diff options
| author | JosJuice <josjuice@gmail.com> | 2016-10-21 21:44:56 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-10-21 21:44:56 +0200 |
| commit | a2644cd102efd99db97b4055a9a1e86ad8dd8bd0 (patch) | |
| tree | 49f961c714919b0909ca6d4c7346301ab0418c52 /Source/Core/DolphinWX/FrameTools.cpp | |
| parent | d62a0368666d35a0660a0dfdf0d0fa75e0ff96d5 (diff) | |
| parent | 42e1dafd6dc312d85bad2605fb494af0b7895892 (diff) | |
Merge pull request #4363 from lioncash/wx-menu
DolphinWX: Move main menu creation into a wxMenuBar subclass
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/FrameTools.cpp | 707 |
1 files changed, 97 insertions, 610 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp index 6e4b2831c3..a4e3a0ae52 100644 --- a/Source/Core/DolphinWX/FrameTools.cpp +++ b/Source/Core/DolphinWX/FrameTools.cpp @@ -67,6 +67,7 @@ #include "DolphinWX/ISOFile.h" #include "DolphinWX/InputConfigDiag.h" #include "DolphinWX/LogWindow.h" +#include "DolphinWX/MainMenuBar.h" #include "DolphinWX/MemcardManager.h" #include "DolphinWX/NetPlay/NetPlaySetupFrame.h" #include "DolphinWX/NetPlay/NetWindow.h" @@ -103,606 +104,100 @@ const wxSize& CFrame::GetToolbarBitmapSize() const // Create menu items // --------------------- -wxMenuBar* CFrame::CreateMenuBar() -{ - auto* const menu_bar = new wxMenuBar; - menu_bar->Append(CreateFileMenu(), _("&File")); - menu_bar->Append(CreateEmulationMenu(), _("&Emulation")); - menu_bar->Append(CreateMovieMenu(), _("&Movie")); - menu_bar->Append(CreateOptionsMenu(), _("&Options")); - menu_bar->Append(CreateToolsMenu(), _("&Tools")); - menu_bar->Append(CreateViewMenu(), _("&View")); - - if (UseDebugger) - { - menu_bar->Append(CreateJITMenu(), _("&JIT")); - menu_bar->Append(CreateDebugMenu(), _("&Debug")); - menu_bar->Append(CreateSymbolsMenu(), _("&Symbols")); - menu_bar->Append(CreateProfilerMenu(), _("&Profiler")); - } - - menu_bar->Append(CreateHelpMenu(), _("&Help")); - - return menu_bar; -} - -wxMenu* CFrame::CreateFileMenu() -{ - auto* const external_drive_menu = new wxMenu; - - drives = cdio_get_devices(); - // Windows Limitation of 24 character drives - for (unsigned int i = 0; i < drives.size() && i < 24; i++) - { - external_drive_menu->Append(IDM_DRIVE1 + i, StrToWxStr(drives[i])); - } - - auto* const file_menu = new wxMenu; - file_menu->Append(wxID_OPEN, GetMenuLabel(HK_OPEN)); - file_menu->Append(IDM_CHANGE_DISC, GetMenuLabel(HK_CHANGE_DISC)); - file_menu->Append(IDM_DRIVES, _("&Boot from DVD Backup"), external_drive_menu); - file_menu->AppendSeparator(); - file_menu->Append(wxID_REFRESH, GetMenuLabel(HK_REFRESH_LIST)); - file_menu->AppendSeparator(); - file_menu->Append(wxID_EXIT, _("E&xit") + "\tAlt+F4"); - - return file_menu; -} - -wxMenu* CFrame::CreateEmulationMenu() -{ - auto* const load_state_menu = new wxMenu; - load_state_menu->Append(IDM_LOAD_STATE_FILE, GetMenuLabel(HK_LOAD_STATE_FILE)); - load_state_menu->Append(IDM_LOAD_SELECTED_SLOT, GetMenuLabel(HK_LOAD_STATE_SLOT_SELECTED)); - load_state_menu->Append(IDM_UNDO_LOAD_STATE, GetMenuLabel(HK_UNDO_LOAD_STATE)); - load_state_menu->AppendSeparator(); - - auto* const save_state_menu = new wxMenu; - save_state_menu->Append(IDM_SAVE_STATE_FILE, GetMenuLabel(HK_SAVE_STATE_FILE)); - save_state_menu->Append(IDM_SAVE_SELECTED_SLOT, GetMenuLabel(HK_SAVE_STATE_SLOT_SELECTED)); - save_state_menu->Append(IDM_SAVE_FIRST_STATE, GetMenuLabel(HK_SAVE_FIRST_STATE)); - save_state_menu->Append(IDM_UNDO_SAVE_STATE, GetMenuLabel(HK_UNDO_SAVE_STATE)); - save_state_menu->AppendSeparator(); - - auto* const slot_select_menu = new wxMenu; - - for (unsigned int i = 0; i < State::NUM_STATES; i++) - { - load_state_menu->Append(IDM_LOAD_SLOT_1 + i, GetMenuLabel(HK_LOAD_STATE_SLOT_1 + i)); - save_state_menu->Append(IDM_SAVE_SLOT_1 + i, GetMenuLabel(HK_SAVE_STATE_SLOT_1 + i)); - slot_select_menu->Append(IDM_SELECT_SLOT_1 + i, GetMenuLabel(HK_SELECT_STATE_SLOT_1 + i)); - } - - load_state_menu->AppendSeparator(); - for (unsigned int i = 0; i < State::NUM_STATES; i++) - load_state_menu->Append(IDM_LOAD_LAST_1 + i, GetMenuLabel(HK_LOAD_LAST_STATE_1 + i)); - - auto* const emulation_menu = new wxMenu; - emulation_menu->Append(IDM_PLAY, GetMenuLabel(HK_PLAY_PAUSE)); - emulation_menu->Append(IDM_STOP, GetMenuLabel(HK_STOP)); - emulation_menu->Append(IDM_RESET, GetMenuLabel(HK_RESET)); - emulation_menu->AppendSeparator(); - emulation_menu->Append(IDM_TOGGLE_FULLSCREEN, GetMenuLabel(HK_FULLSCREEN)); - emulation_menu->Append(IDM_FRAMESTEP, GetMenuLabel(HK_FRAME_ADVANCE)); - emulation_menu->AppendSeparator(); - emulation_menu->Append(IDM_SCREENSHOT, GetMenuLabel(HK_SCREENSHOT)); - emulation_menu->AppendSeparator(); - emulation_menu->Append(IDM_LOAD_STATE, _("&Load State"), load_state_menu); - emulation_menu->Append(IDM_SAVE_STATE, _("Sa&ve State"), save_state_menu); - emulation_menu->Append(IDM_SELECT_SLOT, _("Select State Slot"), slot_select_menu); - - return emulation_menu; -} - -wxMenu* CFrame::CreateMovieMenu() -{ - auto* const movie_menu = new wxMenu; - const auto& config_instance = SConfig::GetInstance(); - - movie_menu->Append(IDM_RECORD, GetMenuLabel(HK_START_RECORDING)); - movie_menu->Append(IDM_PLAY_RECORD, GetMenuLabel(HK_PLAY_RECORDING)); - movie_menu->Append(IDM_RECORD_EXPORT, GetMenuLabel(HK_EXPORT_RECORDING)); - movie_menu->AppendCheckItem(IDM_RECORD_READ_ONLY, GetMenuLabel(HK_READ_ONLY_MODE)); - movie_menu->Append(IDM_TAS_INPUT, _("TAS Input")); - movie_menu->AppendSeparator(); - movie_menu->AppendCheckItem(IDM_TOGGLE_PAUSE_MOVIE, _("Pause at End of Movie")); - movie_menu->Check(IDM_TOGGLE_PAUSE_MOVIE, config_instance.m_PauseMovie); - movie_menu->AppendCheckItem(IDM_SHOW_LAG, _("Show Lag Counter")); - movie_menu->Check(IDM_SHOW_LAG, config_instance.m_ShowLag); - movie_menu->AppendCheckItem(IDM_SHOW_FRAME_COUNT, _("Show Frame Counter")); - movie_menu->Check(IDM_SHOW_FRAME_COUNT, config_instance.m_ShowFrameCount); - movie_menu->Check(IDM_RECORD_READ_ONLY, true); - movie_menu->AppendCheckItem(IDM_SHOW_INPUT_DISPLAY, _("Show Input Display")); - movie_menu->Check(IDM_SHOW_INPUT_DISPLAY, config_instance.m_ShowInputDisplay); - movie_menu->AppendCheckItem(IDM_SHOW_RTC_DISPLAY, _("Show System Clock")); - movie_menu->Check(IDM_SHOW_RTC_DISPLAY, config_instance.m_ShowRTC); - movie_menu->AppendSeparator(); - movie_menu->AppendCheckItem(IDM_TOGGLE_DUMP_FRAMES, _("Dump Frames")); - movie_menu->Check(IDM_TOGGLE_DUMP_FRAMES, config_instance.m_DumpFrames); - movie_menu->AppendCheckItem(IDM_TOGGLE_DUMP_AUDIO, _("Dump Audio")); - movie_menu->Check(IDM_TOGGLE_DUMP_AUDIO, config_instance.m_DumpAudio); - - return movie_menu; -} - -wxMenu* CFrame::CreateOptionsMenu() -{ - auto* const options_menu = new wxMenu; - options_menu->Append(wxID_PREFERENCES, _("Co&nfigure...")); - options_menu->AppendSeparator(); - options_menu->Append(IDM_CONFIG_GFX_BACKEND, _("&Graphics Settings")); - options_menu->Append(IDM_CONFIG_AUDIO, _("&Audio Settings")); - options_menu->Append(IDM_CONFIG_CONTROLLERS, _("&Controller Settings")); - options_menu->Append(IDM_CONFIG_HOTKEYS, _("&Hotkey Settings")); - - if (UseDebugger) - { - options_menu->AppendSeparator(); - - const auto& config_instance = SConfig::GetInstance(); - - auto* const boot_to_pause = - options_menu->AppendCheckItem(IDM_BOOT_TO_PAUSE, _("Boot to Pause"), - _("Start the game directly instead of booting to pause")); - boot_to_pause->Check(config_instance.bBootToPause); - - auto* const automatic_start = options_menu->AppendCheckItem( - IDM_AUTOMATIC_START, _("&Automatic Start"), - _("Automatically load the Default ISO when Dolphin starts, or the last game you loaded," - " if you have not given it an elf file with the --elf command line. [This can be" - " convenient if you are bug-testing with a certain game and want to rebuild" - " and retry it several times, either with changes to Dolphin or if you are" - " developing a homebrew game.]")); - automatic_start->Check(config_instance.bAutomaticStart); - - options_menu->Append(IDM_FONT_PICKER, _("&Font...")); - } - - return