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authorJosJuice <josjuice@gmail.com>2016-10-21 21:44:56 +0200
committerGitHub <noreply@github.com>2016-10-21 21:44:56 +0200
commita2644cd102efd99db97b4055a9a1e86ad8dd8bd0 (patch)
tree49f961c714919b0909ca6d4c7346301ab0418c52 /Source/Core/DolphinWX/FrameTools.cpp
parentd62a0368666d35a0660a0dfdf0d0fa75e0ff96d5 (diff)
parent42e1dafd6dc312d85bad2605fb494af0b7895892 (diff)
Merge pull request #4363 from lioncash/wx-menu
DolphinWX: Move main menu creation into a wxMenuBar subclass
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp707
1 files changed, 97 insertions, 610 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 6e4b2831c3..a4e3a0ae52 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -67,6 +67,7 @@
#include "DolphinWX/ISOFile.h"
#include "DolphinWX/InputConfigDiag.h"
#include "DolphinWX/LogWindow.h"
+#include "DolphinWX/MainMenuBar.h"
#include "DolphinWX/MemcardManager.h"
#include "DolphinWX/NetPlay/NetPlaySetupFrame.h"
#include "DolphinWX/NetPlay/NetWindow.h"
@@ -103,606 +104,100 @@ const wxSize& CFrame::GetToolbarBitmapSize() const
// Create menu items
// ---------------------
-wxMenuBar* CFrame::CreateMenuBar()
-{
- auto* const menu_bar = new wxMenuBar;
- menu_bar->Append(CreateFileMenu(), _("&File"));
- menu_bar->Append(CreateEmulationMenu(), _("&Emulation"));
- menu_bar->Append(CreateMovieMenu(), _("&Movie"));
- menu_bar->Append(CreateOptionsMenu(), _("&Options"));
- menu_bar->Append(CreateToolsMenu(), _("&Tools"));
- menu_bar->Append(CreateViewMenu(), _("&View"));
-
- if (UseDebugger)
- {
- menu_bar->Append(CreateJITMenu(), _("&JIT"));
- menu_bar->Append(CreateDebugMenu(), _("&Debug"));
- menu_bar->Append(CreateSymbolsMenu(), _("&Symbols"));
- menu_bar->Append(CreateProfilerMenu(), _("&Profiler"));
- }
-
- menu_bar->Append(CreateHelpMenu(), _("&Help"));
-
- return menu_bar;
-}
-
-wxMenu* CFrame::CreateFileMenu()
-{
- auto* const external_drive_menu = new wxMenu;
-
- drives = cdio_get_devices();
- // Windows Limitation of 24 character drives
- for (unsigned int i = 0; i < drives.size() && i < 24; i++)
- {
- external_drive_menu->Append(IDM_DRIVE1 + i, StrToWxStr(drives[i]));
- }
-
- auto* const file_menu = new wxMenu;
- file_menu->Append(wxID_OPEN, GetMenuLabel(HK_OPEN));
- file_menu->Append(IDM_CHANGE_DISC, GetMenuLabel(HK_CHANGE_DISC));
- file_menu->Append(IDM_DRIVES, _("&Boot from DVD Backup"), external_drive_menu);
- file_menu->AppendSeparator();
- file_menu->Append(wxID_REFRESH, GetMenuLabel(HK_REFRESH_LIST));
- file_menu->AppendSeparator();
- file_menu->Append(wxID_EXIT, _("E&xit") + "\tAlt+F4");
-
- return file_menu;
-}
-
-wxMenu* CFrame::CreateEmulationMenu()
-{
- auto* const load_state_menu = new wxMenu;
- load_state_menu->Append(IDM_LOAD_STATE_FILE, GetMenuLabel(HK_LOAD_STATE_FILE));
- load_state_menu->Append(IDM_LOAD_SELECTED_SLOT, GetMenuLabel(HK_LOAD_STATE_SLOT_SELECTED));
- load_state_menu->Append(IDM_UNDO_LOAD_STATE, GetMenuLabel(HK_UNDO_LOAD_STATE));
- load_state_menu->AppendSeparator();
-
- auto* const save_state_menu = new wxMenu;
- save_state_menu->Append(IDM_SAVE_STATE_FILE, GetMenuLabel(HK_SAVE_STATE_FILE));
- save_state_menu->Append(IDM_SAVE_SELECTED_SLOT, GetMenuLabel(HK_SAVE_STATE_SLOT_SELECTED));
- save_state_menu->Append(IDM_SAVE_FIRST_STATE, GetMenuLabel(HK_SAVE_FIRST_STATE));
- save_state_menu->Append(IDM_UNDO_SAVE_STATE, GetMenuLabel(HK_UNDO_SAVE_STATE));
- save_state_menu->AppendSeparator();
-
- auto* const slot_select_menu = new wxMenu;
-
- for (unsigned int i = 0; i < State::NUM_STATES; i++)
- {
- load_state_menu->Append(IDM_LOAD_SLOT_1 + i, GetMenuLabel(HK_LOAD_STATE_SLOT_1 + i));
- save_state_menu->Append(IDM_SAVE_SLOT_1 + i, GetMenuLabel(HK_SAVE_STATE_SLOT_1 + i));
- slot_select_menu->Append(IDM_SELECT_SLOT_1 + i, GetMenuLabel(HK_SELECT_STATE_SLOT_1 + i));
- }
-
- load_state_menu->AppendSeparator();
- for (unsigned int i = 0; i < State::NUM_STATES; i++)
- load_state_menu->Append(IDM_LOAD_LAST_1 + i, GetMenuLabel(HK_LOAD_LAST_STATE_1 + i));
