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authorLioncash <mathew1800@gmail.com>2015-02-14 19:43:57 -0500
committerLioncash <mathew1800@gmail.com>2015-02-14 19:43:59 -0500
commit537ad96eceb7dd84c4c030588294c1ab7de9c75e (patch)
tree99746eaec404bdc6b5a11d809ebb0be23af5af67 /Source/Core/DolphinWX/FrameTools.cpp
parent405444d4fec446fbcc8665fb8c1b6107220876ec (diff)
DolphinWX: Remove unnecessary wxBeginBusyCursor and wxEndBusyCursor calls
The UI greys all buttons when shutting down, so it's sufficient as a visual cue
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 6afcb62312..e9848176bf 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -1211,7 +1211,6 @@ void CFrame::DoStop()
Movie::EndPlayInput(false);
NetPlay::StopGame();
- wxBeginBusyCursor();
BootManager::Stop();
UpdateGUI();
}
@@ -1219,8 +1218,6 @@ void CFrame::DoStop()
void CFrame::OnStopped()
{
- wxEndBusyCursor();
-
m_confirmStop = false;
#if defined(HAVE_X11) && HAVE_X11