options_menu; -} - -wxMenu* CFrame::CreateToolsMenu() -{ - auto* const wiimote_menu = new wxMenu; - wiimote_menu->AppendCheckItem(IDM_CONNECT_WIIMOTE1, GetMenuLabel(HK_WIIMOTE1_CONNECT)); - wiimote_menu->AppendCheckItem(IDM_CONNECT_WIIMOTE2, GetMenuLabel(HK_WIIMOTE2_CONNECT)); - wiimote_menu->AppendCheckItem(IDM_CONNECT_WIIMOTE3, GetMenuLabel(HK_WIIMOTE3_CONNECT)); - wiimote_menu->AppendCheckItem(IDM_CONNECT_WIIMOTE4, GetMenuLabel(HK_WIIMOTE4_CONNECT)); - wiimote_menu->AppendSeparator(); - wiimote_menu->AppendCheckItem(IDM_CONNECT_BALANCEBOARD, GetMenuLabel(HK_BALANCEBOARD_CONNECT)); - - auto* const tools_menu = new wxMenu; - tools_menu->Append(IDM_MEMCARD, _("&Memcard Manager (GC)")); - tools_menu->Append(IDM_IMPORT_SAVE, _("Import Wii Save...")); - tools_menu->Append(IDM_EXPORT_ALL_SAVE, _("Export All Wii Saves")); - tools_menu->Append(IDM_CHEATS, _("&Cheat Manager")); - tools_menu->Append(IDM_NETPLAY, _("Start &NetPlay...")); - tools_menu->Append(IDM_MENU_INSTALL_WAD, _("Install WAD...")); - - UpdateWiiMenuChoice(tools_menu->Append(IDM_LOAD_WII_MENU, "Dummy string to keep wxw happy")); - - tools_menu->Append(IDM_FIFOPLAYER, _("FIFO Player")); - tools_menu->AppendSeparator(); - tools_menu->AppendSubMenu(wiimote_menu, _("Connect Wiimotes")); - - return tools_menu; -} - -wxMenu* CFrame::CreateViewMenu() -{ - const auto& config_instance = SConfig::GetInstance(); - - auto* const platform_menu = new wxMenu; - platform_menu->AppendCheckItem(IDM_LIST_WII, _("Show Wii")); - platform_menu->Check(IDM_LIST_WII, config_instance.m_ListWii); - platform_menu->AppendCheckItem(IDM_LIST_GC, _("Show GameCube")); - platform_menu->Check(IDM_LIST_GC, config_instance.m_ListGC); - platform_menu->AppendCheckItem(IDM_LIST_WAD, _("Show WAD")); - platform_menu->Check(IDM_LIST_WAD, config_instance.m_ListWad); - platform_menu->AppendCheckItem(IDM_LIST_ELFDOL, _("Show ELF/DOL")); - platform_menu->Check(IDM_LIST_ELFDOL, config_instance.m_ListElfDol); - - auto* const region_menu = new wxMenu; - region_menu->AppendCheckItem(IDM_LIST_JAP, _("Show JAP")); - region_menu->Check(IDM_LIST_JAP, config_instance.m_ListJap); - region_menu->AppendCheckItem(IDM_LIST_PAL, _("Show PAL")); - region_menu->Check(IDM_LIST_PAL, config_instance.m_ListPal); - region_menu->AppendCheckItem(IDM_LIST_USA, _("Show USA")); - region_menu->Check(IDM_LIST_USA, config_instance.m_ListUsa); - region_menu->AppendSeparator(); - region_menu->AppendCheckItem(IDM_LIST_AUSTRALIA, _("Show Australia")); - region_menu->Check(IDM_LIST_AUSTRALIA, config_instance.m_ListAustralia); - region_menu->AppendCheckItem(IDM_LIST_FRANCE, _("Show France")); - region_menu->Check(IDM_LIST_FRANCE, config_instance.m_ListFrance); - region_menu->AppendCheckItem(IDM_LIST_GERMANY, _("Show Germany")); - region_menu->Check(IDM_LIST_GERMANY, config_instance.m_ListGermany); - region_menu->AppendCheckItem(IDM_LIST_ITALY, _("Show Italy")); - region_menu->Check(IDM_LIST_ITALY, config_instance.m_ListItaly); - region_menu->AppendCheckItem(IDM_LIST_KOREA, _("Show Korea")); - region_menu->Check(IDM_LIST_KOREA, config_instance.m_ListKorea); - region_menu->AppendCheckItem(IDM_LIST_NETHERLANDS, _("Show Netherlands")); - region_menu->Check(IDM_LIST_NETHERLANDS, config_instance.m_ListNetherlands); - region_menu->AppendCheckItem(IDM_LIST_RUSSIA, _("Show Russia")); - region_menu->Check(IDM_LIST_RUSSIA, config_instance.m_ListRussia); - region_menu->AppendCheckItem(IDM_LIST_SPAIN, _("Show Spain")); - region_menu->Check(IDM_LIST_SPAIN, config_instance.m_ListSpain); - region_menu->AppendCheckItem(IDM_LIST_TAIWAN, _("Show Taiwan")); - region_menu->Check(IDM_LIST_TAIWAN, config_instance.m_ListTaiwan); - region_menu->AppendCheckItem(IDM_LIST_WORLD, _("Show World")); - region_menu->Check(IDM_LIST_WORLD, config_instance.m_ListWorld); - region_menu->AppendCheckItem(IDM_LIST_UNKNOWN, _("Show Unknown")); - region_menu->Check(IDM_LIST_UNKNOWN, config_instance.m_ListUnknown); - - auto* const columns_menu = new