-
- auto* const emulation_menu = new wxMenu;
- emulation_menu->Append(IDM_PLAY, GetMenuLabel(HK_PLAY_PAUSE));
- emulation_menu->Append(IDM_STOP, GetMenuLabel(HK_STOP));
- emulation_menu->Append(IDM_RESET, GetMenuLabel(HK_RESET));
- emulation_menu->AppendSeparator();
- emulation_menu->Append(IDM_TOGGLE_FULLSCREEN, GetMenuLabel(HK_FULLSCREEN));
- emulation_menu->Append(IDM_FRAMESTEP, GetMenuLabel(HK_FRAME_ADVANCE));
- emulation_menu->AppendSeparator();
- emulation_menu->Append(IDM_SCREENSHOT, GetMenuLabel(HK_SCREENSHOT));
- emulation_menu->AppendSeparator();
- emulation_menu->Append(IDM_LOAD_STATE, _("&Load State"), load_state_menu);
- emulation_menu->Append(IDM_SAVE_STATE, _("Sa&ve State"), save_state_menu);
- emulation_menu->Append(IDM_SELECT_SLOT, _("Select State Slot"), slot_select_menu);
-
- return emulation_menu;
-}
-
-wxMenu* CFrame::CreateMovieMenu()
-{
- auto* const movie_menu = new wxMenu;
- const auto& config_instance = SConfig::GetInstance();
-
- movie_menu->Append(IDM_RECORD, GetMenuLabel(HK_START_RECORDING));
- movie_menu->Append(IDM_PLAY_RECORD, GetMenuLabel(HK_PLAY_RECORDING));
- movie_menu->Append(IDM_RECORD_EXPORT, GetMenuLabel(HK_EXPORT_RECORDING));
- movie_menu->AppendCheckItem(IDM_RECORD_READ_ONLY, GetMenuLabel(HK_READ_ONLY_MODE));
- movie_menu->Append(IDM_TAS_INPUT, _("TAS Input"));
- movie_menu->AppendSeparator();
- movie_menu->AppendCheckItem(IDM_TOGGLE_PAUSE_MOVIE, _("Pause at End of Movie"));
- movie_menu->Check(IDM_TOGGLE_PAUSE_MOVIE, config_instance.m_PauseMovie);
- movie_menu->AppendCheckItem(IDM_SHOW_LAG, _("Show Lag Counter"));
- movie_menu->Check(IDM_SHOW_LAG, config_instance.m_ShowLag);
- movie_menu->AppendCheckItem(IDM_SHOW_FRAME_COUNT, _("Show Frame Counter"));
- movie_menu->Check(IDM_SHOW_FRAME_COUNT, config_instance.m_ShowFrameCount);
- movie_menu->Check(IDM_RECORD_READ_ONLY, true);
- movie_menu->AppendCheckItem(IDM_SHOW_INPUT_DISPLAY, _("Show Input Display"));
- movie_menu->Check(IDM_SHOW_INPUT_DISPLAY, config_instance.m_ShowInputDisplay);
- movie_menu->AppendCheckItem(IDM_SHOW_RTC_DISPLAY, _("Show System Clock"));
- movie_menu->Check(IDM_SHOW_RTC_DISPLAY, config_instance.m_ShowRTC);
- movie_menu->AppendSeparator();
- movie_menu->AppendCheckItem(IDM_TOGGLE_DUMP_FRAMES, _("Dump Frames"));
- movie_menu->Check(IDM_TOGGLE_DUMP_FRAMES, config_instance.m_DumpFrames);
- movie_menu->AppendCheckItem(IDM_TOGGLE_DUMP_AUDIO, _("Dump Audio"));
- movie_menu->Check(IDM_TOGGLE_DUMP_AUDIO, config_instance.m_DumpAudio);
-
- return movie_menu;
-}
-
-wxMenu* CFrame::CreateOptionsMenu()
-{
- auto* const options_menu = new wxMenu;
- options_menu->Append(wxID_PREFERENCES, _("Co&nfigure..."));
- options_menu->AppendSeparator();
- options_menu->Append(IDM_CONFIG_GFX_BACKEND, _("&Graphics Settings"));
- options_menu->Append(IDM_CONFIG_AUDIO, _("&Audio Settings"));
- options_menu->Append(IDM_CONFIG_CONTROLLERS, _("&Controller Settings"));
- options_menu->Append(IDM_CONFIG_HOTKEYS, _("&Hotkey Settings"));
-
- if (UseDebugger)
- {
- options_menu->AppendSeparator();
-
- const auto& config_instance = SConfig::GetInstance();
-
- auto* const boot_to_pause =
- options_menu->AppendCheckItem(IDM_BOOT_TO_PAUSE, _("Boot to Pause"),
- _("Start the game directly instead of booting to pause"));
- boot_to_pause->Check(config_instance.bBootToPause);
-
- auto* const automatic_start = options_menu->AppendCheckItem(
- IDM_AUTOMATIC_START, _("&Automatic Start"),
- _("Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
- " if you have not given it an elf file with the --elf command line. [This can be"
- " convenient if you are bug-testing with a certain game and want to rebuild"
- " and retry it several times, either with changes to Dolphin or if you are"
- " developing a homebrew game.]"));
- automatic_start->Check(config_instance.bAutomaticStart);
-
- options_menu->Append(IDM_FONT_PICKER, _("&Font..."));
- }
-
- return options_menu;
-}
-
-wxMenu* CFrame::CreateToolsMenu()
-{
- auto* const wiimote_menu = new wxMenu;
