diff options
| author | archshift <admin@archshift.com> | 2014-08-15 21:16:14 -0700 |
|---|---|---|
| committer | archshift <admin@archshift.com> | 2014-08-17 12:57:44 -0700 |
| commit | b74a34795ba7162e825e20679536c1ed9a62c083 (patch) | |
| tree | 091d41fc44ee362b95cc603af0064b03c4710417 /Source/Core/DolphinWX/FrameTools.cpp | |
| parent | 15a3b30e27121ad89805b2e3ac8920d3a5e92960 (diff) | |
Fixed toolbar's disabled button color.
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/FrameTools.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp index 04f2e4dd1e..1857cdda35 100644 --- a/Source/Core/DolphinWX/FrameTools.cpp +++ b/Source/Core/DolphinWX/FrameTools.cpp @@ -475,8 +475,8 @@ wxString CFrame::GetMenuLabel(int Id) break; case HK_SAVE_FIRST_STATE: Label = _("Save Oldest State"); break; - case HK_UNDO_LOAD_STATE: Label = _("Undo Load State"); break; - case HK_UNDO_SAVE_STATE: Label = _("Undo Save State"); break; + case HK_UNDO_LOAD_STATE: Label = _("Undo Load State"); break; + case HK_UNDO_SAVE_STATE: Label = _("Undo Save State"); break; default: Label = wxString::Format(_("Undefined %i"), Id); @@ -508,20 +508,20 @@ void CFrame::PopulateToolbar(wxToolBar* ToolBar) ToolBar->SetToolBitmapSize(wxSize(w, h)); - ToolBar->AddTool(wxID_OPEN, _("Open"), m_Bitmaps[Toolbar_FileOpen], _("Open file...")); - ToolBar->AddTool(wxID_REFRESH, _("Refresh"), m_Bitmaps[Toolbar_Refresh], _("Refresh game list")); - ToolBar->AddTool(IDM_BROWSE, _("Browse"), m_Bitmaps[Toolbar_Browse], _("Browse for an ISO directory...")); + WxUtils::AddToolbarButton(ToolBar, wxID_OPEN, _("Open"), m_Bitmaps[Toolbar_FileOpen], _("Open file...")); + WxUtils::AddToolbarButton(ToolBar, wxID_REFRESH, _("Refresh"), m_Bitmaps[Toolbar_Refresh], _("Refresh game list")); + WxUtils::AddToolbarButton(ToolBar, IDM_BROWSE, _("Browse"), m_Bitmaps[Toolbar_Browse], _("Browse for an ISO directory...")); ToolBar->AddSeparator(); - ToolBar->AddTool(IDM_PLAY, _("Play"), m_Bitmaps[Toolbar_Play], _("Play")); - ToolBar->AddTool(IDM_STOP, _("Stop"), m_Bitmaps[Toolbar_Stop], _("Stop")); - ToolBar->AddTool(IDM_TOGGLE_FULLSCREEN, _("FullScr"), m_Bitmaps[Toolbar_FullScreen], _("Toggle Fullscreen")); - ToolBar->AddTool(IDM_SCREENSHOT, _("ScrShot"), m_Bitmaps[Toolbar_Screenshot], _("Take Screenshot")); + WxUtils::AddToolbarButton(ToolBar, IDM_PLAY, _("Play"), m_Bitmaps[Toolbar_Play], _("Play")); + WxUtils::AddToolbarButton(ToolBar, IDM_STOP, _("Stop"), m_Bitmaps[Toolbar_Stop], _("Stop")); + WxUtils::AddToolbarButton(ToolBar, IDM_TOGGLE_FULLSCREEN, _("FullScr"), m_Bitmaps[Toolbar_FullScreen], _("Toggle Fullscreen")); + WxUtils::AddToolbarButton(ToolBar, IDM_SCREENSHOT, _("ScrShot"), m_Bitmaps[Toolbar_Screenshot], _("Take Screenshot")); ToolBar->AddSeparator(); - ToolBar->AddTool(wxID_PREFERENCES, _("Config"), m_Bitmaps[Toolbar_ConfigMain], _("Configure...")); - ToolBar->AddTool(IDM_CONFIG_GFX_BACKEND, _("Graphics"), m_Bitmaps[Toolbar_ConfigGFX], _("Graphics settings")); - ToolBar->AddTool(IDM_CONFIG_DSP_EMULATOR, _("DSP"), m_Bitmaps[Toolbar_ConfigDSP], _("DSP settings")); - ToolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _("GCPad"), m_Bitmaps[Toolbar_ConfigPAD], _("GameCube Pad settings")); - ToolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _("Wiimote"), m_Bitmaps[Toolbar_Wiimote], _("Wiimote settings")); + WxUtils::AddToolbarButton(ToolBar, wxID_PREFERENCES, _("Config"), m_Bitmaps[Toolbar_ConfigMain], _("Configure...")); + WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_GFX_BACKEND, _("Graphics"), m_Bitmaps[Toolbar_ConfigGFX], _("Graphics settings")); + WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_DSP_EMULATOR, _("DSP"), m_Bitmaps[Toolbar_ConfigDSP], _("DSP settings")); + WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_PAD_PLUGIN, _("GCPad"), m_Bitmaps[Toolbar_ConfigPAD], _("GameCube Pad settings")); + WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_WIIMOTE_PLUGIN, _("Wiimote"), m_Bitmaps[Toolbar_Wiimote], _("Wiimote settings")); // after adding the buttons to the toolbar, must call Realize() to reflect // the changes @@ -1628,11 +1628,11 @@ void CFrame::OnFrameSkip(wxCommandEvent& event) void CFrame::UpdateGUI() { // Save status - bool Initialized = Core::IsRunning(); - bool Running = Core::GetState() == Core::CORE_RUN; - bool Paused = Core::GetState() == Core::CORE_PAUSE; - bool Stopping = Core::GetState() == Core::CORE_STOPPING; - bool RunningWii = Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii; + bool Initialized = Core::IsRunning(); + bool Running = Core::GetState() == Core::CORE_RUN; + bool Paused = Core::GetState() == Core::CORE_PAUSE; + bool Stopping = Core::GetState() == Core::CORE_STOPPING; + bool RunningWii = Initialized && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii; bool RunningGamecube = Initialized && !SConfig::GetInstance().m_LocalCoreStartupParameter.bWii; // Make sure that we have a toolbar |
