diff options
| author | John Peterson <jpeterson57@gmail.com> | 2009-01-07 02:59:19 +0000 |
|---|---|---|
| committer | John Peterson <jpeterson57@gmail.com> | 2009-01-07 02:59:19 +0000 |
| commit | fa27a97fbb4939b84636c91c9a8dcabf38198053 (patch) | |
| tree | 7233ee8621f6e50bb6cab630c0a21b9874183df0 /Source/Core/DolphinWX/Src/BootManager.cpp | |
| parent | 6125efabb11c04792aa43451f105a6cc008bb67e (diff) | |
Wiimote:
1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know.
2) I also made the Wiimote work after Stop and Start
3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DolphinWX/Src/BootManager.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Src/BootManager.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/Src/BootManager.cpp b/Source/Core/DolphinWX/Src/BootManager.cpp index adf3624387..f7caa88d1d 100644 --- a/Source/Core/DolphinWX/Src/BootManager.cpp +++ b/Source/Core/DolphinWX/Src/BootManager.cpp @@ -30,7 +30,8 @@ BootManager.cpp BootCore Core Core.cpp Init Thread creation EmuThread Calls CBoot::BootUp - Boot.cpp + Boot.cpp CBoot::BootUp() + CBoot::EmulatedBIOS_Wii() / GC() or Load_BIOS() */ // ============= @@ -54,6 +55,7 @@ #include "ConfigMain.h" #include "Frame.h" #include "CodeWindow.h" + #include "../../../../Branches/MusicMod/Common/Src/Console.h" #ifdef MUSICMOD #include "../../../Branches/MusicMod/Main/Src/Main.h" // MusicMod #endif |
