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authorskidau <skidau@gmail.com>2014-10-11 14:27:49 +1100
committerskidau <skidau@gmail.com>2014-10-11 14:27:49 +1100
commita373cc065478b814412c3e9975a9602ee5b0dd59 (patch)
treea77004fa76e106daaa9f9165fb5fd40ee3fcd504 /Source/Core/DolphinWX/FrameTools.cpp
parent98d9a38fe09b3f372e99a2a8204d1b0f733a56ce (diff)
parent03e1bd0995c5e77d954067653716fd72b7579c95 (diff)
Merge pull request #1231 from Armada651/borderless
Support the borderless fullscreen option in all backends.
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 5159502d97..fe8c872fb4 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -1111,7 +1111,7 @@ void CFrame::DoStop()
// If exclusive fullscreen is not enabled then we can pause the emulation
// before we've exited fullscreen. If not then we need to exit fullscreen first.
- if (!RendererIsFullscreen() || g_Config.BorderlessFullscreenEnabled() ||
+ if (!RendererIsFullscreen() || !g_Config.ExclusiveFullscreenEnabled() ||
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
{
Core::SetState(Core::CORE_PAUSE);