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authorStevoisiak <Stevoisiak@gmail.com>2014-11-14 14:46:49 -0500
committerStevoisiak <S.Vascellaro@gmail.com>2014-11-24 17:16:59 -0500
commit6da394a4d0891ed30fbb08f4ec853f40699f7033 (patch)
tree3e95fff7fde66a1e121e2aa78b5c221fab8be8c9 /Source/Core/DolphinWX/ISOFile.cpp
parent60e9301f40601a1a3d6546a37ea71f18a43f9b3b (diff)
More formatting and consistency fixes
Diffstat (limited to 'Source/Core/DolphinWX/ISOFile.cpp')
-rw-r--r--Source/Core/DolphinWX/ISOFile.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/ISOFile.cpp b/Source/Core/DolphinWX/ISOFile.cpp
index 41345ccdcb..5e21cd0f4f 100644
--- a/Source/Core/DolphinWX/ISOFile.cpp
+++ b/Source/Core/DolphinWX/ISOFile.cpp
@@ -113,7 +113,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
m_Valid = true;
// Create a cache file only if we have an image.
- // Wii isos create their images after you have generated the first savegame
+ // Wii ISOs create their images after you have generated the first savegame
if (!m_pImage.empty())
SaveToCache();
}