- wiimote_menu->AppendCheckItem(IDM_CONNECT_WIIMOTE1, GetMenuLabel(HK_WIIMOTE1_CONNECT));
- wiimote_menu->AppendCheckItem(IDM_CONNECT_WIIMOTE2, GetMenuLabel(HK_WIIMOTE2_CONNECT));
- wiimote_menu->AppendCheckItem(IDM_CONNECT_WIIMOTE3, GetMenuLabel(HK_WIIMOTE3_CONNECT));
- wiimote_menu->AppendCheckItem(IDM_CONNECT_WIIMOTE4, GetMenuLabel(HK_WIIMOTE4_CONNECT));
- wiimote_menu->AppendSeparator();
- wiimote_menu->AppendCheckItem(IDM_CONNECT_BALANCEBOARD, GetMenuLabel(HK_BALANCEBOARD_CONNECT));
-
- auto* const tools_menu = new wxMenu;
- tools_menu->Append(IDM_MEMCARD, _("&Memcard Manager (GC)"));
- tools_menu->Append(IDM_IMPORT_SAVE, _("Import Wii Save..."));
- tools_menu->Append(IDM_EXPORT_ALL_SAVE, _("Export All Wii Saves"));
- tools_menu->Append(IDM_CHEATS, _("&Cheat Manager"));
- tools_menu->Append(IDM_NETPLAY, _("Start &NetPlay..."));
- tools_menu->Append(IDM_MENU_INSTALL_WAD, _("Install WAD..."));
-
- UpdateWiiMenuChoice(tools_menu->Append(IDM_LOAD_WII_MENU, "Dummy string to keep wxw happy"));
-
- tools_menu->Append(IDM_FIFOPLAYER, _("FIFO Player"));
- tools_menu->AppendSeparator();
- tools_menu->AppendSubMenu(wiimote_menu, _("Connect Wiimotes"));
-
- return tools_menu;
-}
-
-wxMenu* CFrame::CreateViewMenu()
-{
- const auto& config_instance = SConfig::GetInstance();
-
- auto* const platform_menu = new wxMenu;
- platform_menu->AppendCheckItem(IDM_LIST_WII, _("Show Wii"));
- platform_menu->Check(IDM_LIST_WII, config_instance.m_ListWii);
- platform_menu->AppendCheckItem(IDM_LIST_GC, _("Show GameCube"));
- platform_menu->Check(IDM_LIST_GC, config_instance.m_ListGC);
- platform_menu->AppendCheckItem(IDM_LIST_WAD, _("Show WAD"));
- platform_menu->Check(IDM_LIST_WAD, config_instance.m_ListWad);
- platform_menu->AppendCheckItem(IDM_LIST_ELFDOL, _("Show ELF/DOL"));
- platform_menu->Check(IDM_LIST_ELFDOL, config_instance.m_ListElfDol);
-
- auto* const region_menu = new wxMenu;
- region_menu->AppendCheckItem(IDM_LIST_JAP, _("Show JAP"));
- region_menu->Check(IDM_LIST_JAP, config_instance.m_ListJap);
- region_menu->AppendCheckItem(IDM_LIST_PAL, _("Show PAL"));
- region_menu->Check(IDM_LIST_PAL, config_instance.m_ListPal);
- region_menu->AppendCheckItem(IDM_LIST_USA, _("Show USA"));
- region_menu->Check(IDM_LIST_USA, config_instance.m_ListUsa);
- region_menu->AppendSeparator();
- region_menu->AppendCheckItem(IDM_LIST_AUSTRALIA, _("Show Australia"));
- region_menu->Check(IDM_LIST_AUSTRALIA, config_instance.m_ListAustralia);
- region_menu->AppendCheckItem(IDM_LIST_FRANCE, _("Show France"));
- region_menu->Check(IDM_LIST_FRANCE, config_instance.m_ListFrance);
- region_menu->AppendCheckItem(IDM_LIST_GERMANY, _("Show Germany"));
- region_menu->Check(IDM_LIST_GERMANY, config_instance.m_ListGermany);
- region_menu->AppendCheckItem(IDM_LIST_ITALY, _("Show Italy"));
- region_menu->Check(IDM_LIST_ITALY, config_instance.m_ListItaly);
- region_menu->AppendCheckItem(IDM_LIST_KOREA, _("Show Korea"));
- region_menu->Check(IDM_LIST_KOREA, config_instance.m_ListKorea);
- region_menu->AppendCheckItem(IDM_LIST_NETHERLANDS, _("Show Netherlands"));
- region_menu->Check(IDM_LIST_NETHERLANDS, config_instance.m_ListNetherlands);
- region_menu->AppendCheckItem(IDM_LIST_RUSSIA, _("Show Russia"));
- region_menu->Check(IDM_LIST_RUSSIA, config_instance.m_ListRussia);
- region_menu->AppendCheckItem(IDM_LIST_SPAIN, _("Show Spain"));
- region_menu->Check(IDM_LIST_SPAIN, config_instance.m_ListSpain);
- region_menu->AppendCheckItem(IDM_LIST_TAIWAN, _("Show Taiwan"));
- region_menu->Check(IDM_LIST_TAIWAN, config_instance.m_ListTaiwan);
- region_menu->AppendCheckItem(IDM_LIST_WORLD, _("Show World"));
- region_menu->Check(IDM_LIST_WORLD, config_instance.m_ListWorld);
- region_menu->AppendCheckItem(IDM_LIST_UNKNOWN, _("Show Unknown"));
- region_menu->Check(IDM_LIST_UNKNOWN, config_instance.m_ListUnknown);
-
- auto* const columns_menu = new wxMenu;
- columns_menu->AppendCheckItem(IDM_SHOW_SYSTEM, _("Platform"));
- columns_menu->Check(IDM_SHOW_SYSTEM, config_instance.m_showSystemColumn);
