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authorJohn Peterson <jpeterson57@gmail.com>2009-01-07 02:59:19 +0000
committerJohn Peterson <jpeterson57@gmail.com>2009-01-07 02:59:19 +0000
commitfa27a97fbb4939b84636c91c9a8dcabf38198053 (patch)
tree7233ee8621f6e50bb6cab630c0a21b9874183df0 /Source/Core/DolphinWX/Src/BootManager.cpp
parent6125efabb11c04792aa43451f105a6cc008bb67e (diff)
Wiimote:
1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know. 2) I also made the Wiimote work after Stop and Start 3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DolphinWX/Src/BootManager.cpp')
-rw-r--r--Source/Core/DolphinWX/Src/BootManager.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/Src/BootManager.cpp b/Source/Core/DolphinWX/Src/BootManager.cpp
index adf3624387..f7caa88d1d 100644
--- a/Source/Core/DolphinWX/Src/BootManager.cpp
+++ b/Source/Core/DolphinWX/Src/BootManager.cpp
@@ -30,7 +30,8 @@
BootManager.cpp BootCore
Core Core.cpp Init Thread creation
EmuThread Calls CBoot::BootUp
- Boot.cpp
+ Boot.cpp CBoot::BootUp()
+ CBoot::EmulatedBIOS_Wii() / GC() or Load_BIOS()
*/
// =============
@@ -54,6 +55,7 @@
#include "ConfigMain.h"
#include "Frame.h"
#include "CodeWindow.h"
+ #include "../../../../Branches/MusicMod/Common/Src/Console.h"
#ifdef MUSICMOD
#include "../../../Branches/MusicMod/Main/Src/Main.h" // MusicMod
#endif