summaryrefslogtreecommitdiff
path: root/Source/Core/DolphinWX/FrameTools.cpp
diff options
context:
space:
mode:
authorLioncash <mathew1800@gmail.com>2015-04-11 01:24:45 -0400
committerLioncash <mathew1800@gmail.com>2015-04-11 01:35:54 -0400
commitbd28d260cefe86f8e0cd914f73c94b9043f94e68 (patch)
tree664afa47440e9a16e1f76ff6d30f51023cc55c8f /Source/Core/DolphinWX/FrameTools.cpp
parent1a18cad178b65c4f339982e3db451763e1425c45 (diff)
DolphinWX: Break the netplay UI controls into separate classes.
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index de41814259..5c67dc4c3d 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -75,7 +75,6 @@
#include "DolphinWX/ISOFile.h"
#include "DolphinWX/LogWindow.h"
#include "DolphinWX/MemcardManager.h"
-#include "DolphinWX/NetWindow.h"
#include "DolphinWX/TASInputDlg.h"
#include "DolphinWX/WXInputBase.h"
#include "DolphinWX/WxUtils.h"
@@ -84,6 +83,8 @@
#include "DolphinWX/Debugger/BreakpointWindow.h"
#include "DolphinWX/Debugger/CodeWindow.h"
#include "DolphinWX/Debugger/WatchWindow.h"
+#include "DolphinWX/NetPlay/NetPlaySetupFrame.h"
+#include "DolphinWX/NetPlay/NetWindow.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
@@ -1213,7 +1214,9 @@ void CFrame::DoStop()
DoRecordingSave();
if (Movie::IsMovieActive())
Movie::EndPlayInput(false);
- NetPlay::StopGame();
+
+ if (NetPlayDialog::GetNetPlayClient())
+ NetPlayDialog::GetNetPlayClient()->Stop();
BootManager::Stop();
UpdateGUI();
@@ -1450,10 +1453,10 @@ void CFrame::OnNetPlay(wxCommandEvent& WXUNUSED (event))
{
if (!g_NetPlaySetupDiag)
{
- if (NetPlayDiag::GetInstance() != nullptr)
- NetPlayDiag::GetInstance()->Raise();
+ if (NetPlayDialog::GetInstance() != nullptr)
+ NetPlayDialog::GetInstance()->Raise();
else
- g_NetPlaySetupDiag = new NetPlaySetupDiag(this, m_GameListCtrl);
+ g_NetPlaySetupDiag = new NetPlaySetupFrame(this, m_GameListCtrl);
}
else
{