- columns_menu->AppendCheckItem(IDM_SHOW_BANNER, _("Banner"));
- columns_menu->Check(IDM_SHOW_BANNER, config_instance.m_showBannerColumn);
- columns_menu->AppendCheckItem(IDM_SHOW_MAKER, _("Maker"));
- columns_menu->Check(IDM_SHOW_MAKER, config_instance.m_showMakerColumn);
- columns_menu->AppendCheckItem(IDM_SHOW_FILENAME, _("File Name"));
- columns_menu->Check(IDM_SHOW_FILENAME, config_instance.m_showFileNameColumn);
- columns_menu->AppendCheckItem(IDM_SHOW_ID, _("Game ID"));
- columns_menu->Check(IDM_SHOW_ID, config_instance.m_showIDColumn);
- columns_menu->AppendCheckItem(IDM_SHOW_REGION, _("Region"));
- columns_menu->Check(IDM_SHOW_REGION, config_instance.m_showRegionColumn);
- columns_menu->AppendCheckItem(IDM_SHOW_SIZE, _("File Size"));
- columns_menu->Check(IDM_SHOW_SIZE, config_instance.m_showSizeColumn);
- columns_menu->AppendCheckItem(IDM_SHOW_STATE, _("State"));
- columns_menu->Check(IDM_SHOW_STATE, config_instance.m_showStateColumn);
-
- auto* const view_menu = new wxMenu;
- view_menu->AppendCheckItem(IDM_TOGGLE_TOOLBAR, _("Show &Toolbar"));
- view_menu->Check(IDM_TOGGLE_TOOLBAR, config_instance.m_InterfaceToolbar);
- view_menu->AppendCheckItem(IDM_TOGGLE_STATUSBAR, _("Show &Status Bar"));
- view_menu->Check(IDM_TOGGLE_STATUSBAR, config_instance.m_InterfaceStatusbar);
- view_menu->AppendSeparator();
- view_menu->AppendCheckItem(IDM_LOG_WINDOW, _("Show &Log"));
- view_menu->AppendCheckItem(IDM_LOG_CONFIG_WINDOW, _("Show Log &Configuration"));
- view_menu->AppendSeparator();
-
- if (g_pCodeWindow)
- {
- view_menu->Check(IDM_LOG_WINDOW, g_pCodeWindow->bShowOnStart[0]);
-
- static const wxString menu_text[] = {_("&Registers"), _("&Watch"), _("&Breakpoints"),
- _("&Memory"), _("&JIT"), _("&Sound"),
- _("&Video")};
-
- for (int i = IDM_REGISTER_WINDOW; i <= IDM_VIDEO_WINDOW; i++)
- {
- view_menu->AppendCheckItem(i, menu_text[i - IDM_REGISTER_WINDOW]);
- view_menu->Check(i, g_pCodeWindow->bShowOnStart[i - IDM_LOG_WINDOW]);
- }
-
- view_menu->AppendSeparator();
- }
- else
- {
- view_menu->Check(IDM_LOG_WINDOW, config_instance.m_InterfaceLogWindow);
- view_menu->Check(IDM_LOG_CONFIG_WINDOW, config_instance.m_InterfaceLogConfigWindow);
- }
-
- view_menu->AppendSubMenu(platform_menu, _("Show Platforms"));
- view_menu->AppendSubMenu(region_menu, _("Show Regions"));
-
- view_menu->AppendCheckItem(IDM_LIST_DRIVES, _("Show Drives"));
- view_menu->Check(IDM_LIST_DRIVES, config_instance.m_ListDrives);
-
- view_menu->Append(IDM_PURGE_GAME_LIST_CACHE, _("Purge Game List Cache"));
- view_menu->AppendSubMenu(columns_menu, _("Select Columns"));
-
- return view_menu;
-}
-
-wxMenu* CFrame::CreateJITMenu()
-{
- auto* const jit_menu = new wxMenu;
- const auto& config_instance = SConfig::GetInstance();
-
- auto* const interpreter = jit_menu->AppendCheckItem(
- IDM_INTERPRETER, _("&Interpreter Core"),
- _("This is necessary to get break points"
- " and stepping to work as explained in the Developer Documentation. But it can be very"
- " slow, perhaps slower than 1 fps."));
- interpreter->Check(config_instance.iCPUCore == PowerPC::CORE_INTERPRETER);
-
- jit_menu->AppendSeparator();
- jit_menu->AppendCheckItem(IDM_JIT_NO_BLOCK_LINKING, _("&JIT Block Linking Off"),
- _("Provide safer execution by not linking the JIT blocks."));
-
- jit_menu->AppendCheckItem(
- IDM_JIT_NO_BLOCK_CACHE, _("&Disable JIT Cache"),
- _("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
- "crashing.\n[This option must be selected before a game is started.]"));
-
- jit_menu->Append(IDM_CLEAR_CODE_CACHE, _("&Clear JIT Cache"));
- jit_menu->AppendSeparator();
- jit_menu->Append(IDM_LOG_INSTRUCTIONS, _("&Log JIT Instruction Coverage"));
- jit_menu->Append(IDM_SEARCH_INSTRUCTION, _("&Search for an Instruction"));
- jit_menu->AppendSeparator();
-
- jit_menu->AppendCheckItem(
- IDM_JIT_OFF, _("&JIT Off (JIT Core)"),
- _("Turn off all JIT functions, but still use the JIT core from Jit.cpp"));
-
- jit_menu->AppendCheckItem(IDM_JIT_LS_OFF, _("&JIT LoadStore Off"));
