diff options
| author | degasus <wickmarkus@web.de> | 2015-06-12 13:56:53 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2015-06-12 19:07:45 +0200 |
| commit | c375111076235313669e71953c877c9512cebd16 (patch) | |
| tree | 4008bc8648422c51521a65b5209d0b641e9aea07 /Source/Core/DolphinWX/ISOFile.cpp | |
| parent | b9a9fcd26dc29520bddd565827129ee0962ec6d7 (diff) | |
Options: merge SCoreStartupParameter into SConfig
Diffstat (limited to 'Source/Core/DolphinWX/ISOFile.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/ISOFile.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/Source/Core/DolphinWX/ISOFile.cpp b/Source/Core/DolphinWX/ISOFile.cpp index d36ce1fde4..e823b90aa0 100644 --- a/Source/Core/DolphinWX/ISOFile.cpp +++ b/Source/Core/DolphinWX/ISOFile.cpp @@ -24,7 +24,6 @@ #include "Common/StringUtil.h" #include "Core/ConfigManager.h" -#include "Core/CoreParameter.h" #include "Core/Boot/Boot.h" #include "DiscIO/CompressedBlob.h" @@ -124,7 +123,7 @@ GameListItem::GameListItem(const std::string& _rFileName) if (IsValid()) { - IniFile ini = SCoreStartupParameter::LoadGameIni(m_UniqueID, m_Revision); + IniFile ini = SConfig::LoadGameIni(m_UniqueID, m_Revision); ini.GetIfExists("EmuState", "EmulationStateId", &m_emu_state); ini.GetIfExists("EmuState", "EmulationIssues", &m_issues); } @@ -145,7 +144,7 @@ GameListItem::GameListItem(const std::string& _rFileName) else { // default banner - m_Bitmap.LoadFile(StrToWxStr(File::GetThemeDir(SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name)) + "nobanner.png", wxBITMAP_TYPE_PNG); + m_Bitmap.LoadFile(StrToWxStr(File::GetThemeDir(SConfig::GetInstance().theme_name)) + "nobanner.png", wxBITMAP_TYPE_PNG); } } @@ -215,7 +214,7 @@ std::string GameListItem::GetDescription(DiscIO::IVolume::ELanguage language) co std::string GameListItem::GetDescription() const { bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC; - return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii)); + return GetDescription(SConfig::GetInstance().GetCurrentLanguage(wii)); } std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const @@ -226,7 +225,7 @@ std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const std::string GameListItem::GetName() const { bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC; - std::string name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii)); + std::string name = GetName(SConfig::GetInstance().GetCurrentLanguage(wii)); if (name.empty()) { // No usable name, return filename (better than nothing) |
