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authorcomex <comexk@gmail.com>2015-05-05 16:20:04 -0400
committercomex <comexk@gmail.com>2015-05-05 16:20:04 -0400
commit6414cdabb2ae7762f2d98427b9ff024af07bb959 (patch)
tree5362ae99777fc494d6c2b059b0bd63a6bb296b97 /Source/Core/DolphinWX/NetPlay/NetWindow.cpp
parent430e8b7adeb5b3adb12ef50ce7961562463b0fa0 (diff)
parentdf8e768b77b551832ace0d552ec10c1b062c55f3 (diff)
Merge pull request #2286 from JosJuice/wii-opening-bnr
Read opening.bnr to get names from Wii discs
Diffstat (limited to 'Source/Core/DolphinWX/NetPlay/NetWindow.cpp')
-rw-r--r--Source/Core/DolphinWX/NetPlay/NetWindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/NetPlay/NetWindow.cpp b/Source/Core/DolphinWX/NetPlay/NetWindow.cpp
index febb30e570..75d839fe1b 100644
--- a/Source/Core/DolphinWX/NetPlay/NetWindow.cpp
+++ b/Source/Core/DolphinWX/NetPlay/NetWindow.cpp
@@ -69,7 +69,7 @@ static wxString FailureReasonStringForHostLabel(int reason)
static std::string BuildGameName(const GameListItem& game)
{
// Lang needs to be consistent
- auto const lang = 0;
+ IVolume::ELanguage const lang = IVolume::LANGUAGE_ENGLISH;
std::string name(game.GetName(lang));