diff options
| author | Gerik Kubiak <gerikkub@gmail.com> | 2015-03-16 21:31:13 -0700 |
|---|---|---|
| committer | Gerik Kubiak <gerikkub@gmail.com> | 2015-03-16 21:31:13 -0700 |
| commit | 88fb8edf8e9a253c7163e6aad893e2af4c857978 (patch) | |
| tree | 599add0031a35bca74a55e3f549a5a66bcbb1d37 /Source/Core/DolphinWX/FrameTools.cpp | |
| parent | 341e7e9d8ff6c77d7eaba4d47e56044203ee80e2 (diff) | |
Change behavior so emulation is paused when window focus is lost.
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/FrameTools.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp index b61f093c18..65689012dd 100644 --- a/Source/Core/DolphinWX/FrameTools.cpp +++ b/Source/Core/DolphinWX/FrameTools.cpp @@ -1073,15 +1073,15 @@ void CFrame::StartGame(const std::string& filename) m_RenderParent->SetFocus(); - wxTheApp->Bind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this); - wxTheApp->Bind(wxEVT_KEY_UP, &CFrame::OnKeyUp, this); - wxTheApp->Bind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this); - wxTheApp->Bind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this); - wxTheApp->Bind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this); - wxTheApp->Bind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this); - wxTheApp->Bind(wxEVT_MOTION, &CFrame::OnMouse, this); - wxTheApp->Bind(wxEVT_ENTER_WINDOW, &CFrame::OnMouse, this); - wxTheApp->Bind(wxEVT_LEAVE_WINDOW, &CFrame::OnMouse, this); + wxTheApp->Bind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this); + wxTheApp->Bind(wxEVT_KEY_UP, &CFrame::OnKeyUp, this); + wxTheApp->Bind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this); + wxTheApp->Bind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this); + wxTheApp->Bind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this); + wxTheApp->Bind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this); + wxTheApp->Bind(wxEVT_MOTION, &CFrame::OnMouse, this); + wxTheApp->Bind(wxEVT_SET_FOCUS, &CFrame::OnFocusChange, this); + wxTheApp->Bind(wxEVT_KILL_FOCUS, &CFrame::OnFocusChange, this); m_RenderParent->Bind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this); } |
