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authorLioncash <mathew1800@gmail.com>2015-10-04 15:06:31 -0400
committerLioncash <mathew1800@gmail.com>2015-10-04 15:15:10 -0400
commitef1cc2cec472d1704953ff45a633ec178a207d2d (patch)
treebbcee711522c559fca7a157f3582c49364c25614 /Source/Core/DolphinWX/FrameTools.cpp
parente076de137b1ec7792914f26f0c524c6c852a6abf (diff)
CPU: Convert CCPU into a namespace
There's not much point to a class with only static member functions.
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 2948199286..d79981b56a 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -845,10 +845,7 @@ void CFrame::OnPlay(wxCommandEvent& WXUNUSED (event))
// Core is initialized and emulator is running
if (UseDebugger)
{
- if (CCPU::IsStepping())
- CCPU::EnableStepping(false);
- else
- CCPU::EnableStepping(true); // Break
+ CPU::EnableStepping(!CPU::IsStepping());
wxThread::Sleep(20);
g_pCodeWindow->JumpToAddress(PC);