diff options
| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-07-16 10:24:40 -0400 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-07-16 10:27:21 -0400 |
| commit | 44307c950888a4942a35b0176e2601c266894983 (patch) | |
| tree | 210fd55431646879e19e5653d69e901c2a5cfdad /Source/Core/DolphinWX/MainNoGUI.cpp | |
| parent | ee087f595343ff258ef7a85eea2b59b5ba2790e3 (diff) | |
Host: Add a new "UIHasFocus" hook to determine if the UI has focus
We can't use RendererHasFocus for this purpose because of some issues
with exclusive fullscreen, and the new RendererHasFocus implementation
didn't work for non-Render to Main Window cases, since the renderer
window wasn't managed by wx.
Diffstat (limited to 'Source/Core/DolphinWX/MainNoGUI.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/MainNoGUI.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Core/DolphinWX/MainNoGUI.cpp b/Source/Core/DolphinWX/MainNoGUI.cpp index 7605d22075..351d818c2c 100644 --- a/Source/Core/DolphinWX/MainNoGUI.cpp +++ b/Source/Core/DolphinWX/MainNoGUI.cpp @@ -95,6 +95,11 @@ void Host_SetStartupDebuggingParameters() StartUp.bBootToPause = false; } +bool Host_UIHasFocus() +{ + return false; +} + bool Host_RendererHasFocus() { return rendererHasFocus; |
