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authorJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
committerJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
commit7dfced21a2e5aac7195e0e1ad76468e30306766b (patch)
treebd671b639d3d911460b767caabad8fc8a759a6bf /Source/Core/DolphinWX/ISOFile.cpp
parentc25be031fc1031d795157d8344b87b7841145197 (diff)
parent7b0a65e295c784f9d573f2ef52d4e2a7b9bb2889 (diff)
Merge branch 'master' into stable
Diffstat (limited to 'Source/Core/DolphinWX/ISOFile.cpp')
-rw-r--r--Source/Core/DolphinWX/ISOFile.cpp276
1 files changed, 276 insertions, 0 deletions
diff --git a/Source/Core/DolphinWX/ISOFile.cpp b/Source/Core/DolphinWX/ISOFile.cpp
new file mode 100644
index 0000000000..d36ce1fde4
--- /dev/null
+++ b/Source/Core/DolphinWX/ISOFile.cpp
@@ -0,0 +1,276 @@
+// Copyright 2008 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <cinttypes>
+#include <cstdio>
+#include <cstring>
+#include <memory>
+#include <string>
+#include <utility>
+#include <vector>
+#include <wx/app.h>
+#include <wx/bitmap.h>
+#include <wx/filefn.h>
+#include <wx/image.h>
+#include <wx/toplevel.h>
+
+#include "Common/ChunkFile.h"
+#include "Common/CommonPaths.h"
+#include "Common/CommonTypes.h"
+#include "Common/FileUtil.h"
+#include "Common/Hash.h"
+#include "Common/IniFile.h"
+#include "Common/StringUtil.h"
+
+#include "Core/ConfigManager.h"
+#include "Core/CoreParameter.h"
+#include "Core/Boot/Boot.h"
+
+#include "DiscIO/CompressedBlob.h"
+#include "DiscIO/Filesystem.h"
+#include "DiscIO/Volume.h"
+#include "DiscIO/VolumeCreator.h"
+
+#include "DolphinWX/ISOFile.h"
+#include "DolphinWX/WxUtils.h"
+
+static const u32 CACHE_REVISION = 0x124;
+
+#define DVD_BANNER_WIDTH 96
+#define DVD_BANNER_HEIGHT 32
+
+static std::string GetLanguageString(DiscIO::IVolume::ELanguage language, std::map<DiscIO::IVolume::ELanguage, std::string> strings)
+{
+ auto end = strings.end();
+ auto it = strings.find(language);
+ if (it != end)
+ return it->second;
+
+ // English tends to be a good fallback when the requested language isn't available
+ if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH)
+ {
+ it = strings.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH);
+ if (it != end)
+ return it->second;
+ }
+
+ // If English isn't available either, just pick something
+ if (!strings.empty())
+ return strings.cbegin()->second;
+
+ return "";
+}
+
+GameListItem::GameListItem(const std::string& _rFileName)
+ : m_FileName(_rFileName)
+ , m_emu_state(0)
+ , m_FileSize(0)
+ , m_Revision(0)
+ , m_Valid(false)
+ , m_BlobCompressed(false)
+ , m_ImageWidth(0)
+ , m_ImageHeight(0)
+{
+ if (LoadFromCache())
+ {
+ m_Valid = true;
+ }
+ else
+ {
+ DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(_rFileName);
+
+ if (pVolume != nullptr)
+ {
+ m_Platform = pVolume->GetVolumeType();
+
+ m_names = pVolume->GetNames(true);
+ m_descriptions = pVolume->GetDescriptions();
+ m_company = pVolume->GetCompany();
+
+ m_Country = pVolume->GetCountry();
+ m_FileSize = pVolume->GetRawSize();
+ m_VolumeSize = pVolume->GetSize();
+
+ m_UniqueID = pVolume->GetUniqueID();
+ m_BlobCompressed = DiscIO::IsCompressedBlob(_rFileName);
+ m_disc_number = pVolume->GetDiscNumber();
+ m_Revision = pVolume->GetRevision();
+
+ std::vector<u32> Buffer = pVolume->GetBanner(&m_ImageWidth, &m_ImageHeight);
+ u32* pData = Buffer.data();
+ m_pImage.resize(m_ImageWidth * m_ImageHeight * 3);
+
+ for (int i = 0; i < m_ImageWidth * m_ImageHeight; i++)
+ {
+ m_pImage[i * 3 + 0] = (pData[i] & 0xFF0000) >> 16;
+ m_pImage[i * 3 + 1] = (pData[i] & 0x00FF00) >> 8;
+ m_pImage[i * 3 + 2] = (pData[i] & 0x0000FF) >> 0;
+ }
+
+ delete pVolume;
+
+ m_Valid = true;
+
+ // Create a cache file only if we have an image.