wxMenu; - columns_menu->AppendCheckItem(IDM_SHOW_SYSTEM, _("Platform")); - columns_menu->Check(IDM_SHOW_SYSTEM, config_instance.m_showSystemColumn); - columns_menu->AppendCheckItem(IDM_SHOW_BANNER, _("Banner")); - columns_menu->Check(IDM_SHOW_BANNER, config_instance.m_showBannerColumn); - columns_menu->AppendCheckItem(IDM_SHOW_MAKER, _("Maker")); - columns_menu->Check(IDM_SHOW_MAKER, config_instance.m_showMakerColumn); - columns_menu->AppendCheckItem(IDM_SHOW_FILENAME, _("File Name")); - columns_menu->Check(IDM_SHOW_FILENAME, config_instance.m_showFileNameColumn); - columns_menu->AppendCheckItem(IDM_SHOW_ID, _("Game ID")); - columns_menu->Check(IDM_SHOW_ID, config_instance.m_showIDColumn); - columns_menu->AppendCheckItem(IDM_SHOW_REGION, _("Region")); - columns_menu->Check(IDM_SHOW_REGION, config_instance.m_showRegionColumn); - columns_menu->AppendCheckItem(IDM_SHOW_SIZE, _("File Size")); - columns_menu->Check(IDM_SHOW_SIZE, config_instance.m_showSizeColumn); - columns_menu->AppendCheckItem(IDM_SHOW_STATE, _("State")); - columns_menu->Check(IDM_SHOW_STATE, config_instance.m_showStateColumn); - - auto* const view_menu = new wxMenu; - view_menu->AppendCheckItem(IDM_TOGGLE_TOOLBAR, _("Show &Toolbar")); - view_menu->Check(IDM_TOGGLE_TOOLBAR, config_instance.m_InterfaceToolbar); - view_menu->AppendCheckItem(IDM_TOGGLE_STATUSBAR, _("Show &Status Bar")); - view_menu->Check(IDM_TOGGLE_STATUSBAR, config_instance.m_InterfaceStatusbar); - view_menu->AppendSeparator(); - view_menu->AppendCheckItem(IDM_LOG_WINDOW, _("Show &Log")); - view_menu->AppendCheckItem(IDM_LOG_CONFIG_WINDOW, _("Show Log &Configuration")); - view_menu->AppendSeparator(); - - if (g_pCodeWindow) - { - view_menu->Check(IDM_LOG_WINDOW, g_pCodeWindow->bShowOnStart[0]); - - static const wxString menu_text[] = {_("&Registers"), _("&Watch"), _("&Breakpoints"), - _("&Memory"), _("&JIT"), _("&Sound"), - _("&Video")}; - - for (int i = IDM_REGISTER_WINDOW; i <= IDM_VIDEO_WINDOW; i++) - { - view_menu->AppendCheckItem(i, menu_text[i - IDM_REGISTER_WINDOW]); - view_menu->Check(i, g_pCodeWindow->bShowOnStart[i - IDM_LOG_WINDOW]); - } - - view_menu->AppendSeparator(); - } - else - { - view_menu->Check(IDM_LOG_WINDOW, config_instance.m_InterfaceLogWindow); - view_menu->Check(IDM_LOG_CONFIG_WINDOW, config_instance.m_InterfaceLogConfigWindow); - } - - view_menu->AppendSubMenu(platform_menu, _("Show Platforms")); - view_menu->AppendSubMenu(region_menu, _("Show Regions")); - - view_menu->AppendCheckItem(IDM_LIST_DRIVES, _("Show Drives")); - view_menu->Check(IDM_LIST_DRIVES, config_instance.m_ListDrives); - - view_menu->Append(IDM_PURGE_GAME_LIST_CACHE, _("Purge Game List Cache")); - view_menu->AppendSubMenu(columns_menu, _("Select Columns")); - - return view_menu; -} - -wxMenu* CFrame::CreateJITMenu() -{ - auto* const jit_menu = new wxMenu; - const auto& config_instance = SConfig::GetInstance(); - - auto* const interpreter = jit_menu->AppendCheckItem( - IDM_INTERPRETER, _("&Interpreter Core"), - _("This is necessary to get break points" - " and stepping to work as explained in the Developer Documentation. But it can be very" - " slow, perhaps slower than 1 fps.")); - interpreter->Check(config_instance.iCPUCore == PowerPC::CORE_INTERPRETER); - - jit_menu->AppendSeparator(); - jit_menu->AppendCheckItem(IDM_JIT_NO_BLOCK_LINKING, _("&JIT Block Linking Off"), - _("Provide safer execution by not linking the JIT blocks.")); - - jit_menu->AppendCheckItem( - IDM_JIT_NO_BLOCK_CACHE, _("&Disable JIT Cache"), - _("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " - "crashing.