- jit_menu->AppendCheckItem(IDM_JIT_LSLBZX_OFF, _("&JIT LoadStore lbzx Off"));
- jit_menu->AppendCheckItem(IDM_JIT_LSLXZ_OFF, _("&JIT LoadStore lXz Off"));
- jit_menu->AppendCheckItem(IDM_JIT_LSLWZ_OFF, _("&JIT LoadStore lwz Off"));
- jit_menu->AppendCheckItem(IDM_JIT_LSF_OFF, _("&JIT LoadStore Floating Off"));
- jit_menu->AppendCheckItem(IDM_JIT_LSP_OFF, _("&JIT LoadStore Paired Off"));
- jit_menu->AppendCheckItem(IDM_JIT_FP_OFF, _("&JIT FloatingPoint Off"));
- jit_menu->AppendCheckItem(IDM_JIT_I_OFF, _("&JIT Integer Off"));
- jit_menu->AppendCheckItem(IDM_JIT_P_OFF, _("&JIT Paired Off"));
- jit_menu->AppendCheckItem(IDM_JIT_SR_OFF, _("&JIT SystemRegisters Off"));
-
- return jit_menu;
-}
-
-wxMenu* CFrame::CreateDebugMenu()
-{
- m_SavedPerspectives = new wxMenu;
- PopulateSavedPerspectives();
-
- auto* const add_pane_menu = new wxMenu;
- add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_TOP, _("Top"));
- add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_BOTTOM, _("Bottom"));
- add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_LEFT, _("Left"));
- add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_RIGHT, _("Right"));
- add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_CENTER, _("Center"));
-
- auto* const perspective_menu = new wxMenu;
- perspective_menu->Append(IDM_SAVE_PERSPECTIVE, _("Save Perspectives"),
- _("Save currently-toggled perspectives"));
- perspective_menu->AppendCheckItem(IDM_EDIT_PERSPECTIVES, _("Edit Perspectives"),
- _("Toggle editing of perspectives"));
- perspective_menu->AppendSeparator();
- perspective_menu->Append(IDM_ADD_PERSPECTIVE, _("Create New Perspective"));
- perspective_menu->AppendSubMenu(m_SavedPerspectives, _("Saved Perspectives"));
- perspective_menu->AppendSeparator();
- perspective_menu->AppendSubMenu(add_pane_menu, _("Add New Pane To"));
- perspective_menu->AppendCheckItem(IDM_TAB_SPLIT, _("Tab Split"));
- perspective_menu->AppendCheckItem(IDM_NO_DOCKING, _("Disable Docking"),
- _("Disable docking of perspective panes to main window"));
-
- auto* const debug_menu = new wxMenu;
- debug_menu->Append(IDM_STEP, _("Step &Into\tF11"));
- debug_menu->Append(IDM_STEPOVER, _("Step &Over\tF10"));
- debug_menu->Append(IDM_STEPOUT, _("Step O&ut\tSHIFT+F11"));
- debug_menu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9"));
- debug_menu->AppendSeparator();
- debug_menu->AppendSubMenu(perspective_menu, _("Perspectives"), _("Edit Perspectives"));
-
- return debug_menu;
-}
-
-wxMenu* CFrame::CreateSymbolsMenu()
-{
- auto* const symbols_menu = new wxMenu;
- symbols_menu->Append(IDM_CLEAR_SYMBOLS, _("&Clear Symbols"),
- _("Remove names from all functions and variables."));
- symbols_menu->Append(IDM_SCAN_FUNCTIONS, _("&Generate Symbol Map"),
- _("Recognise standard functions from sys\\totaldb.dsy, and use generic zz_ "
- "names for other functions."));
- symbols_menu->AppendSeparator();
- symbols_menu->Append(IDM_LOAD_MAP_FILE, _("&Load Symbol Map"),
- _("Try to load this game's function names automatically - but doesn't check "
- ".map files stored on the disc image yet."));
- symbols_menu->Append(IDM_SAVEMAPFILE, _("&Save Symbol Map"),
- _("Save the function names for each address to a .map file in your user "
- "settings map folder, named after the title id."));
- symbols_menu->AppendSeparator();
- symbols_menu->Append(
- IDM_LOAD_MAP_FILE_AS, _("Load &Other Map File..."),
- _("Load any .map file containing the function names and addresses for this game."));
- symbols_menu->Append(
- IDM_LOAD_BAD_MAP_FILE, _("Load &Bad Map File..."),
- _("Try to load a .map file that might be from a slightly different version."));
- symbols_menu->Append(IDM_SAVE_MAP_FILE_AS, _("Save Symbol Map &As..."),
- _("Save the function names and addresses for this game as a .map file. If "
- "you want to open it in IDA pro, use the .idc script."));
- symbols_menu->AppendSeparator();
- symbols_menu->Append(
- IDM_SAVE_MAP_FILE_WITH_CODES, _("Save Code"),
