summaryrefslogtreecommitdiff
path: root/Source/Core/DolphinWX/ISOFile.cpp
diff options
context:
space:
mode:
authordegasus <wickmarkus@web.de>2015-06-12 13:56:53 +0200
committerdegasus <wickmarkus@web.de>2015-06-12 19:07:45 +0200
commitc375111076235313669e71953c877c9512cebd16 (patch)
tree4008bc8648422c51521a65b5209d0b641e9aea07 /Source/Core/DolphinWX/ISOFile.cpp
parentb9a9fcd26dc29520bddd565827129ee0962ec6d7 (diff)
Options: merge SCoreStartupParameter into SConfig
Diffstat (limited to 'Source/Core/DolphinWX/ISOFile.cpp')
-rw-r--r--Source/Core/DolphinWX/ISOFile.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/Source/Core/DolphinWX/ISOFile.cpp b/Source/Core/DolphinWX/ISOFile.cpp
index d36ce1fde4..e823b90aa0 100644
--- a/Source/Core/DolphinWX/ISOFile.cpp
+++ b/Source/Core/DolphinWX/ISOFile.cpp
@@ -24,7 +24,6 @@
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
-#include "Core/CoreParameter.h"
#include "Core/Boot/Boot.h"
#include "DiscIO/CompressedBlob.h"
@@ -124,7 +123,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
if (IsValid())
{
- IniFile ini = SCoreStartupParameter::LoadGameIni(m_UniqueID, m_Revision);
+ IniFile ini = SConfig::LoadGameIni(m_UniqueID, m_Revision);
ini.GetIfExists("EmuState", "EmulationStateId", &m_emu_state);
ini.GetIfExists("EmuState", "EmulationIssues", &m_issues);
}
@@ -145,7 +144,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
else
{
// default banner
- m_Bitmap.LoadFile(StrToWxStr(File::GetThemeDir(SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name)) + "nobanner.png", wxBITMAP_TYPE_PNG);
+ m_Bitmap.LoadFile(StrToWxStr(File::GetThemeDir(SConfig::GetInstance().theme_name)) + "nobanner.png", wxBITMAP_TYPE_PNG);
}
}
@@ -215,7 +214,7 @@ std::string GameListItem::GetDescription(DiscIO::IVolume::ELanguage language) co
std::string GameListItem::GetDescription() const
{
bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC;
- return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
+ return GetDescription(SConfig::GetInstance().GetCurrentLanguage(wii));
}
std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const
@@ -226,7 +225,7 @@ std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const
std::string GameListItem::GetName() const
{
bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC;
- std::string name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
+ std::string name = GetName(SConfig::GetInstance().GetCurrentLanguage(wii));
if (name.empty())
{
// No usable name, return filename (better than nothing)