diff options
| author | Léo Lam <leo@innovatetechnologi.es> | 2017-06-04 10:20:16 +0200 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-06-04 10:20:16 +0200 |
| commit | 94bb55cef0d183cadac2decf80cf57caf9975cde (patch) | |
| tree | 7c8e6e1fe8f7a9701788c9a919ac555e4a3610d4 /Source/Core/DolphinWX/MainMenuBar.cpp | |
| parent | a33d48dd0df8e11d39cea69545aeea110abc5bf3 (diff) | |
WX: Replace 'BIOS' with 'IPL'
It's not really a BIOS.
Diffstat (limited to 'Source/Core/DolphinWX/MainMenuBar.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/MainMenuBar.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Source/Core/DolphinWX/MainMenuBar.cpp b/Source/Core/DolphinWX/MainMenuBar.cpp index eb977ccf0e..d21686e40f 100644 --- a/Source/Core/DolphinWX/MainMenuBar.cpp +++ b/Source/Core/DolphinWX/MainMenuBar.cpp @@ -217,14 +217,14 @@ wxMenu* MainMenuBar::CreateToolsMenu() const tools_menu->Append(IDM_EXPORT_ALL_SAVE, _("Export All Wii Saves")); tools_menu->AppendSeparator(); auto* const gc_bios_menu = new wxMenu; - gc_bios_menu->Append(IDM_LOAD_GC_BIOS_JAP, _("NTSC-J"), - _("Load NTSC-J GameCube BIOS from the JAP folder.")); - gc_bios_menu->Append(IDM_LOAD_GC_BIOS_USA, _("NTSC-U"), - _("Load NTSC-U GameCube BIOS from the USA folder.")); - gc_bios_menu->Append(IDM_LOAD_GC_BIOS_EUR, _("PAL"), - _("Load PAL GameCube BIOS from the EUR folder.")); - tools_menu->AppendSubMenu(gc_bios_menu, _("Load GameCube BIOS"), - _("Load a GameCube BIOS located under Dolphin's GC folder.")); + gc_bios_menu->Append(IDM_LOAD_GC_IPL_JAP, _("NTSC-J"), + _("Load NTSC-J GameCube IPL from the JAP folder.")); + gc_bios_menu->Append(IDM_LOAD_GC_IPL_USA, _("NTSC-U"), + _("Load NTSC-U GameCube IPL from the USA folder.")); + gc_bios_menu->Append(IDM_LOAD_GC_IPL_EUR, _("PAL"), + _("Load PAL GameCube IPL from the EUR folder.")); + tools_menu->AppendSubMenu(gc_bios_menu, _("Load GameCube IPL"), + _("Load a GameCube IPL located under Dolphin's GC folder.")); tools_menu->AppendSeparator(); tools_menu->Append(IDM_CHEATS, _("&Cheat Manager")); tools_menu->Append(IDM_NETPLAY, _("Start &NetPlay...")); |