- _("Save the entire disassembled code. This may take a several seconds"
- " and may require between 50 and 100 MB of hard drive space. It will only save code"
- " that are in the first 4 MB of memory, if you are debugging a game that load .rel"
- " files with code to memory you may want to increase that to perhaps 8 MB, you can do"
- " that from SymbolDB::SaveMap()."));
-
- symbols_menu->AppendSeparator();
- symbols_menu->Append(
- IDM_CREATE_SIGNATURE_FILE, _("&Create Signature File..."),
- _("Create a .dsy file that can be used to recognise these same functions in other games."));
- symbols_menu->Append(IDM_APPEND_SIGNATURE_FILE, _("Append to &Existing Signature File..."),
- _("Add any named functions missing from a .dsy file, so it can also "
- "recognise these additional functions in other games."));
- symbols_menu->Append(IDM_COMBINE_SIGNATURE_FILES, _("Combine Two Signature Files..."),
- _("Make a new .dsy file which can recognise more functions, by combining "
- "two existing files. The first input file has priority."));
- symbols_menu->Append(
- IDM_USE_SIGNATURE_FILE, _("Apply Signat&ure File..."),
- _("Must use Generate symbol map first! Recognise names of any standard library functions "
- "used in multiple games, by loading them from a .dsy file."));
- symbols_menu->AppendSeparator();
- symbols_menu->Append(IDM_PATCH_HLE_FUNCTIONS, _("&Patch HLE Functions"));
- symbols_menu->Append(IDM_RENAME_SYMBOLS, _("&Rename Symbols from File..."));
-
- return symbols_menu;
-}
-
-wxMenu* CFrame::CreateProfilerMenu()
-{
- auto* const profiler_menu = new wxMenu;
- profiler_menu->AppendCheckItem(IDM_PROFILE_BLOCKS, _("&Profile Blocks"));
- profiler_menu->AppendSeparator();
- profiler_menu->Append(IDM_WRITE_PROFILE, _("&Write to profile.txt, Show"));
-
- return profiler_menu;
-}
-
-wxMenu* CFrame::CreateHelpMenu()
-{
- auto* const help_menu = new wxMenu;
- help_menu->Append(IDM_HELP_WEBSITE, _("&Website"));
- help_menu->Append(IDM_HELP_ONLINE_DOCS, _("Online &Documentation"));
- help_menu->Append(IDM_HELP_GITHUB, _("&GitHub Repository"));
- help_menu->AppendSeparator();
- help_menu->Append(wxID_ABOUT, _("&About"));
-
- return help_menu;
-}
-
-wxString CFrame::GetMenuLabel(int Id)
-{
- wxString Label;
-
- switch (Id)
- {
- case HK_OPEN:
- Label = _("&Open...");
- break;
- case HK_CHANGE_DISC:
- Label = _("Change &Disc...");
- break;
- case HK_REFRESH_LIST:
- Label = _("&Refresh List");
- break;
-
- case HK_PLAY_PAUSE:
- if (Core::GetState() == Core::CORE_RUN)
- Label = _("&Pause");
- else
- Label = _("&Play");
- break;
- case HK_STOP:
- Label = _("&Stop");
- break;
- case HK_RESET:
- Label = _("&Reset");
- break;
- case HK_FRAME_ADVANCE:
- Label = _("&Frame Advance");
- break;
-
- case HK_START_RECORDING:
- Label = _("Start Re&cording Input");
- break;
- case HK_PLAY_RECORDING:
- Label = _("P&lay Input Recording...");
- break;
- case HK_EXPORT_RECORDING:
- Label = _("Export Recording...");
- break;
- case HK_READ_ONLY_MODE:
- Label = _("&Read-Only Mode");
- break;
-
- case HK_FULLSCREEN:
- Label = _("&Fullscreen");
- break;
- case HK_SCREENSHOT:
- Label = _("Take Screenshot");
- break;
- case HK_EXIT:
- Label = _("Exit");
- break;
-
- case HK_WIIMOTE1_CONNECT:
- case HK_WIIMOTE2_CONNECT:
- case HK_WIIMOTE3_CONNECT:
- case HK_WIIMOTE4_CONNECT:
- Label = wxString::Format(_("Connect Wiimote %i"), Id - HK_WIIMOTE1_CONNECT + 1);
- break;
- case HK_BALANCEBOARD_CONNECT:
- Label = _("Connect Balance Board");
- break;
- case HK_LOAD_STATE_SLOT_1:
- case HK_LOAD_STATE_SLOT_2:
- case HK_LOAD_STATE_SLOT_3:
- case HK_LOAD_STATE_SLOT_4:
- case HK_LOAD_STATE_SLOT_5:
- case HK_LOAD_STATE_SLOT_6:
- case HK_LOAD_STATE_SLOT_7:
- case HK_LOAD_STATE_SLOT_8:
- case HK_LOAD_STATE_SLOT_9:
- case HK_LOAD_STATE_SLOT_10:
- Label = wxString::Format(_("Slot %i - %s"), Id - HK_LOAD_STATE_SLOT_1 + 1,
- StrToWxStr(State::GetInfoStringOfSlot(Id - HK_LOAD_STATE_SLOT_1 + 1)));
- break;
-
- case HK_SAVE_STATE_SLOT_1:
- case HK_SAVE_STATE_SLOT_2:
- case HK_SAVE_STATE_SLOT_3:
- case HK_SAVE_STATE_SLOT_4:
