e93a42e0229a143 /Source/Core/DolphinWX/Frame.cpp
parentb18a33377d7229a66226a524186d24c57f1d56aa (diff)
Remove the embedded Console from the possible logging options.
Note I do not mean the Logging window, but the console window. It's literally rarely, if at all used, and offers less advantages over the built-in logging window (ie. it breaks on different locales: http://i.imgur.com/Cs92tQE.png) This commit should remove all of the console logging.
Diffstat (limited to 'Source/Core/DolphinWX/Frame.cpp')
-rw-r--r--Source/Core/DolphinWX/Frame.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/Source/Core/DolphinWX/Frame.cpp b/Source/Core/DolphinWX/Frame.cpp
index 2bb4afd24b..98e4580ef9 100644
--- a/Source/Core/DolphinWX/Frame.cpp
+++ b/Source/Core/DolphinWX/Frame.cpp
@@ -20,7 +20,6 @@
#include "CheatsWindow.h"
#include "GameListCtrl.h"
#include "BootManager.h"
-#include "ConsoleListener.h"
#include "ConfigManager.h" // Core
#include "Core.h"
@@ -281,11 +280,8 @@ CFrame::CFrame(wxFrame* parent,
for (int i = 0; i <= IDM_CODEWINDOW - IDM_LOGWINDOW; i++)
bFloatWindow[i] = false;
- if (ShowLogWindow) SConfig::GetInstance().m_InterfaceLogWindow = true;
-
- // Give it a console early to show potential messages from this onward
- ConsoleListener *Console = LogManager::GetInstance()->GetConsoleListener();
- if (SConfig::GetInstance().m_InterfaceConsole) Console->Open();
+ if (ShowLogWindow)
+ SConfig::GetInstance().m_InterfaceLogWindow = true;
// Start debugging maximized
if (UseDebugger) this->Maximize(true);
@@ -363,8 +359,6 @@ CFrame::CFrame(wxFrame* parent,
ToggleLogWindow(true);
if (SConfig::GetInstance().m_InterfaceLogConfigWindow)
ToggleLogConfigWindow(true);
- if (SConfig::GetInstance().m_InterfaceConsole)
- ToggleConsole(true);
}
// Show window
@@ -652,7 +646,6 @@ void CFrame::OnRenderWindowSizeRequest(int width, int height)
// Add space for the log/console/debugger window
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain &&
(SConfig::GetInstance().m_InterfaceLogWindow ||
- SConfig::GetInstance().m_InterfaceConsole ||
SConfig::GetInstance().m_InterfaceLogConfigWindow) &&
!m_Mgr->GetPane(wxT("Pane 1")).IsFloating())
{