+ // Wii ISOs create their images after you have generated the first savegame
+ if (!m_pImage.empty())
+ SaveToCache();
+ }
+ }
+
+ if (m_company.empty() && m_UniqueID.size() >= 6)
+ m_company = DiscIO::GetCompanyFromID(m_UniqueID.substr(4, 2));
+
+ if (IsValid())
+ {
+ IniFile ini = SCoreStartupParameter::LoadGameIni(m_UniqueID, m_Revision);
+ ini.GetIfExists("EmuState", "EmulationStateId", &m_emu_state);
+ ini.GetIfExists("EmuState", "EmulationIssues", &m_issues);
+ }
+
+ if (!m_pImage.empty())
+ {
+ wxImage Image(m_ImageWidth, m_ImageHeight, &m_pImage[0], true);
+ double Scale = wxTheApp->GetTopWindow()->GetContentScaleFactor();
+ // Note: This uses nearest neighbor, which subjectively looks a lot
+ // better for GC banners than smooth scaling.
+ Image.Rescale(DVD_BANNER_WIDTH * Scale, DVD_BANNER_HEIGHT * Scale);
+#ifdef __APPLE__
+ m_Bitmap = wxBitmap(Image, -1, Scale);
+#else
+ m_Bitmap = wxBitmap(Image, -1);
+#endif
+ }
+ else
+ {
+ // default banner
+ m_Bitmap.LoadFile(StrToWxStr(File::GetThemeDir(SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name)) + "nobanner.png", wxBITMAP_TYPE_PNG);
+ }
+}
+
+GameListItem::~GameListItem()
+{
+}
+
+bool GameListItem::LoadFromCache()
+{
+ return CChunkFileReader::Load<GameListItem>(CreateCacheFilename(), CACHE_REVISION, *this);
+}
+
+void GameListItem::SaveToCache()
+{
+ if (!File::IsDirectory(File::GetUserPath(D_CACHE_IDX)))
+ File::CreateDir(File::GetUserPath(D_CACHE_IDX));
+
+ CChunkFileReader::Save<GameListItem>(CreateCacheFilename(), CACHE_REVISION, *this);
+}
+
+void GameListItem::DoState(PointerWrap &p)
+{
+ p.Do(m_names);
+ p.Do(m_descriptions);
+ p.Do(m_company);
+ p.Do(m_UniqueID);
+ p.Do(m_FileSize);
+ p.Do(m_VolumeSize);
+ p.Do(m_Country);
+ p.Do(m_BlobCompressed);
+ p.Do(m_pImage);
+ p.Do(m_ImageWidth);
+ p.Do(m_ImageHeight);
+ p.Do(m_Platform);
+ p.Do(m_disc_number);
+ p.Do(m_Revision);
+}
+
+std::string GameListItem::CreateCacheFilename()
+{
+ std::string Filename, LegalPathname, extension;
+ SplitPath(m_FileName, &LegalPathname, &Filename, &extension);
+
+ if (Filename.empty()) return Filename; // Disc Drive
+
+ // Filename.extension_HashOfFolderPath_Size.cache
+ // Append hash to prevent ISO name-clashing in different folders.
+ Filename.append(StringFromFormat("%s_%x_%" PRIx64 ".cache",
+ extension.c_str(), HashFletcher((const u8 *)LegalPathname.c_str(), LegalPathname.size()),
+ File::GetSize(m_FileName)));
+
+ std::string fullname(File::GetUserPath(D_CACHE_IDX));
+ fullname += Filename;
+ return fullname;
+}
+
+std::string GameListItem::GetCompany() const
+{
+ return m_company;
+}
+
+std::string GameListItem::GetDescription(DiscIO::IVolume::ELanguage language) const
+{
+ return GetLanguageString(language, m_descriptions);
+}
+
+std::string GameListItem::GetDescription() const
+{
+ bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC;
+ return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
+}
+
+std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const
+{
+ return GetLanguageString(language, m_names);
+}
+
+std::string GameListItem::GetName() const
+{
+ bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC;
+ std::string name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
+ if (name.empty())
+ {
+ // No usable name, return filename (better than nothing)
+ SplitPath(GetFileName(), nullptr, &name, nullptr);
+ }
+ return name;
+}
+
+std::vector<DiscIO::IVolume::ELanguage> GameListItem::GetLanguages() const
+{
+ std::vector<DiscIO::IVolume::ELanguage> languages;
+ for (std::pair<DiscIO::IVolume::ELanguage, std::string> name : m_names)
+ languages.push_back(name.first);
+ return languages;
+}
+
+const std::string GameListItem::GetWiiFSPath() const
+{
+ DiscIO::IVolume *iso = DiscIO::CreateVolumeFromFilename(m_FileName);
+ std::string ret;
+
+ if (iso == nullptr)
+ return ret;
+
+ if (iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC)
+ {
+ u64 title = 0;
+
+ iso->GetTitleID((u8*)&title);
+ title = Common::swap64(title);
+
+ const std::string path = StringFromFormat("%s/title/%08x/%08x/data/",
+ File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title>>32), (u32)title);
+
+ if (!File::Exists(path))
+ File::CreateFullPath(path);
+
+ if (path[0] == '.')
+ ret = WxStrToStr(wxGetCwd()) + path.substr(strlen(ROOT_DIR));
+ else
+ ret = path;
+ }
+ delete iso;
+
+ return ret;
+}
+