- case HK_SAVE_STATE_SLOT_5:
- case HK_SAVE_STATE_SLOT_6:
- case HK_SAVE_STATE_SLOT_7:
- case HK_SAVE_STATE_SLOT_8:
- case HK_SAVE_STATE_SLOT_9:
- case HK_SAVE_STATE_SLOT_10:
- Label = wxString::Format(_("Slot %i - %s"), Id - HK_SAVE_STATE_SLOT_1 + 1,
- StrToWxStr(State::GetInfoStringOfSlot(Id - HK_SAVE_STATE_SLOT_1 + 1)));
- break;
- case HK_SAVE_STATE_FILE:
- Label = _("Save State...");
- break;
-
- case HK_LOAD_LAST_STATE_1:
- case HK_LOAD_LAST_STATE_2:
- case HK_LOAD_LAST_STATE_3:
- case HK_LOAD_LAST_STATE_4:
- case HK_LOAD_LAST_STATE_5:
- case HK_LOAD_LAST_STATE_6:
- case HK_LOAD_LAST_STATE_7:
- case HK_LOAD_LAST_STATE_8:
- case HK_LOAD_LAST_STATE_9:
- case HK_LOAD_LAST_STATE_10:
- Label = wxString::Format(_("Last %i"), Id - HK_LOAD_LAST_STATE_1 + 1);
- break;
- case HK_LOAD_STATE_FILE:
- Label = _("Load State...");
- break;
-
- case HK_SAVE_FIRST_STATE:
- Label = _("Save Oldest State");
- break;
- case HK_UNDO_LOAD_STATE:
- Label = _("Undo Load State");
- break;
- case HK_UNDO_SAVE_STATE:
- Label = _("Undo Save State");
- break;
-
- case HK_SAVE_STATE_SLOT_SELECTED:
- Label = _("Save State to Selected Slot");
- break;
-
- case HK_LOAD_STATE_SLOT_SELECTED:
- Label = _("Load State from Selected Slot");
- break;
-
- case HK_SELECT_STATE_SLOT_1:
- case HK_SELECT_STATE_SLOT_2:
- case HK_SELECT_STATE_SLOT_3:
- case HK_SELECT_STATE_SLOT_4:
- case HK_SELECT_STATE_SLOT_5:
- case HK_SELECT_STATE_SLOT_6:
- case HK_SELECT_STATE_SLOT_7:
- case HK_SELECT_STATE_SLOT_8:
- case HK_SELECT_STATE_SLOT_9:
- case HK_SELECT_STATE_SLOT_10:
- Label =
- wxString::Format(_("Select Slot %i - %s"), Id - HK_SELECT_STATE_SLOT_1 + 1,
- StrToWxStr(State::GetInfoStringOfSlot(Id - HK_SELECT_STATE_SLOT_1 + 1)));
- break;
-
- default:
- Label = wxString::Format(_("Undefined %i"), Id);
- }
-
- return Label;
+wxMenuBar* CFrame::CreateMenuBar() const
+{
+ const auto menu_type =
+ UseDebugger ? MainMenuBar::MenuType::Debug : MainMenuBar::MenuType::Regular;
+
+ return new MainMenuBar{menu_type};
+}
+
+void CFrame::BindMenuBarEvents()
+{
+ // File menu
+ Bind(wxEVT_MENU, &CFrame::OnOpen, this, wxID_OPEN);
+ Bind(wxEVT_MENU, &CFrame::OnChangeDisc, this, IDM_CHANGE_DISC);
+ Bind(wxEVT_MENU, &CFrame::OnBootDrive, this, IDM_DRIVE1, IDM_DRIVE24);
+ Bind(wxEVT_MENU, &CFrame::OnRefresh, this, wxID_REFRESH);
+ Bind(wxEVT_MENU, &CFrame::OnQuit, this, wxID_EXIT);
+
+ // Emulation menu
+ Bind(wxEVT_MENU, &CFrame::OnPlay, this, IDM_PLAY);
+ Bind(wxEVT_MENU, &CFrame::OnStop, this, IDM_STOP);
+ Bind(wxEVT_MENU, &CFrame::OnReset, this, IDM_RESET);
+ Bind(wxEVT_MENU, &CFrame::OnToggleFullscreen, this, IDM_TOGGLE_FULLSCREEN);
+ Bind(wxEVT_MENU, &CFrame::OnFrameStep, this, IDM_FRAMESTEP);
+ Bind(wxEVT_MENU, &CFrame::OnScreenshot, this, IDM_SCREENSHOT);
+ Bind(wxEVT_MENU, &CFrame::OnLoadStateFromFile, this, IDM_LOAD_STATE_FILE);
+ Bind(wxEVT_MENU, &CFrame::OnLoadCurrentSlot, this, IDM_LOAD_SELECTED_SLOT);
+ Bind(wxEVT_MENU, &CFrame::OnUndoLoadState, this, IDM_UNDO_LOAD_STATE);
+ Bind(wxEVT_MENU, &CFrame::OnLoadState, this, IDM_LOAD_SLOT_1, IDM_LOAD_SLOT_10);
+ Bind(wxEVT_MENU, &CFrame::OnLoadLastState, this, IDM_LOAD_LAST_1, IDM_LOAD_LAST_10);
+ Bind(wxEVT_MENU, &CFrame::OnSaveStateToFile, this, IDM_SAVE_STATE_FILE);
+ Bind(wxEVT_MENU, &CFrame::OnSaveCurrentSlot, this, IDM_SAVE_SELECTED_SLOT);
+ Bind(wxEVT_MENU, &CFrame::OnSaveFirstState, this, IDM_SAVE_FIRST_STATE);
+ Bind(wxEVT_MENU, &CFrame::OnUndoSaveState, this, IDM_UNDO_SAVE_STATE);
+ Bind(wxEVT_MENU, &CFrame::OnSaveState, this, IDM_SAVE_SLOT_1, IDM_SAVE_SLOT_10);
+ Bind(wxEVT_MENU, &CFrame::OnSelectSlot, this, IDM_SELECT_SLOT_1, IDM_SELECT_SLOT_10);
+
+ // Movie menu
+ Bind(wxEVT_MENU, &CFrame::OnRecord, this, IDM_RECORD);
+ Bind(wxEVT_MENU, &CFrame::OnPlayRecording, this, IDM_PLAY_RECORD);
+ Bind(wxEVT_MENU, &CFrame::OnRecordExport, this, IDM_RECORD_EXPORT);
+ Bind(wxEVT_MENU, &CFrame::OnRecordReadOnly, this, IDM_RECORD_READ_ONLY);
+ Bind(wxEVT_MENU, &CFrame::OnTASInput, this, IDM_TAS_INPUT);
