diff options
| author | Léo Lam <leo@innovatetechnologi.es> | 2017-03-29 15:47:04 +0200 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-04-05 20:54:48 +0200 |
| commit | d8089a457fb674f4bd4e02583e2efbdbf118a161 (patch) | |
| tree | 24550276e001c3dc603e5b15411061da004d1fa8 /Source/Core/DolphinWX/MainMenuBar.cpp | |
| parent | 4c0a3926988bc1b0e1577d7f3160e4af7ce91410 (diff) | |
WX: Disable a few menu items when a Wii title is running
Unsafe and keeping them enabled would allow inaccurate behaviour that
can break games.
Diffstat (limited to 'Source/Core/DolphinWX/MainMenuBar.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/MainMenuBar.cpp | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/MainMenuBar.cpp b/Source/Core/DolphinWX/MainMenuBar.cpp index 3fda28cdf6..3dc8736d14 100644 --- a/Source/Core/DolphinWX/MainMenuBar.cpp +++ b/Source/Core/DolphinWX/MainMenuBar.cpp @@ -514,7 +514,7 @@ void MainMenuBar::RefreshMenuLabels() const { RefreshPlayMenuLabel(); RefreshSaveStateMenuLabels(); - RefreshWiiSystemMenuLabel(); + RefreshWiiToolsLabels(); } void MainMenuBar::RefreshPlayMenuLabel() const @@ -545,6 +545,21 @@ void MainMenuBar::RefreshSaveStateMenuLabels() const } } +void MainMenuBar::RefreshWiiToolsLabels() const +{ + RefreshWiiSystemMenuLabel(); + + // The Install WAD option should not be enabled while emulation is running, because + // having unexpected title changes can confuse emulated software; and of course, this is + // not possible on a real Wii and won't be if we have IOS LLE (or simply more accurate IOS HLE). + // + // For similar reasons, it should not be possible to export or import saves, because this can + // result in the emulated software being confused, or even worse, exported saves having + // inconsistent data. + for (const int index : {IDM_MENU_INSTALL_WAD, IDM_EXPORT_ALL_SAVE, IDM_IMPORT_SAVE}) + FindItem(index)->Enable(!Core::IsRunning() || !SConfig::GetInstance().bWii); +} + void MainMenuBar::RefreshWiiSystemMenuLabel() const { auto* const item = FindItem(IDM_LOAD_WII_MENU); |