\n[This option must be selected before a game is started.]")); - - jit_menu->Append(IDM_CLEAR_CODE_CACHE, _("&Clear JIT Cache")); - jit_menu->AppendSeparator(); - jit_menu->Append(IDM_LOG_INSTRUCTIONS, _("&Log JIT Instruction Coverage")); - jit_menu->Append(IDM_SEARCH_INSTRUCTION, _("&Search for an Instruction")); - jit_menu->AppendSeparator(); - - jit_menu->AppendCheckItem( - IDM_JIT_OFF, _("&JIT Off (JIT Core)"), - _("Turn off all JIT functions, but still use the JIT core from Jit.cpp")); - - jit_menu->AppendCheckItem(IDM_JIT_LS_OFF, _("&JIT LoadStore Off")); - jit_menu->AppendCheckItem(IDM_JIT_LSLBZX_OFF, _("&JIT LoadStore lbzx Off")); - jit_menu->AppendCheckItem(IDM_JIT_LSLXZ_OFF, _("&JIT LoadStore lXz Off")); - jit_menu->AppendCheckItem(IDM_JIT_LSLWZ_OFF, _("&JIT LoadStore lwz Off")); - jit_menu->AppendCheckItem(IDM_JIT_LSF_OFF, _("&JIT LoadStore Floating Off")); - jit_menu->AppendCheckItem(IDM_JIT_LSP_OFF, _("&JIT LoadStore Paired Off")); - jit_menu->AppendCheckItem(IDM_JIT_FP_OFF, _("&JIT FloatingPoint Off")); - jit_menu->AppendCheckItem(IDM_JIT_I_OFF, _("&JIT Integer Off")); - jit_menu->AppendCheckItem(IDM_JIT_P_OFF, _("&JIT Paired Off")); - jit_menu->AppendCheckItem(IDM_JIT_SR_OFF, _("&JIT SystemRegisters Off")); - - return jit_menu; -} - -wxMenu* CFrame::CreateDebugMenu() -{ - m_SavedPerspectives = new wxMenu; - PopulateSavedPerspectives(); - - auto* const add_pane_menu = new wxMenu; - add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_TOP, _("Top")); - add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_BOTTOM, _("Bottom")); - add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_LEFT, _("Left")); - add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_RIGHT, _("Right")); - add_pane_menu->Append(IDM_PERSPECTIVES_ADD_PANE_CENTER, _("Center")); - - auto* const perspective_menu = new wxMenu; - perspective_menu->Append(IDM_SAVE_PERSPECTIVE, _("Save Perspectives"), - _("Save currently-toggled perspectives")); - perspective_menu->AppendCheckItem(IDM_EDIT_PERSPECTIVES, _("Edit Perspectives"), - _("Toggle editing of perspectives")); - perspective_menu->AppendSeparator(); - perspective_menu->Append(IDM_ADD_PERSPECTIVE, _("Create New Perspective")); - perspective_menu->AppendSubMenu(m_SavedPerspectives, _("Saved Perspectives")); - perspective_menu->AppendSeparator(); - perspective_menu->AppendSubMenu(add_pane_menu, _("Add New Pane To")); - perspective_menu->AppendCheckItem(IDM_TAB_SPLIT, _("Tab Split")); - perspective_menu->AppendCheckItem(IDM_NO_DOCKING, _("Disable Docking"), - _("Disable docking of perspective panes to main window")); - - auto* const debug_menu = new wxMenu; - debug_menu->Append(IDM_STEP, _("Step &Into\tF11")); - debug_menu->Append(IDM_STEPOVER, _("Step &Over\tF10")); - debug_menu->Append(IDM_STEPOUT, _("Step O&ut\tSHIFT+F11")); - debug_menu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9")); - debug_menu->AppendSeparator(); - debug_menu->AppendSubMenu(perspective_menu, _("Perspectives"), _("Edit Perspectives")); - - return debug_menu; -} - -wxMenu* CFrame::CreateSymbolsMenu() -{ - auto* const symbols_menu = new wxMenu; - symbols_menu->Append(IDM_CLEAR_SYMBOLS, _("&Clear Symbols"), - _("Remove names from all functions and variables.")); - symbols_menu->Append(IDM_SCAN_FUNCTIONS, _("&Generate Symbol Map"), - _("Recognise standard functions from sys\\totaldb.dsy, and use generic zz_ " - "names for other functions.")); - symbols_menu->AppendSeparator(); - symbols_menu->Append(IDM_LOAD_MAP_FILE, _("&Load Symbol Map"), - _("Try to load this game's function names automatically - but doesn't check " - ".map files stored on the disc image yet.")); - symbols_menu->Append(IDM_SAVEMAPFILE, _("&Save Symbol Map"), - _("Save the function names for each address to a .map file in your user " - "settings map folder, named after the title id.")); - symbols_menu->AppendSeparator(); - symbols_menu->Append( - IDM_LOAD_MAP_FILE_AS, _("Load &Other Map File..."), - _("Load any .map file containing the function names and addresses for this game.")); - symbols_menu->Append( - IDM_LOAD_BAD_MAP_FILE, _("Load &Bad Map File..."), - _("Try to load a .map file that might be from a slightly different version.")); - symbols_menu->Append(IDM_SAVE_MAP_FILE_AS, _("Save Symbol Map &As..."), - _("Save the function names and addresses for this game as a .map file. If " - "you want to open it in IDA pro, use the .idc script.")); - symbols_menu->AppendSeparator(); - symbols_menu->Append( - IDM_SAVE_MAP_FILE_WITH_CODES, _("Save Code"), - _("Save the entire