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authorMatthew Parlane <parlane@gmail.com>2017-01-19 20:54:35 +1300
committerGitHub <noreply@github.com>2017-01-19 20:54:35 +1300
commit629fcb437a80f8059b9e2a705a1d32d7bd3286b5 (patch)
treeecb743644f24a91d92e99a055833f007e3518dc2 /Source/Core/DolphinWX/FrameTools.cpp
parent01f2216e20dd8dc915f6c3ac613b5ae0af9f9ed9 (diff)
parentef5a855b8e92836e172b49f34d113cfe287fbe46 (diff)
Merge pull request #4683 from leoetlino/rename-ipc-hle
Reorganise the IOS HLE source files (and drop WII_IPC_HLE)
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp14
1 files changed, 5 insertions, 9 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 243f217690..50dec10be5 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -42,10 +42,10 @@
#include "Core/HW/Wiimote.h"
#include "Core/Host.h"
#include "Core/HotkeyManager.h"
-#include "Core/IPC_HLE/WII_IPC_HLE.h"
-#include "Core/IPC_HLE/WII_IPC_HLE_Device_stm.h"
-#include "Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.h"
-#include "Core/IPC_HLE/WII_IPC_HLE_WiiMote.h"
+#include "Core/IOS/IPC.h"
+#include "Core/IOS/STM/STM.h"
+#include "Core/IOS/USB/Bluetooth/BTEmu.h"
+#include "Core/IOS/USB/Bluetooth/WiimoteDevice.h"
#include "Core/Movie.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/PowerPC/PowerPC.h"
@@ -861,12 +861,8 @@ void CFrame::DoStop()
bool CFrame::TriggerSTMPowerEvent()
{
const auto stm = IOS::HLE::GetDeviceByName("/dev/stm/eventhook");
- if (!stm ||
- !std::static_pointer_cast<IOS::HLE::CWII_IPC_HLE_Device_stm_eventhook>(stm)
- ->HasHookInstalled())
- {
+ if (!stm || !std::static_pointer_cast<IOS::HLE::Device::STMEventHook>(stm)->HasHookInstalled())
return false;
- }
Core::DisplayMessage("Shutting down", 30000);
// Unpause because gracefully shutting down needs the game to actually request a shutdown