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authorLioncash <mathew1800@gmail.com>2017-01-17 15:01:30 -0500
committerLioncash <mathew1800@gmail.com>2017-01-17 20:46:58 -0500
commit722162b54afe37110e22df70cdb11f816c6eb3f2 (patch)
treee16565e5bb168b904e9ca2282ed1e943892bda54 /Source/Core/DolphinWX/FrameTools.cpp
parentf1542c8e5a9f38e0c470cf04c8c10ae6175504d3 (diff)
IPC_HLE: Namespace IOS HLE
Gets all of the IOS HLE code out of the global scope.
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp22
1 files changed, 13 insertions, 9 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 9e1b12e358..243f217690 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -860,9 +860,13 @@ void CFrame::DoStop()
bool CFrame::TriggerSTMPowerEvent()
{
- const auto stm = WII_IPC_HLE_Interface::GetDeviceByName("/dev/stm/eventhook");
- if (!stm || !std::static_pointer_cast<CWII_IPC_HLE_Device_stm_eventhook>(stm)->HasHookInstalled())
+ const auto stm = IOS::HLE::GetDeviceByName("/dev/stm/eventhook");
+ if (!stm ||
+ !std::static_pointer_cast<IOS::HLE::CWII_IPC_HLE_Device_stm_eventhook>(stm)
+ ->HasHookInstalled())
+ {
return false;
+ }
Core::DisplayMessage("Shutting down", 30000);
// Unpause because gracefully shutting down needs the game to actually request a shutdown
@@ -1245,7 +1249,7 @@ void CFrame::ConnectWiimote(int wm_idx, bool connect)
!SConfig::GetInstance().m_bt_passthrough_enabled)
{
bool was_unpaused = Core::PauseAndLock(true);
- GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
+ IOS::HLE::GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
Core::DisplayMessage(StringFromFormat(message, wm_idx + 1), 3000);
Host_UpdateMainFrame();
@@ -1259,7 +1263,7 @@ void CFrame::OnConnectWiimote(wxCommandEvent& event)
return;
bool was_unpaused = Core::PauseAndLock(true);
ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1,
- !GetUsbPointer()
+ !IOS::HLE::GetUsbPointer()
->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)
->IsConnected());
Core::PauseAndLock(false, was_unpaused);
@@ -1428,19 +1432,19 @@ void CFrame::UpdateGUI()
bool was_unpaused = Core::PauseAndLock(true);
GetMenuBar()
->FindItem(IDM_CONNECT_WIIMOTE1)
- ->Check(GetUsbPointer()->AccessWiiMote(0x0100)->IsConnected());
+ ->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0100)->IsConnected());
GetMenuBar()
->FindItem(IDM_CONNECT_WIIMOTE2)
- ->Check(GetUsbPointer()->AccessWiiMote(0x0101)->IsConnected());
+ ->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0101)->IsConnected());
GetMenuBar()
->FindItem(IDM_CONNECT_WIIMOTE3)
- ->Check(GetUsbPointer()->AccessWiiMote(0x0102)->IsConnected());
+ ->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0102)->IsConnected());
GetMenuBar()
->FindItem(IDM_CONNECT_WIIMOTE4)
- ->Check(GetUsbPointer()->AccessWiiMote(0x0103)->IsConnected());
+ ->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0103)->IsConnected());
GetMenuBar()
->FindItem(IDM_CONNECT_BALANCEBOARD)
- ->Check(GetUsbPointer()->AccessWiiMote(0x0104)->IsConnected());
+ ->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0104)->IsConnected());
Core::PauseAndLock(false, was_unpaused);
}