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authorrukai <rubickent@gmail.com>2015-06-20 00:14:11 +1000
committerrukai <rubickent@gmail.com>2015-06-20 00:18:13 +1000
commitf91a22869710935db83e0da003efc4c7418898b4 (patch)
treeac16b238b22ecc358a1d5b98068bfb31b6d1f170 /Source/Core/DolphinWX/Frame.cpp
parent1376bd392ee2192090c1ee2e373e943dfc674fcf (diff)
OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D.
Diffstat (limited to 'Source/Core/DolphinWX/Frame.cpp')
-rw-r--r--Source/Core/DolphinWX/Frame.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/Frame.cpp b/Source/Core/DolphinWX/Frame.cpp
index 0ef07075ab..759c2bdc6e 100644
--- a/Source/Core/DolphinWX/Frame.cpp
+++ b/Source/Core/DolphinWX/Frame.cpp
@@ -207,7 +207,7 @@ bool CRenderFrame::ShowFullScreen(bool show, long style)
// Some backends don't support exclusive fullscreen, so we
// can't tell exactly when exclusive mode is activated.
if (!g_Config.backend_info.bSupportsExclusiveFullscreen)
- OSD::AddMessage("Enabled exclusive fullscreen.");
+ OSD::AddMessage("Entered exclusive fullscreen.");
}
#endif