+ Bind(wxEVT_MENU, &CFrame::OnTogglePauseMovie, this, IDM_TOGGLE_PAUSE_MOVIE);
+ Bind(wxEVT_MENU, &CFrame::OnShowLag, this, IDM_SHOW_LAG);
+ Bind(wxEVT_MENU, &CFrame::OnShowFrameCount, this, IDM_SHOW_FRAME_COUNT);
+ Bind(wxEVT_MENU, &CFrame::OnShowInputDisplay, this, IDM_SHOW_INPUT_DISPLAY);
+ Bind(wxEVT_MENU, &CFrame::OnShowRTCDisplay, this, IDM_SHOW_RTC_DISPLAY);
+ Bind(wxEVT_MENU, &CFrame::OnToggleDumpFrames, this, IDM_TOGGLE_DUMP_FRAMES);
+ Bind(wxEVT_MENU, &CFrame::OnToggleDumpAudio, this, IDM_TOGGLE_DUMP_AUDIO);
+
+ // Options menu
+ Bind(wxEVT_MENU, &CFrame::OnConfigMain, this, wxID_PREFERENCES);
+ Bind(wxEVT_MENU, &CFrame::OnConfigGFX, this, IDM_CONFIG_GFX_BACKEND);
+ Bind(wxEVT_MENU, &CFrame::OnConfigAudio, this, IDM_CONFIG_AUDIO);
+ Bind(wxEVT_MENU, &CFrame::OnConfigControllers, this, IDM_CONFIG_CONTROLLERS);
+ Bind(wxEVT_MENU, &CFrame::OnConfigHotkey, this, IDM_CONFIG_HOTKEYS);
+
+ // Tools menu
+ Bind(wxEVT_MENU, &CFrame::OnMemcard, this, IDM_MEMCARD);
+ Bind(wxEVT_MENU, &CFrame::OnImportSave, this, IDM_IMPORT_SAVE);
+ Bind(wxEVT_MENU, &CFrame::OnExportAllSaves, this, IDM_EXPORT_ALL_SAVE);
+ Bind(wxEVT_MENU, &CFrame::OnShowCheatsWindow, this, IDM_CHEATS);
+ Bind(wxEVT_MENU, &CFrame::OnNetPlay, this, IDM_NETPLAY);
+ Bind(wxEVT_MENU, &CFrame::OnInstallWAD, this, IDM_MENU_INSTALL_WAD);
+ Bind(wxEVT_MENU, &CFrame::OnLoadWiiMenu, this, IDM_LOAD_WII_MENU);
+ Bind(wxEVT_MENU, &CFrame::OnFifoPlayer, this, IDM_FIFOPLAYER);
+ Bind(wxEVT_MENU, &CFrame::OnConnectWiimote, this, IDM_CONNECT_WIIMOTE1, IDM_CONNECT_BALANCEBOARD);
+
+ // View menu
+ Bind(wxEVT_MENU, &CFrame::OnToggleToolbar, this, IDM_TOGGLE_TOOLBAR);
+ Bind(wxEVT_MENU, &CFrame::OnToggleStatusbar, this, IDM_TOGGLE_STATUSBAR);
+ Bind(wxEVT_MENU, &CFrame::OnToggleWindow, this, IDM_LOG_WINDOW, IDM_VIDEO_WINDOW);
+ Bind(wxEVT_MENU, &CFrame::GameListChanged, this, IDM_LIST_WAD, IDM_LIST_DRIVES);
+ Bind(wxEVT_MENU, &CFrame::GameListChanged, this, IDM_PURGE_GAME_LIST_CACHE);
+ Bind(wxEVT_MENU, &CFrame::OnChangeColumnsVisible, this, IDM_SHOW_SYSTEM, IDM_SHOW_STATE);
+
+ // Debug menu
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_SAVE_PERSPECTIVE);
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_EDIT_PERSPECTIVES);
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_TOP);
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_BOTTOM);
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_LEFT);
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_RIGHT);
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_CENTER);
+ Bind(wxEVT_MENU, &CFrame::OnSelectPerspective, this, IDM_PERSPECTIVES_0, IDM_PERSPECTIVES_100);
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_ADD_PERSPECTIVE);
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_TAB_SPLIT);
+ Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_NO_DOCKING);
+
+ // Help menu
+ Bind(wxEVT_MENU, &CFrame::OnHelp, this, IDM_HELP_WEBSITE);
+ Bind(wxEVT_MENU, &CFrame::OnHelp, this, IDM_HELP_ONLINE_DOCS);
+ Bind(wxEVT_MENU, &CFrame::OnHelp, this, IDM_HELP_GITHUB);
+ Bind(wxEVT_MENU, &CFrame::OnHelp, this, wxID_ABOUT);
}
// Create toolbar items
@@ -1885,6 +1380,8 @@ void CFrame::UpdateGUI()
m_ToolBar->EnableTool(IDM_SCREENSHOT, Running || Paused);
}
+ GetMenuBar()->Refresh(false);
+
// File
GetMenuBar()->FindItem(wxID_OPEN)->Enable(!Initialized);
GetMenuBar()->FindItem(IDM_DRIVES)->Enable(!Initialized);
@@ -1899,16 +1396,6 @@ void CFrame::UpdateGUI()
GetMenuBar()->FindItem(IDM_FRAMESTEP)->Enable(Running || Paused);
GetMenuBar()->FindItem(IDM_SCREENSHOT)->Enable(Running || Paused);
GetMenuBar()->FindItem(IDM_TOGGLE_FULLSCREEN)->Enable(Running || Paused);
-
- // Update Key Shortcuts
- for (unsigned int i = 0; i < NUM_HOTKEYS; i++)
- {
- if (GetCmdForHotkey(i) == -1)
- continue;
- if (GetMenuBar()->FindItem(GetCmdForHotkey(i)))
- GetMenuBar()->FindItem(GetCmdForHotkey(i))->SetItemLabel(GetMenuLabel(i));
- }
-
GetMenuBar()->FindItem(IDM_LOAD_STATE)->Enable(Initialized);
GetMenuBar()->FindItem(IDM_SAVE_STATE)->Enable(Initialized);
// Misc