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authorLioncash <mathew1800@gmail.com>2015-09-08 01:44:37 -0400
committerLioncash <mathew1800@gmail.com>2015-09-11 09:49:00 -0400
commit19459e827f6c15f9429598015019ecb66f2e6cad (patch)
tree61dac757115325ce01694429c6864fd99903ace9 /Source/Core/DolphinWX/ISOFile.cpp
parent3014feedc839d69931079ad3c4f645ef51055e1a (diff)
Partially revert "General: Toss out PRI macro usage"
Diffstat (limited to 'Source/Core/DolphinWX/ISOFile.cpp')
-rw-r--r--Source/Core/DolphinWX/ISOFile.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/ISOFile.cpp b/Source/Core/DolphinWX/ISOFile.cpp
index 6e2a07ecaf..5aeca6d1c1 100644
--- a/Source/Core/DolphinWX/ISOFile.cpp
+++ b/Source/Core/DolphinWX/ISOFile.cpp
@@ -206,7 +206,7 @@ std::string GameListItem::CreateCacheFilename()
// Filename.extension_HashOfFolderPath_Size.cache
// Append hash to prevent ISO name-clashing in different folders.
- Filename.append(StringFromFormat("%s_%x_%llx.cache",
+ Filename.append(StringFromFormat("%s_%x_%" PRIx64 ".cache",
extension.c_str(), HashFletcher((const u8 *)LegalPathname.c_str(), LegalPathname.size()),
File::GetSize(m_FileName)));