disassembled code. This may take a several seconds" - " and may require between 50 and 100 MB of hard drive space. It will only save code" - " that are in the first 4 MB of memory, if you are debugging a game that load .rel" - " files with code to memory you may want to increase that to perhaps 8 MB, you can do" - " that from SymbolDB::SaveMap().")); - - symbols_menu->AppendSeparator(); - symbols_menu->Append( - IDM_CREATE_SIGNATURE_FILE, _("&Create Signature File..."), - _("Create a .dsy file that can be used to recognise these same functions in other games.")); - symbols_menu->Append(IDM_APPEND_SIGNATURE_FILE, _("Append to &Existing Signature File..."), - _("Add any named functions missing from a .dsy file, so it can also " - "recognise these additional functions in other games.")); - symbols_menu->Append(IDM_COMBINE_SIGNATURE_FILES, _("Combine Two Signature Files..."), - _("Make a new .dsy file which can recognise more functions, by combining " - "two existing files. The first input file has priority.")); - symbols_menu->Append( - IDM_USE_SIGNATURE_FILE, _("Apply Signat&ure File..."), - _("Must use Generate symbol map first! Recognise names of any standard library functions " - "used in multiple games, by loading them from a .dsy file.")); - symbols_menu->AppendSeparator(); - symbols_menu->Append(IDM_PATCH_HLE_FUNCTIONS, _("&Patch HLE Functions")); - symbols_menu->Append(IDM_RENAME_SYMBOLS, _("&Rename Symbols from File...")); - - return symbols_menu; -} - -wxMenu* CFrame::CreateProfilerMenu() -{ - auto* const profiler_menu = new wxMenu; - profiler_menu->AppendCheckItem(IDM_PROFILE_BLOCKS, _("&Profile Blocks")); - profiler_menu->AppendSeparator(); - profiler_menu->Append(IDM_WRITE_PROFILE, _("&Write to profile.txt, Show")); - - return profiler_menu; -} - -wxMenu* CFrame::CreateHelpMenu() -{ - auto* const help_menu = new wxMenu; - help_menu->Append(IDM_HELP_WEBSITE, _("&Website")); - help_menu->Append(IDM_HELP_ONLINE_DOCS, _("Online &Documentation")); - help_menu->Append(IDM_HELP_GITHUB, _("&GitHub Repository")); - help_menu->AppendSeparator(); - help_menu->Append(wxID_ABOUT, _("&About")); - - return help_menu; -} - -wxString CFrame::GetMenuLabel(int Id) -{ - wxString Label; - - switch (Id) - { - case HK_OPEN: - Label = _("&Open..."); - break; - case HK_CHANGE_DISC: - Label = _("Change &Disc..."); - break; - case HK_REFRESH_LIST: - Label = _("&Refresh List"); - break; - - case HK_PLAY_PAUSE: - if (Core::GetState() == Core::CORE_RUN) - Label = _("&Pause"); - else - Label = _("&Play"); - break; - case HK_STOP: - Label = _("&Stop"); - break; - case HK_RESET: - Label = _("&Reset"); - break; - case HK_FRAME_ADVANCE: - Label = _("&Frame Advance"); - break; - - case HK_START_RECORDING: - Label = _("Start Re&cording Input"); - break; - case HK_PLAY_RECORDING: - Label = _("P&lay Input Recording..."); - break; - case HK_EXPORT_RECORDING: - Label = _("Export Recording..."); - break; - case HK_READ_ONLY_MODE: - Label = _("&Read-Only Mode"); - break; - - case HK_FULLSCREEN: - Label = _("&Fullscreen"); - break; - case HK_SCREENSHOT: - Label = _("Take Screenshot"); - break; - case HK_EXIT: - Label = _("Exit"); - break; - - case HK_WIIMOTE1_CONNECT: - case HK_WIIMOTE2_CONNECT: - case HK_WIIMOTE3_CONNECT: - case HK_WIIMOTE4_CONNECT: - Label = wxString::Format(_("Connect Wiimote %i"), Id - HK_WIIMOTE1_CONNECT + 1); - break; - case HK_BALANCEBOARD_CONNECT: - Label = _("Connect Balance Board"); - break; - case HK_LOAD_STATE_SLOT_1: - case HK_LOAD_STATE_SLOT_2: - case HK_LOAD_STATE_SLOT_3: - case HK_LOAD_STATE_SLOT_4: - case HK_LOAD_STATE_SLOT_5: - case HK_LOAD_STATE_SLOT_6: - case HK_LOAD_STATE_SLOT_7: - case HK_LOAD_STATE_SLOT_8: - case HK_LOAD_STATE_SLOT_9: - case HK_LOAD_STATE_SLOT_10: - Label = wxString::Format(_("Slot %i - %s"), Id - HK_LOAD_STATE_SLOT_1 + 1, - StrToWxStr(State::GetInfoStringOfSlot(Id - HK_LOAD_STATE_SLOT_1 + 1))); - break; - - case HK_SAVE_STATE_SLOT_1: - case HK_SAVE_STATE_SLOT_2: - case HK_SAVE_STATE_SLOT_3: - case HK_SAVE_STATE_SLOT_4: - case HK_SAVE_STATE_SLOT_5: - case HK_SAVE_STATE_SLOT_6: - case HK_SAVE_STATE_SLOT_7: - case HK_SAVE_STATE_SLOT_8: - case HK_SAVE_STATE_SLOT_9: - case HK_SAVE_STATE_SLOT_10: - Label = wxString::Format(_("Slot %i - %s"), Id - HK_SAVE_STATE_SLOT_1 + 1, - StrToWxStr(State::GetInfoStringOfSlot(Id - HK_SAVE_STATE_SLOT_1 + 1))); - break; - case HK_SAVE_STATE_FILE: - Label = _("Save State..."); - break; - - case HK_LOAD_LAST_STATE_1: - case HK_LOAD_LAST_STATE_2: - case HK_LOAD_LAST_STATE_3: - case HK_LOAD_LAST_STATE_4: - case HK_LOAD_LAST_STATE_5: - case HK_LOAD_LAST_STATE_6: - case HK_LOAD_LAST_STATE_7: - case HK_LOAD_LAST_STATE_8: - case HK_LOAD_LAST_STATE_9: - case HK_LOAD_LAST_STATE_10: - Label = wxString::Format(_("Last %i"), Id - HK_LOAD_LAST_STATE_1 + 1); - break; - case HK_LOAD_STATE_FILE: - Label = _("Load State..."); - break; - - case HK_SAVE_FIRST_STATE: - Label = _("Save Oldest State"); - break; - case HK_UNDO_LOAD_STATE: - Label = _("Undo Load State"); - break; - case HK_UNDO_SAVE_STATE: - Label = _("Undo Save State"); - break; - - case HK_SAVE_STATE_SLOT_SELECTED: - Label = _("Save State to Selected Slot"); - break; - - case HK_LOAD_STATE_SLOT_SELECTED: - Label = _("Load State from Selected Slot"); - break; - - case HK_SELECT_STATE_SLOT_1: - case HK_SELECT_STATE_SLOT_2: - case HK_SELECT_STATE_SLOT_3: - case HK_SELECT_STATE_SLOT_4: - case HK_SELECT_STATE_SLOT_5: - case HK_SELECT_STATE_SLOT_6: - case HK_SELECT_STATE_SLOT_7: - case HK_SELECT_STATE_SLOT_8: - case HK_SELECT_STATE_SLOT_9: - case HK_SELECT_STATE_SLOT_10: - Label = - wxString::Format(_("Select Slot %i - %s"), Id - HK_SELECT_STATE_SLOT_1 + 1, - StrToWxStr(State::GetInfoStringOfSlot(Id - HK_SELECT_STATE_SLOT_1 + 1))); - break; - - default: - Label = wxString::Format(_("Undefined %i"), Id); - } - - return Label; +wxMenuBar* CFrame::CreateMenuBar() const +{ + const auto menu_type = + UseDebugger ? MainMenuBar::MenuType::Debug : MainMenuBar::MenuType::Regular; + + return new MainMenuBar{menu_type}; +} + +void CFrame::BindMenuBarEvents() +{ + // File menu + Bind(wxEVT_MENU, &CFrame::OnOpen, this, wxID_OPEN); + Bind(wxEVT_MENU, &CFrame::OnChangeDisc, this, IDM_CHANGE_DISC); + Bind(wxEVT_MENU, &CFrame::OnBootDrive, this, IDM_DRIVE1, IDM_DRIVE24); + Bind(wxEVT_MENU, &CFrame::OnRefresh, this, wxID_REFRESH); + Bind(wxEVT_MENU, &CFrame::OnQuit, this, wxID_EXIT); + + // Emulation menu + Bind(wxEVT_MENU, &CFrame::OnPlay, this, IDM_PLAY); + Bind(wxEVT_MENU, &CFrame::OnStop, this, IDM_STOP); + Bind(wxEVT_MENU, &CFrame::OnReset, this, IDM_RESET); + Bind(wxEVT_MENU, &CFrame::OnToggleFullscreen, this, IDM_TOGGLE_FULLSCREEN); + Bind(wxEVT_MENU, &CFrame::OnFrameStep, this, IDM_FRAMESTEP); + Bind(wxEVT_MENU, &CFrame::OnScreenshot, this, IDM_SCREENSHOT); + Bind(wxEVT_MENU, &CFrame::OnLoadStateFromFile, this, IDM_LOAD_STATE_FILE); + Bind(wxEVT_MENU, &CFrame::OnLoadCurrentSlot, this, IDM_LOAD_SELECTED_SLOT); + Bind(wxEVT_MENU, &CFrame::OnUndoLoadState, this, IDM_UNDO_LOAD_STATE); + Bind(wxEVT_MENU, &CFrame::OnLoadState, this, IDM_LOAD_SLOT_1, IDM_LOAD_SLOT_10); + Bind(wxEVT_MENU, &CFrame::OnLoadLastState, this, IDM_LOAD_LAST_1, IDM_LOAD_LAST_10); + Bind(wxEVT_MENU, &CFrame::OnSaveStateToFile, this, IDM_SAVE_STATE_FILE); + Bind(wxEVT_MENU, &CFrame::OnSaveCurrentSlot, this, IDM_SAVE_SELECTED_SLOT); + Bind(wxEVT_MENU, &CFrame::OnSaveFirstState, this, IDM_SAVE_FIRST_STATE); + Bind(wxEVT_MENU, &CFrame::OnUndoSaveState, this, IDM_UNDO_SAVE_STATE); + Bind(wxEVT_MENU, &CFrame::OnSaveState, this, IDM_SAVE_SLOT_1, IDM_SAVE_SLOT_10); + Bind(wxEVT_MENU, &CFrame::OnSelectSlot, this, IDM_SELECT_SLOT_1, IDM_SELECT_SLOT_10); + + // Movie menu + Bind(wxEVT_MENU, &CFrame::OnRecord, this, IDM_RECORD); + Bind(wxEVT_MENU, &CFrame::OnPlayRecording, this, IDM_PLAY_RECORD); + Bind(wxEVT_MENU, &CFrame::OnRecordExport, this, IDM_RECORD_EXPORT); + Bind(wxEVT_MENU, &CFrame::OnRecordReadOnly, this, IDM_RECORD_READ_ONLY); + Bind(wxEVT_MENU, &CFrame::OnTASInput, this, IDM_TAS_INPUT); + Bind(wxEVT_MENU, &CFrame::OnTogglePauseMovie, this, IDM_TOGGLE_PAUSE_MOVIE); + Bind(wxEVT_MENU, &CFrame::OnShowLag, this, IDM_SHOW_LAG); + Bind(wxEVT_MENU, &CFrame::OnShowFrameCount, this, IDM_SHOW_FRAME_COUNT); + Bind(wxEVT_MENU, &CFrame::OnShowInputDisplay, this, IDM_SHOW_INPUT_DISPLAY); + Bind(wxEVT_MENU, &CFrame::OnShowRTCDisplay, this, IDM_SHOW_RTC_DISPLAY); + Bind(wxEVT_MENU, &CFrame::OnToggleDumpFrames, this, IDM_TOGGLE_DUMP_FRAMES); + Bind(wxEVT_MENU, &CFrame::OnToggleDumpAudio, this, IDM_TOGGLE_DUMP_AUDIO); + + // Options menu + Bind(wxEVT_MENU, &CFrame::OnConfigMain, this, wxID_PREFERENCES); + Bind(wxEVT_MENU, &CFrame::OnConfigGFX, this, IDM_CONFIG_GFX_BACKEND); + Bind(wxEVT_MENU, &CFrame::OnConfigAudio, this, IDM_CONFIG_AUDIO); + Bind(wxEVT_MENU, &CFrame::OnConfigControllers, this, IDM_CONFIG_CONTROLLERS); + Bind(wxEVT_MENU, &CFrame::OnConfigHotkey, this, IDM_CONFIG_HOTKEYS); + + // Tools menu + Bind(wxEVT_MENU, &CFrame::OnMemcard, this, IDM_MEMCARD); + Bind(wxEVT_MENU, &CFrame::OnImportSave, this, IDM_IMPORT_SAVE); + Bind(wxEVT_MENU, &CFrame::OnExportAllSaves, this, IDM_EXPORT_ALL_SAVE); + Bind(wxEVT_MENU, &CFrame::OnShowCheatsWindow, this, IDM_CHEATS); + Bind(wxEVT_MENU, &CFrame::OnNetPlay, this, IDM_NETPLAY); + Bind(wxEVT_MENU, &CFrame::OnInstallWAD, this, IDM_MENU_INSTALL_WAD); + Bind(wxEVT_MENU, &CFrame::OnLoadWiiMenu, this, IDM_LOAD_WII_MENU); + Bind(wxEVT_MENU, &CFrame::OnFifoPlayer, this, IDM_FIFOPLAYER); + Bind(wxEVT_MENU, &CFrame::OnConnectWiimote, this, IDM_CONNECT_WIIMOTE1, IDM_CONNECT_BALANCEBOARD); + + // View menu + Bind(wxEVT_MENU, &CFrame::OnToggleToolbar, this, IDM_TOGGLE_TOOLBAR); + Bind(wxEVT_MENU, &CFrame::OnToggleStatusbar, this, IDM_TOGGLE_STATUSBAR); + Bind(wxEVT_MENU, &CFrame::OnToggleWindow, this, IDM_LOG_WINDOW, IDM_VIDEO_WINDOW); + Bind(wxEVT_MENU, &CFrame::GameListChanged, this, IDM_LIST_WAD, IDM_LIST_DRIVES); + Bind(wxEVT_MENU, &CFrame::GameListChanged, this, IDM_PURGE_GAME_LIST_CACHE); + Bind(wxEVT_MENU, &CFrame::OnChangeColumnsVisible, this, IDM_SHOW_SYSTEM, IDM_SHOW_STATE); + + // Debug menu + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_SAVE_PERSPECTIVE); + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_EDIT_PERSPECTIVES); + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_TOP); + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_BOTTOM); + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_LEFT); + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_RIGHT); + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_PERSPECTIVES_ADD_PANE_CENTER); + Bind(wxEVT_MENU, &CFrame::OnSelectPerspective, this, IDM_PERSPECTIVES_0, IDM_PERSPECTIVES_100); + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_ADD_PERSPECTIVE); + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_TAB_SPLIT); + Bind(wxEVT_MENU, &CFrame::OnPerspectiveMenu, this, IDM_NO_DOCKING); + + // Help menu + Bind(wxEVT_MENU, &CFrame::OnHelp, this, IDM_HELP_WEBSITE); + Bind(wxEVT_MENU, &CFrame::OnHelp, this, IDM_HELP_ONLINE_DOCS); + Bind(wxEVT_MENU, &CFrame::OnHelp, this, IDM_HELP_GITHUB); + Bind(wxEVT_MENU, &CFrame::OnHelp, this, wxID_ABOUT); } // Create toolbar items @@ -1885,6 +1380,8 @@ void CFrame::UpdateGUI() m_ToolBar->EnableTool(IDM_SCREENSHOT, Running || Paused); } + GetMenuBar()->Refresh(false); + // File GetMenuBar()->FindItem(wxID_OPEN)->Enable(!Initialized); GetMenuBar()->FindItem(IDM_DRIVES)->Enable(!Initialized); @@ -1899,16 +1396,6 @@ void CFrame::UpdateGUI() GetMenuBar()->FindItem(IDM_FRAMESTEP)->Enable(Running || Paused); GetMenuBar()->FindItem(IDM_SCREENSHOT)->Enable(Running || Paused); GetMenuBar()->FindItem(IDM_TOGGLE_FULLSCREEN)->Enable(Running || Paused); - - // Update Key Shortcuts - for (unsigned int i = 0; i < NUM_HOTKEYS; i++) - { - if (GetCmdForHotkey(i) == -1) - continue; - if (GetMenuBar()->FindItem(GetCmdForHotkey(i))) - GetMenuBar()->FindItem(GetCmdForHotkey(i))->SetItemLabel(GetMenuLabel(i)); - } - GetMenuBar()->FindItem(IDM_LOAD_STATE)->Enable(Initialized); GetMenuBar()->FindItem(IDM_SAVE_STATE)->Enable(Initialized); // Misc |
